Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3315722253400676356 81 Diggabert the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Aug 5, 2022. Slain by an orc wizard ... wielding a +1 dagger of electrocution (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:28 (1973 turns). Diggabert the Conjurer (Deep Elf Conjurer) Turns: 1973, Time: 00:06:29 Health: -1/24 AC: 4 Str: 4 XL: 4 Next: 19% Magic: 8/11 EV: 12 Int: 25 God: Gold: 41 SH: 3 Dex: 13 Spells: 0/10 levels left rFire . . . SeeInvis . m - +1 spear (venom) rCold . . . Faith . l - +0 buckler rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . k - +0 pair of gloves Will ..... e - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.08/turn b - ring of flight MPRegen 0.12/turn (no ring) @: flying A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons m - a +1 spear of venom (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) k - a +0 pair of gloves (worn) l - a +0 buckler (worn) Jewellery b - a ring of flight (left hand) Scrolls d - a scroll of noise {unknown} f - 2 scrolls of identify {unknown} i - a scroll of acquirement {unknown} n - a scroll of fear {unknown} o - a scroll of blinking {unknown} Potions c - a potion of flight {unknown} g - 3 potions of degeneration {unknown} h - 2 potions of heal wounds {unknown} j - a potion of haste {unknown} Skills: * Level 0.7 Fighting * Level 2.7 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting * Level 5.6 Conjurations * Level 0.7 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Dazzling Flash Conj/Hex 40% N/A 11% 3 d - Fulminant Prism Conj/Hex 10% 3d9 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 4% N/A 36% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 36% 4 Metabolic Englaciation Hex/Ice 3% N/A 97% 5 Simulacrum Ice/Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : D:2 * Message History You are more confused. You bump into the rock wall. The ball python hisses angrily. You bump into the rock wall. The orc wizard hits you but does no damage. You bump into the rock wall. The orc wizard hits you but does no damage. You barely miss the orc wizard. The orc wizard is heavily wounded. The orc wizard hits you but does no damage. You hit the orc wizard. The orc wizard is poisoned. The orc wizard is severely wounded. The orc wizard hits you with a +1 dagger of electrocution. You barely miss the orc wizard. The orc wizard is severely wounded. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You bump into the rock wall. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You're too confused to move! The orc wizard casts a spell at you. The puff of flame hits you. You barely miss the orc wizard. The orc wizard is severely wounded. You feel less confused. The orc wizard hits you with a +1 dagger of electrocution. You are electrocuted! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (11% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate The orc wizard is dazzled. The ball python is dazzled. The orc wizard hits you with a +1 dagger of electrocution. You die... #........# #........# #........# # ..##..# .# #.##..###..###. #.##........... #.##..###.####. #.##.oS....... ##....@........ #.).#..###.#.##. #...#..... .. #...#.####.### ##)##.. #######.#### #.....)...# #.#####...# #.# #...# You could see an orc wizard (blind, poisoned) and a ball python (blind). Vanquished Creatures 4 gnolls (D:2) An adder (D:2) 3 orcs (D:3) 4 ball pythons 3 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) 2 hobgoblins (D:1) 3 quokkas A bat (D:1) 3 kobolds 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Diggabert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 325 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 329 | D:1 | Learned a level 2 spell: Searing Ray 916 | D:1 | Found Puiklawi's Book Shop. 1055 | D:1 | Found a faded altar of an unknown god. 1133 | D:2 | Reached skill level 5 in Conjurations 1204 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1211 | D:2 | Learned a level 3 spell: Dazzling Flash 1343 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/11 1426 | D:2 | Found Etear's Assorted Antiques. 1829 | D:2 | Learned a level 4 spell: Fulminant Prism 1973 | D:3 | Slain by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_miasma, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, serial_shops, shop_statue, serial_aquarium, aquarium_bridge_island_large [aquarium_subvault_large_water, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_fake, aquarium_window_corner, aquarium_window_fake, aquarium_view_2c, aquarium_pool_side D:2: layout_rooms, serial_corexii_hall, chequers_hall_statues_wall_a, corexii_hall_statues_l, corexii_hall_statues_i, chequers_hall_statues_wall_a, serial_shops, shop_fountains, lemuel_old_faithful D:3: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.6 Fighting | | 0.7 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 3.6 Hexes | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | | 4 || 4 Cast: Magic Dart | 35 | 4 || 39 Searing Ray | 3 | 3 || 6 Dazzling Flash | | 1 || 1 Armor: Robe | | 4 || 4 Block: Buckler | | 1 || 1