Dil Level 1 of the Dungeon (2, -20, D:1) a +0 club a +0 club (7, -26, D:1) 3 stones (8, -25, D:1) a +0 leather armour (9, -16, D:1) a book of the Tundra (9, 6, D:1) a +0 club (15, 5, D:1) a book of Callings (16, -3, D:1) a +2 vampiric dagger (21, 1, D:1) a +0 hand axe (22, -29, D:1) a +0 animal skin (23, -16, D:1) a +0 short sword (27, 9, D:1) a book of Maledictions (32, -5, D:1) a +0 pair of gloves (33, 5, D:1) a +0 pair of gloves (34, 4, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a stone (3, 13, D:2) a +0 heavy war axe (8, 14, D:2) a +0 dagger (9, -7, D:2) a +0 hand axe (17, 0, D:2) a +0 whip (23, 16, D:2) 2 potions of degeneration (27, 21, D:2) a frilled lizard skeleton (29, -8, D:2) a +0 hand axe (32, -12, D:2) a +0 dagger (32, 20, D:2) 3 stones (39, -9, D:2) a +0 short sword (41, -9, D:2) a +0 whip (52, 18, D:2) a +0 sling (55, 10, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) an adder corpse (3, -10, D:3) a +0 whip a gnoll corpse (4, -10, D:3) a +0 flail (7, -10, D:3) a +0 scimitar (16, -7, D:3) a scroll of teleportation (19, -8, D:3) a potion of haste