Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 15388563185726188517 1 Dil the Chiller (level 1, 0/13 HPs) Began as a Merfolk Ice Elementalist on Mar 14, 2023. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:19 (40 turns). Dil the Chiller (Merfolk Ice Elementalist) Turns: 40, Time: 00:00:19 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 1/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.7 Dodging + Level 2.2 Stealth + Level 2.0 Spellcasting + Level 4.4 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 26% 1d4 12% 3 Ozocubu's Armour Ice 13% N/A 12% 3 Kiss of Death Conj/Necr 4% 2d5 24% 1 Confusing Touch Hex 1% N/A 56% 3 Summon Ice Beast Ice/Summ 7% N/A 67% 4 Dispel Undead Necr 1% 3d6 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You freeze the kobold. The kobold is moderately wounded. A ball python comes into view. The kobold hits you but does no damage. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You completely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. The kobold hits you with a +0 short sword. You hit the quokka. The quokka is moderately wounded. The quokka barely misses you. The kobold hits you with a +0 short sword. The quokka barely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The kobold closely misses you. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The kobold barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The kobold barely misses you. You escape the ball python's grasp. You miss the quokka. The quokka is moderately wounded. The ball python bites you. You die... #§.....§§#..>..# #≈..88.§≈#..... #§......≈#..>. #§......≈#$.. #≈......≈#.. #8......8#.# #####''####.## #............#### #..######@......# #......gSr...##.... ###......K...# #.# ######.###.# # #..# .# #).# .# .... .. #...# .. ...#. .## You could see a quokka, a hobgoblin, a ball python and a kobold. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dil the Merfolk Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 40 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Freeze || 3 Armour: Robe || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 40 daAuts