DiggyJ the Dungeon [Shop] Cisautec's Armour Boutique the +9 plate armour "Iquohod" {rC++} (1295 gold) rC: It greatly protects you from cold. a +0 robe (9 gold) a +3 plate armour of poison resistance (588 gold) a +0 robe (9 gold) the +4 ring mail of the Blacksmith {*Slow rPois Str-4 Dex+8} (532 gold) Str: It affects your strength (-4). Dex: It affects your dexterity (+8). rPois: It protects you from poison. *Slow: It may slow you when you take damage. a +0 robe of fire resistance (107 gold) a +0 scale mail (56 gold) a +3 leather armour of willpower (336 gold) [Shop] Ygros's General Store 7 stones (8 gold) a +0 dagger (24 gold) 3 stones (3 gold) a potion of resistance (120 gold) 6 stones (7 gold) a tin of tremorstones (2/2) (480 gold) a tin of tremorstones (2/2) (480 gold) [Shop] Caludat's Book Boutique a book of Burglary (260 gold) a book of the Hunter (338 gold) a book of Air (286 gold) a book of Lightning (494 gold) a book of Spectacle (416 gold) a book of Iron (468 gold) a book of Burglary (260 gold) [Shop] Jiczoteo's Weapon Shop a +0 heavy spear (103 gold) a +0 club (14 gold) a +1 heavy spear (173 gold) a +0 mace (42 gold) a +0 long sword (49 gold) a +4 heavy hand axe (383 gold) a +0 dagger (28 gold) a +3 spear of venom (288 gold) 6 stones (8 gold) (0, 2, D) a +0 mace (0, 3, D) a +0 scimitar (0, 5, D) a +0 giant club a +0 giant spiked club (0, 12, D) a +0 whip 4 poisoned darts (0, 13, D) a +0 short sword a +0 chain mail (0, 19, D) a +4 quarterstaff of speed a +2 halberd of venom the +2 dire flail of Defilement {protect, rN++ Dex+4} Dex: It affects your dexterity (+4). rN: It greatly protects you from negative energy. a +1 heavy broad axe a +2 rapier of venom (0, 53, D) a +0 whip a +0 leather armour (0, 59, D) a +0 club a +0 whip (4, 3, D) a +0 pair of boots (4, 4, D) a +0 pair of boots (4, 5, D) a +0 cloak (4, 6, D) a +0 cloak (4, 11, D) a +0 dagger (4, 13, D) a +0 pair of boots (4, 21, D) a +3 long sword of flaming (4, 48, D) 2 stones (4, 49, D) a +0 robe of fire resistance (4, 50, D) a +0 leather armour (8, 13, D) a +0 dire flail a +0 giant club (8, 15, D) a +0 giant club a +0 giant spiked club a +0 whip of electrocution a +0 robe a +0 giant spiked club a +0 giant spiked club (8, 16, D) a +0 giant club (8, 20, D) a +0 giant club a +0 giant spiked club a +0 giant club (8, 21, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 spear a +0 robe (8, 23, D) a +0 giant spiked club a +0 giant spiked club a +0 giant club (8, 24, D) a +2 long sword (8, 30, D) a +0 hand axe a +0 leather armour a +0 war axe a +0 plate armour (8, 31, D) a +0 great mace a +0 chain mail a +0 short sword a +0 short sword a +0 hand axe a +0 chain mail (8, 33, D) a +1 long sword a +0 trident a +0 chain mail a +0 arbalest a +3 war axe a +0 plate armour (8, 34, D) a +0 club a +0 leather armour a +0 club (8, 35, D) a +0 long sword a +0 chain mail a +0 trident a +0 arbalest a +0 plate armour (8, 36, D) a +2 falchion (8, 43, D) a +0 dire flail a +0 dire flail a +0 hand axe an ettin corpse (skeletalised by now) (8, 44, D) a +0 trident (8, 45, D) a +0 flail a +0 hand axe a +0 leather armour a +0 flail a +0 long sword a +0 chain mail a +0 short sword a +0 plate armour (8, 46, D) a +0 flail (8, 47, D) a +0 hand axe a +0 ring mail (8, 48, D) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 trident a +0 chain mail 50 gold pieces (8, 49, D) a +0 club a +0 leather armour 50 gold pieces (10, -2, D) a +0 dagger a +0 robe (12, 17, D) a +0 buckler a +0 trident a +0 robe (12, 18, D) a +1 long sword of freezing (12, 20, D) a +0 arbalest (12, 21, D) a +5 great sword of flaming a +2 double sword of flaming (12, 33, D) a +1 tower shield (12, 34, D) the +0 leather armour of Mental Paralysis {Harm Will- Int+2} Int: It affects your intelligence (+2). Harm: It increases damage dealt and taken. Will: It decreases your willpower. (12, 35, D) a +0 pair of boots (12, 37, D) a +3 chain mail (12, 41, D) a +1 double sword (12, 42, D) a +1 giant spiked club (12, 43, D) a +3 quick blade (12, 44, D) a +0 great sword of flaming a +3 shortbow of flaming (12, 45, D) a +2 vampiric rapier (12, 46, D) a +3 broad axe (12, 47, D) a +0 bardiche (12, 48, D) a +1 glaive