Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 13417191190562390928 64 Dil the Stinger (level 4, -7/24 HPs) Began as a Gargoyle Venom Mage on Mar 17, 2023. Mangled by Terence ... wielding a +0 trident (9 damage) ... on level 2 of the Dungeon. The game lasted 00:10:48 (1846 turns). Dil the Stinger (Gargoyle Venom Mage) Turns: 1846, Time: 00:10:49 Health: -7/24 AC: 5 Str: 11 XL: 4 Next: 12% Magic: 6/7 EV: 12 Int: 18 God: Gold: 63 SH: 0 Dex: 10 Spells: 5/7 levels left rFire + . . SeeInvis . d - +0 club rCold + . . Faith . (no shield) rNeg + . . Spirit . f - +0 robe {rC+ rF+} rPois ∞ Reflect . (no helmet) rElec + Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Missiles i - 2 poisoned darts (quivered) Armour f - a +0 robe of resistance (worn) Jewellery l - a ring of ice Scrolls h - a scroll of fear {unknown} j - a scroll of poison {unknown} k - a scroll of immolation {unknown} Potions a - a potion of cancellation {unknown} b - a potion of magic c - 2 potions of curing e - 2 potions of flight {unknown} g - a potion of heal wounds {unknown} Skills: + Level 0.3 Fighting + Level 1.9 Dodging + Level 2.1 Stealth - Level 0.4 Unarmed Combat + Level 2.4 Spellcasting + Level 1.1 Transmutations + Level 1.2 Earth Magic * Level 3.7 Poison Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 44% 1d5 6% 1 b - Sandblast Erth 12% 2d6 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Pois/Air 16% N/A 12% 2 Passwall Tmut/Erth 5% N/A 16% 2 Kiss of Death Conj/Necr 8% 2d6 17% 1 Summon Small Mammal Summ 8% N/A 17% 1 Mephitic Cloud Conj/Pois/Air 6% N/A 30% 3 Olgreb's Toxic Radiance Pois 15% N/A 36% 4 Stone Arrow Conj/Erth 8% 3d7 38% 3 Call Canine Familiar Summ 2% N/A 45% 3 Confusing Touch Hex 2% N/A 45% 3 Summon Guardian Golem Hex/Summ 2% N/A 45% 3 Dispel Undead Necr 2% 3d7 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You closely miss Terence. Terence is heavily wounded. The jackal bites you but does no damage. Terence barely misses you. The jackal bites you but does no damage. Terence hits you with a +0 trident! You barely miss Terence. Terence is heavily wounded. Terence looks more healthy. The jackal misses you. x2; Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. The jackal bites you. Terence closely misses you. The jackal bites you but does no damage. Casting: Sting (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, 79% to hit) The sting hits Terence but does no damage. Terence is poisoned. Terence is heavily wounded. The jackal closely misses you. Terence closely misses you. You barely miss the jackal. The jackal bites you but does no damage. Terence hits you with a +0 trident. The jackal misses you. Terence hits you with a +0 trident! You hit the jackal but do no damage. You punch the jackal. The jackal is lightly wounded. The jackal closely misses you. Terence hits you but does no damage. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The jackal misses you. You miss the jackal. The jackal is severely wounded. The jackal bites you but does no damage. Terence hits you with a +0 trident! You die... .........#.###.....#............) .#.##...<............##.######### ...#...#.#.###.....####.######### #......#.#.# #.#.#.# #.......... .........#.###.###.# ##.########. .#.##.#.##.........###...# #####. .#.##>#.######.#.........# #..<.. .#.##.#.#####...@#####...# #.#.#. .#.##.#.....)..h@# ##.## #..### .#.##.#.#####...## #.# #.## # .#.............## ###.####..### ........######## #..)..##.#.#. .####...# #.#.#.#...... .# #.### #.......#.### .# #.# #.#.#.#....#. .# #.# #.....##.##.# .# #.# #.#.......... You could see Terence (poisoned) and a jackal. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 3 bats 7 endoplasms 3 giant cockroaches 5 goblins 5 hobgoblins 3 quokkas 2 ball pythons 2 kobolds 4 rats A spectral hobgoblin (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dil the Gargoyle Venom Mage began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 185 | D:1 | Reached skill level 1 in Transmutations 250 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 488 | D:1 | Found a faded altar of an unknown god. 959 | D:1 | Learned a level 1 spell: Sandblast 1067 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1354 | D:2 | Reached skill level 1 in Earth Magic 1464 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/7 1824 | D:3 | Noticed Terence 1846 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_basic, dreamdust_ecumenical_altar_drowned_temple D:2: layout_loops_ring D:3: layout_loops_ring, ebering_ghost_reflecting_pool, roderic_roman_lattice, minmay_misc_feat_iff, minmay_ruptured, uniq_grinder, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Transmutations | 1 | 1.1 Earth Magic | 1 | 1.2 Fighting | | 0.3 Dodging | | 1.9 Stealth | | 2.1 Unarmed Combat | | 0.4 Spellcasting | | 2.4 Poison Magic | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 50 | 11 || 61 Unarmed | 2 | || 2 Punch | | 1 || 1 Cast: Sting | 35 | 5 || 40 Sandblast | 5 | 2 || 7 Armour: Robe | 48 | 8 || 56 Dodge: Dodged | 90 | 17 || 107 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1873 | 1510 | 363 | 0 | 530 | 3 | 624.3 | Dungeon | 1873 | 1510 | 363 | 0 | 530 | 3 | 624.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1005 daAuts D:2: 849 daAuts D:3: 18 daAuts