Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 6222578801648670825 226 Diggabert the Conjurer (level 5, -11/29 HPs) Began as a Deep Elf Conjurer on May 22, 2023. Mangled by a two-headed ogre ... wielding a +0 giant club (16 damage) ... on level 4 of the Dungeon. The game lasted 00:09:49 (3033 turns). Diggabert the Conjurer (Deep Elf Conjurer) Turns: 3033, Time: 00:09:49 Health: -11/29 AC: 5 Str: 4 XL: 5 Next: 69% Magic: 2/14 EV: 13 Int: 25 God: Gold: 78 SH: 5 Dex: 17 Spells: 3/13 levels left rFire . . . s - +4 spear "Orouwn" {heavy, rN+ Stlth+} rCold . . . (no shield) rNeg + . . a - +0 robe rPois . r - +2 helmet "Viosud" {Will+ Dex+4} rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... t - amulet of reflection Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.14/turn %: reflection @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 177 gold pieces. You spent 99 gold pieces at shops. Inventory: Hand Weapons s - the +4 spear "Orouwn" (weapon) {heavy, rN+ Stlth+} (You found it on level 3 of the Dungeon) rN: It protects you from negative energy. Stlth: It makes you more stealthy. Missiles d - a throwing net Armour a - a +0 robe (worn) r - the +2 helmet "Viosud" (worn) {Will+ Dex+4} (You took it off Robin on level 3 of the Dungeon) Dex: It affects your dexterity (+4). Will: It increases your willpower. Jewellery m - a ring of fire t - an amulet of reflection (around neck) Scrolls c - 2 scrolls of poison e - a scroll of enchant weapon h - a scroll of amnesia i - a scroll of immolation k - a scroll of enchant armour l - a scroll of noise {unknown} p - 2 scrolls of vulnerability q - 2 scrolls of teleportation v - a scroll of butterflies {unknown} Potions b - a potion of magic f - 2 potions of resistance g - a potion of might {unknown} j - a potion of degeneration {unknown} n - 2 potions of heal wounds o - 2 potions of curing u - a potion of berserk rage {unknown} Skills: * Level 1.2 Fighting * Level 3.2 Dodging - Level 2.4 Stealth * Level 0.2 Shields * Level 4.9 Spellcasting * Level 6.0 Conjurations * Level 1.2 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Dazzling Flash Conj/Hex 48% N/A 5% 3 d - Fulminant Prism Conj/Hex 12% 3d9 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 24% 1d5 9% 1 Vampiric Draining Necr 6% 2d6 26% 3 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 24% 4 Agony Necr 6% N/A 93% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ? Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +3 dire flail of protection (ally target, 91% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is lightly wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (5% risk of failure)! Continue anyway? Casting: Dazzling Flash (quite dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate Your fulminant prism explodes! The blast of energy engulfs the two-headed ogre! The two-headed ogre is moderately wounded. You hear a shout! Casting: Dazzling Flash (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Dazzling Flash (quite dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +3 dire flail of protection (moderately wounded, 91% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! You block the two-headed ogre's attack. The searing ray misses the two-headed ogre. The two-headed ogre hits you with a +0 giant club. * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +3 dire flail of protection! Ouch! That really hurt! You die... ........( ....!.#.......### .......... .......#......## .......... ......#..†.... .......... ......#. ..........# ...... ....†......## #.... .#.....##...###... ....##.###......O## .....#..........@.# ..##..............# .####............## .# #.......##..## ## #.......#...# # #..###.##.(.# #### #......## #.##....# #...#...## You could see a two-headed ogre. Vanquished Creatures A scorpion (D:4) A hound (D:4) Terence (D:2) Robin (D:3) 3 adders A worm (D:3) 2 orcs (D:3) 5 endoplasms 6 giant cockroaches 11 goblins 9 hobgoblins 2 jackals (D:1) 4 kobolds 4 quokkas (D:1) 5 ball pythons 7 bats 3 frilled lizards (D:3) 7 rats 73 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:4) 2 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Diggabert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 244 | D:1 | Learned a level 2 spell: Searing Ray 418 | D:1 | Reached skill level 5 in Conjurations 850 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/9 854 | D:1 | Learned a level 3 spell: Dazzling Flash 1662 | D:2 | Noticed Terence 1666 | D:2 | Killed Terence 1667 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/11 1673 | D:2 | Learned a level 4 spell: Fulminant Prism 1729 | D:2 | Found a faded altar of an unknown god. 2143 | D:3 | Identified the +2 helmet "Viosud" {Will+ Dex+4} 2143 | D:3 | Noticed Robin 2263 | D:3 | Killed Robin 2329 | D:3 | Identified the +4 spear "Orouwn" {heavy, rN+ Stlth+} 2404 | D:3 | Found Buvvaaha's Magic Scroll Emporium. 2409 | D:3 | Bought a scroll of identify for 22 gold pieces 2409 | D:3 | Bought a scroll of identify for 22 gold pieces 2409 | D:3 | Bought a scroll of teleportation for 33 gold pieces 2409 | D:3 | Bought a scroll of identify for 22 gold pieces 2652 | D:3 | Reached skill level 1 in Fighting 2810 | D:4 | Noticed a scorpion 2813 | D:4 | Killed a scorpion 2814 | D:4 | Reached skill level 1 in Hexes 2814 | D:4 | Reached XP level 5. HP: 29/29 MP: 8/14 2817 | D:4 | Noticed a two-headed ogre 2818 | D:4 | Reached skill level 6 in Conjurations 3033 | D:4 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_box, uniq_terence D:3: layout_rooms, serial_shops, shop, minmay_quadrilaterals, uniq_robin D:4: layout_cave_pools, uniq_menkaure Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.0 Spellcasting | 4 | 4.9 Dodging | 3 | 3.2 Fighting | 1 | 1.2 Hexes | 1 | 1.2 Stealth | | 2.4 Shields | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 74 | 22 || 96 Searing Ray | 2 | 15 || 17 Fulminant Prism | | 2 || 2 Dazzling Flash | | 1 || 1 Use: Scroll | | 9 || 9 Armour: Robe | | 1 || 1 Dodge: Dodged | 5 | 20 || 25 Block: Other | | 1 || 1