Dungeon Sprint DCSS version 0.30-a0-937-ga0a21ad780 (webtiles) character file. Game seed: 5769303058256802541 216 DiggyJ the Thaumaturge (level 6, -13/41 HPs) Began as a Djinni Ice Elementalist on Mar 24, 2023. Was an Initiate of Makhleb. Mangled by a two-headed ogre ... wielding a +0 giant club (19 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:04:49 (364 turns). DiggyJ the Thaumaturge (Djinni Ice Elementalist) Turns: 364, Time: 00:04:50 Health: -13/41 AC: 5 Str: 9 XL: 6 Next: 16% Gold: 0 EV: 13 Int: 24 God: Makhleb [......] SH: 0 Dex: 14 rFire + + . SeeInvis . i - +3 war axe of the Growing Gods {freeze, rElec Str+2 Int+3 Stlth+} rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . j - +0 helmet rElec + Rampage . (no cloak) rCorr . NoTele + (no gloves) Will ..... (boots unavailable) Stlth +++ (no amulet) HPRegen 0.26/turn l - +2 ring of protection MPRegen 0.00/turn m - +3 ring of intelligence @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 1 branch Inventory: Hand Weapons i - the +3 war axe of the Growing Gods (weapon) {freeze, rElec Str+2 Int+3 Stlth+} (You found it in the Dungeon) Str: It affects your strength (+2). Int: It affects your intelligence (+3). rElec: It insulates you from electricity. Stlth: It makes you more stealthy. Armour a - a +0 robe (worn) j - a +0 helmet (worn) k - a +0 helmet Jewellery l - a +2 ring of protection (left hand) m - a +3 ring of intelligence (right hand) Wands h - a wand of roots (7) (quivered) Scrolls g - a scroll of blinking Potions b - a potion of invisibility c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage f - 4 potions of curing Skills: + Level 0.7 Fighting + Level 3.8 Dodging + Level 2.9 Stealth + Level 9.1 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 100% 1d16 1% 3 c - Ozocubu's Armour Ice 53% N/A 1% 3 d - Summon Ice Beast Ice/Summ 53% N/A 1% 4 e - Sandblast Erth 100% 2d20 1% 1 f - Static Discharge Conj/Air 100% 2-7/arc 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The grasping roots constrict the vampire mosquito. The grasping roots constrict the two-headed ogre. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre barely misses you. The orc priest looks braver for a moment. You feel much better. The grasping roots constrict the vampire mosquito! The grasping roots constrict the two-headed ogre. The roots release their grip on the vampire mosquito. The roots release their grip on the two-headed ogre. The two-headed ogre hits you with a +0 giant club! The two-headed ogre hits you with a +0 giant spiked club. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (moderately wounded) You freeze the two-headed ogre! The two-headed ogre is heavily wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (heavily wounded) You freeze the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre barely misses you. x2 Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club (severely wounded) You freeze the two-headed ogre. The two-headed ogre is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... ▓.▓ ▓o▓ ▓o▓ ▓Y▓ ▓T▓ ▓y▓ ▓O▓ ▓@▓ ▓.▓ ▓[▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓?▓ ▓!▓ You could see a two-headed ogre, a yak, a troll, an orc warrior, a vampire mosquito and an orc priest. Vanquished Creatures A black bear (D) A scorpion (D) 2 hounds (D) A dart slug (D) An orc (D) An endoplasm (D) A hobgoblin (D) A frilled lizard (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | DiggyJ the Djinni Ice Elementalist began the quest for the | Orb. 0 | D | DiggyJ set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 10 | D | Reached skill level 4 in Spellcasting 16 | D | Reached XP level 2. HP: 16/21 MP: 0/0 39 | D | Noticed a black bear 39 | D | Noticed a scorpion 42 | D | Killed a scorpion 43 | D | Reached skill level 6 in Spellcasting 43 | D | Reached XP level 3. HP: 9/25 MP: 0/0 43 | D | Learned a level 1 spell: Sandblast 43 | D | Reached XP level 4. HP: 12/31 MP: 0/0 46 | D | Reached skill level 7 in Spellcasting 51 | D | Reached XP level 5. HP: 27/35 MP: 0/0 51 | D | Learned a level 2 spell: Static Discharge 55 | D | Killed a black bear 56 | D | Reached skill level 9 in Spellcasting 56 | D | Reached XP level 6. HP: 4/41 MP: 0/0 215 | D | Found a snail-covered altar of Cheibriados. 215 | D | Found a shadowy altar of Dithmenos. 215 | D | Found a white marble altar of Elyvilon. 215 | D | Found a blossoming altar of Fedhas. 215 | D | Found an opulent altar of Gozag. 216 | D | Found a hazy altar of Hepliaklqana. 217 | D | Found a viscous altar of Jiyva. 219 | D | Found a corrupted altar of Lugonu. 220 | D | Found a burning altar of Makhleb. 221 | D | Found a sparkling altar of Nemelex Xobeh. 222 | D | Found an iron altar of Okawaru. 223 | D | Found a stormy altar of Qazlal. 224 | D | Found a sacrificial altar of Ru. 226 | D | Found a bloodstained altar of Trog. 227 | D | Found a hide-covered altar of Uskayaw. 229 | D | Found an ornate altar of the Wu Jian Council. 230 | D | Found a shimmering altar of Xom. 231 | D | Found a basalt altar of Yredelemnul. 232 | D | Found a glowing silver altar of Zin. 233 | D | Found a glowing golden altar of the Shining One. 312 | D | Became a worshipper of Makhleb the Destroyer 334 | D | Got the +3 war axe of the Growing Gods {freeze, rElec Str+2 | Int+3 Stlth+} 357 | D | Noticed an orc warrior 357 | D | Noticed a yak 357 | D | Noticed a troll 357 | D | Noticed a vampire mosquito 357 | D | Noticed a two-headed ogre 364 | D | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 6 7 9 | 9.1 Stealth | 2 | 2.9 Dodging | 3 | 3.8 Fighting | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Freeze | 9 | 15 || 24 Evoke: Wand | | 3 || 3 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Armour: Robe | | 1 || 1 Dodge: Dodged | 7 | 14 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 362 | 362 | 0 | 159 | 0 | 1 | 362.0 | Dungeon | 362 | 362 | 0 | 159 | 0 | 1 | 362.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 362 daAuts