Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 15767863908248828967 38 Diggabert the Conjurer (level 3, -1/30 HPs) Began as a Deep Elf Conjurer on Aug 11, 2023. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:01:43 (1302 turns). Diggabert the Conjurer (Deep Elf Conjurer) Turns: 1302, Time: 00:01:43 Health: -1/30 AC: 21 Str: 4 XL: 3 Next: 25% Magic: 0/9 EV: 2 Int: 24 God: Gold: 51 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . c - +1 spear rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will +.... (no amulet) Stlth ++ d - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-1 -> -13), tree-form A: stationary, stasis, torment immunity, boosted hp a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Hand Weapons c - a +1 spear (weapon) Armour a - a +0 robe (melded) Jewellery d - a ring of willpower (left branch) Scrolls e - a scroll of identify {unknown} g - 2 scrolls of enchant weapon Potions b - a potion of magic Skills: * Level 0.3 Fighting * Level 2.6 Dodging - Level 2.4 Stealth * Level 3.2 Spellcasting * Level 5.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 8% 3d6 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The adder is heavily wounded. (Press . to maintain the ray.) The adder closely misses you. The adder bites you but does no damage. Without enough magic to sustain it, your searing ray dissipates. The adder barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! You completely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You closely miss the adder. The adder is heavily wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You hit the adder. The adder is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. Unknown command. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The adder barely misses you. You closely miss the adder. The adder is severely wounded. You die... ..#......................#.#.#.## ...........................#.#... #..###.#[...........####........# ....[.....#..................##.# #..#####.#######.#.#####.######.# ............##..................# #..#####.##.##.#..#.####..####### #...............S.#.............. ................♣.#.#####.####### ..........................# ##.#####..........#.####### ...##.......#.##..#.# ##.##.#####.#.##..#.# ...............#..#.# ##.##..........#..#.# ##.######.#.........# ##.######.#.##.#..### You could see an adder. Vanquished Creatures A gnoll (D:1) A worm (D:2) An endoplasm (D:1) 3 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins 2 quokkas (D:1) 5 bats (D:1) A kobold (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Diggabert the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 80 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 498 | D:1 | Reached skill level 5 in Conjurations 746 | D:1 | Learned a level 2 spell: Searing Ray 820 | D:1 | Reached XP level 3. HP: 20/20 MP: 3/9 824 | D:1 | Learned a level 3 spell: Dazzling Flash 1302 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_loops_ring, basic_ecumenical_altar, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.3 Fighting | | 0.3 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 4 Spear || 4 Cast: Magic Dart || 42 Searing Ray || 3 Use: Scroll || 1 Potion || 1 Armour: Robe || 2 Dodge: Dodged || 9