Dungeon Crawl Stone Soup version 0.33-a0-87-gbf3d107625 (webtiles) character file. Game seed: 4266744673299454123 1 Dimboy the Grave Robber (level 1, 10/13 HPs) Began as a Vampire Necromancer on May 20, 2024. Quit the game on level 1 of the Dungeon on Sept 16, 2024. The game lasted 00:01:58 (29 turns). Dimboy the Grave Robber (Vampire Necromancer) Turns: 29, Time: 00:01:58 Health: 10/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 17 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History Char dumped successfully. Okay, then. There's nothing to close nearby. Okay, then. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Okay, then. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. c - a scroll labelled BIUGHA TAFITUT You now have 9 gold pieces. You open the door. There is an open door here. A jackal and a kobold come into view. Found a runed dagger. A jackal, a rat and a hobgoblin come into view. Found 17 gold pieces. The kobold shouts! The rat squeaks loudly. You hear a bark! A jackal comes into view. You closely miss the jackal. The jackal misses you. The jackal bites you. A goblin comes into view. It is wielding a +0 dagger. The kobold hits you with a +0 club. The hobgoblin shouts! The goblin shouts! The jackal barks! x2 You hit the jackal but do no damage. You bite the jackal. The jackal is heavily wounded. The jackal misses you. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. A jackal comes into view. You barely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal barks! You hit the jackal. You kill the jackal! Welcome back, Dimboy the Vampire Necromancer. Press ? for a list of commands and other information. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# #..)....+ #.......# #.......## #.....h.. #$...h..# #....rgg# #K# #@## #..# ##'## #...# #...# ###...### #.......# ####.......#### #.............# You could see 2 jackals, a hobgoblin, a goblin, a kobold and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dimboy the Vampire Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Upgraded the game from 0.32-a0-1234-gac1fde5492 to | 0.33-a0-87-gbf3d107625 29 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 5 Bite || 1 Armour: Robe || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | Dungeon | 29 | 29 | 0 | 0 | 0 | 1 | 29.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 29 daAuts