Dittersdorf Level 1 of the Dungeon (2, 4, D:1) a +0 club 25 stones (3, -27, D:1) a +0 dagger (3, 4, D:1) a +0 leather armour (5, -18, D:1) a +0 trident (7, -16, D:1) 5 stones a +0 dagger (8, -33, D:1) a +0 hand axe a +0 ring mail (9, -21, D:1) a +0 dagger (10, -25, D:1) a staff of death (14, -15, D:1) 20 stones (19, -17, D:1) a +0 ring mail (28, 2, D:1) a +0 flail (28, 6, D:1) a +0 chain mail (30, -13, D:1) a +2 vorpal mace (31, -16, D:1) a +0 scale mail (35, -20, D:1) a +0 dagger (43, -24, D:1) a +0 dagger 3 stones (44, -28, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 1, D:2) a +0 short sword a stone (2, 1, D:2) a +0 club (6, 16, D:2) 20 stones (26, 29, D:2) 7 stones (34, 34, D:2) a +0 falchion (39, 15, D:2) a +0 dagger (42, -14, D:2) a +0 robe a +0 club Level 3 of the Dungeon (8, 17, D:3) a +0 club a +0 flail (11, 28, D:3) a +0 vampiric halberd (19, -29, D:3) 5 silver boomerangs (23, -19, D:3) 19 stones (34, -19, D:3) a +0 flail a +0 flail 15 stones (34, -17, D:3) a +0 flail a +0 club (44, 5, D:3) a +0 leather armour (45, -6, D:3) 12 stones (59, 6, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword 3 stones (1, 2, D:4) a +0 dagger (14, -9, D:4) a +0 spear (24, 18, D:4) a +0 club (26, -1, D:4) a +0 dagger (27, -18, D:4) a +1 dagger of electrocution a +0 robe (29, -6, D:4) a +0 leather armour (29, 3, D:4) 19 stones (33, 23, D:4) a +0 shortbow (38, -6, D:4) a +0 short sword (39, -6, D:4) a +0 flail (40, -6, D:4) a potion of degeneration (47, -6, D:4) a +0 whip (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 robe (still there?) a +1 antimagic mace (still there?) (50, 13, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (5, -9, D:5) a +0 shortbow (9, -23, D:5) a +0 giant club (22, -45, D:5) a +2 whip of flaming a +0 robe (23, -45, D:5) a +0 whip (24, -33, D:5) a +0 dagger (29, -42, D:5) a +0 dagger a stone a +0 dagger (36, -19, D:5) a +2 quarterstaff of distortion (37, 0, D:5) a +0 spear (38, 3, D:5) a +0 robe (40, 2, D:5) a +0 whip (43, -42, D:5) a +2 vorpal spear (44, -43, D:5) a +0 halberd (44, -41, D:5) a +0 whip (52, -36, D:5) a +0 short sword (55, -9, D:5) a +0 dagger a +0 robe (65, -30, D:5) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 falchion a +0 leather armour Level 6 of the Dungeon (1, -14, D:6) a +2 quarterstaff of chaos (2, -26, D:6) a +0 mace a +0 ring mail (4, -15, D:6) a +0 mace (8, -14, D:6) a +0 hunting sling (16, -13, D:6) a +1 dagger of holy wrath (17, -21, D:6) 14 stones (20, -24, D:6) a +0 robe (21, -9, D:6) a scroll of immolation (24, -8, D:6) a +0 giant spiked club (39, 9, D:6) a +0 hand axe (40, 12, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 hand axe +0 acid dragon scales a +0 scimitar of flaming (1, 40, D:7) 19 stones (3, -3, D:7) a +0 club (6, -6, D:7) 3 atropa-tipped darts (6, -5, D:7) a +0 flail (6, -4, D:7) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 dagger (still there?) (8, 35, D:7) 12 stones Level 8 of the Dungeon [Shop] Miraqag's Antique Armour Shoppe a +0 buckler (135 gold) a +0 ring mail (120 gold) a +0 leather armour of cold resistance (270 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) a +4 plate armour of fire resistance (1500 gold) a +2 leather armour of fire resistance (570 gold) [Shop] Boanall's Magic Scroll Boutique a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of identify (22 gold) a scroll of noise (11 gold) a scroll of noise (11 gold) a scroll of fear (38 gold) a scroll of vulnerability (82 gold) (0, 0, D:8) 25 stones (7, 1, D:8) a +0 long sword (15, 36, D:8) a +0 cloak (16, 12, D:8) a +0 spear (19, -17, D:8) 4 boomerangs (21, 25, D:8) a +0 dagger (22, 13, D:8) a +0 quarterstaff a +0 hunting sling a +2 ring mail of cold resistance (35, 2, D:8) a +0 short sword 3 boomerangs (42, 12, D:8) a +1 chain mail (45, 8, D:8) a ring of resist corrosion (53, 5, D:8) a +0 ring mail Level 9 of the Dungeon (10, 11, D:9) a +0 leather armour a +0 dagger a +0 chain mail a +0 halberd (10, 12, D:9) a +0 leather armour a +0 whip a +0 leather armour a +0 flail a +0 whip (13, -25, D:9) a +0 trident (14, -23, D:9) a +0 robe (18, 15, D:9) a +3 falchion of freezing a +0 robe (21, 11, D:9) a +0 halberd a +0 robe (22, 12, D:9) a +2 spear a +0 robe (22, 13, D:9) a +2 vampiric halberd a +0 robe (27, 4, D:9) a +0 robe (29, -15, D:9) a +2 hand crossbow of freezing (40, -9, D:9) a +0 shortbow (40, 10, D:9) a +0 giant club a +0 giant spiked club (41, -13, D:9) a +0 quarterstaff (42, 11, D:9) a +0 shortbow (43, -2, D:9) (unseen) (44, 11, D:9) a +0 buckler a +0 spear a +0 scale mail (51, 0, D:9) a +0 scale mail (still there?) a +0 spear (still there?) (53, 0, D:9) a +1 whip of freezing (58, -19, D:9) 3 scrolls of immolation Level 10 of the Dungeon (0, 0, D:10) a +0 mace of protection (17, 25, D:10) a +0 shortbow a +0 war axe a +0 leather armour a +0 club a +0 leather armour a +0 hand axe (17, 26, D:10) a +0 club a +0 leather armour a +0 hand axe a +0 dagger a +0 ring mail a +0 whip a +0 chain mail (23, -24, D:10) a +0 robe (31, 27, D:10) a +0 trident (32, 4, D:10) 20 stones (32, 8, D:10) a +0 cloak (36, 27, D:10) a +0 whip (38, -19, D:10) a ring of protection from fire (39, 13, D:10) a +4 quarterstaff of pain a +0 robe (40, 14, D:10) a +2 scimitar of flaming a +0 club a +0 robe (43, 5, D:10) a lightning rod (4/4) (43, 15, D:10) a +0 long sword a +0 rapier of electrocution (45, 10, D:10) 23 stones (45, 18, D:10) the ring "Zihuthri" {Fly Will- MP+9 Int+4} [ring of magical power] Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). Fly: It grants you flight. Will: It decreases your willpower. (45, 20, D:10) a +1 vampiric spear (46, 15, D:10) a +0 vorpal battleaxe (46, 17, D:10) a +0 war axe (46, 18, D:10) a book of Death (47, 15, D:10) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (47, 16, D:10) the +6 lajatang of Yblefe {speed, +Blink} Attacks with this weapon are significantly faster. +Blink: It lets you blink. (48, 27, D:10) a +0 war axe a +0 robe a +2 dire flail a +0 robe a +0 trident a +0 robe (49, -1, D:10) +0 acid dragon scales (49, 0, D:10) a +0 flail (50, -1, D:10) a +0 pair of gloves (50, 27, D:10) a +0 falchion 22 stones a +0 robe (51, 9, D:10) a +2 dagger of venom a +0 robe (54, 9, D:10) a +0 shortbow (60, 8, D:10) a -2 halberd a +0 animal skin (62, 4, D:10) a +0 hand crossbow Level 11 of the Dungeon (0, 0, D:11) 5 large rocks (5, 1, D:11) a scroll of noise (8, -12, D:11) a scroll of immolation (9, -9, D:11) 35 gold pieces (10, -9, D:11) a +0 chain mail (11, -9, D:11) 17 gold pieces (11, -4, D:11) a +0 club (12, 2, D:11) a +0 hunting sling (18, 8, D:11) a +0 leather armour (21, 23, D:11) a +0 giant club a +0 giant club (21, 25, D:11) a +0 hand axe a +0 robe a +0 dagger a +0 robe a +0 dagger (23, 24, D:11) a +0 short sword a +0 ring mail a +0 hand axe (45, -16, D:11) a +0 robe (47, 11, D:11) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hunting sling (9, -24, Lair:1) an amulet of the acrobat (10, -27, Lair:1) a +0 ring mail (10, 11, Lair:1) 17 stones (16, -26, Lair:1) a +0 mace (22, 7, Lair:1) 18 stones (23, 24, Lair:1) a +0 arbalest (38, 24, Lair:1) 3 boomerangs (46, -30, Lair:1) a +0 spear (59, 21, Lair:1) a +0 ring mail (63, 23, Lair:1) 4 large rocks Level 2 of the Lair of Beasts (14, 10, Lair:2) a +0 short sword a +0 robe (14, 11, Lair:2) a +0 rapier a +0 robe (19, -26, Lair:2) 15 stones (22, 8, Lair:2) a +0 long sword (22, 20, Lair:2) a +0 halberd (23, -1, Lair:2) 16 stones (27, 1, Lair:2) a +0 short sword (28, 25, Lair:2) a +0 leather armour (33, 18, Lair:2) a +1 pair of gloves of dexterity (34, 21, Lair:2) 15 stones (35, -18, Lair:2) a +0 mace (35, 20, Lair:2) 22 stones (38, 1, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (0, 0, Lair:3) 31 stones (0, 6, Lair:3) a +0 hand axe (4, -7, Lair:3) a +0 quarterstaff of freezing a +2 robe of cold resistance (5, -5, Lair:3) a scroll of vulnerability (8, 12, Lair:3) a +0 hat of intelligence (9, -25, Lair:3) 2 poisoned darts (10, -12, Lair:3) a +0 ring mail (15, -27, Lair:3) a scroll of vulnerability (15, -5, Lair:3) a +0 plate armour (16, -29, Lair:3) a poisoned dart (19, -28, Lair:3) a poisoned dart (20, -27, Lair:3) 12 poisoned darts a +0 short sword of distortion (20, -16, Lair:3) a +0 chain mail (20, 4, Lair:3) a +0 falchion a +0 robe (23, -33, Lair:3) a +0 whip (33, -5, Lair:3) a +0 short sword (54, 3, Lair:3) 27 stones Level 4 of the Lair of Beasts (6, -6, Lair:4) a +0 club (8, 19, Lair:4) 2 potions of flight a ring of flight (17, -19, Lair:4) a +3 plate armour of willpower (20, 15, Lair:4) a scroll of amnesia (29, 10, Lair:4) a +0 ring mail (30, 5, Lair:4) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +0 plate armour the +5 chain mail "Zuog" {rElec rF- rN+} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. (31, 14, Lair:4) 4 atropa-tipped darts (37, -14, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of summoning (7, 12, Lair:5) a +0 robe (16, 23, Lair:5) a wand of paralysis (5) a wand of flame (1) (28, 24, Lair:5) (unseen) (28, 25, Lair:5) (unseen) (28, 26, Lair:5) (unseen) (30, 26, Lair:5) (unseen) (36, 16, Lair:5) 21 stones (64, 11, Lair:5) a scroll of summoning (65, 9, Lair:5) 13 stones (65, 10, Lair:5) a box of beasts (65, 12, Lair:5) 22 stones (65, 31, Lair:5) a +0 trident (66, 11, Lair:5) a ring of magical power Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of noise (4, -23, Lair:6) an amulet of the acrobat (5, -23, Lair:6) a potion of mutation (6, -25, Lair:6) a +5 long sword (7, -23, Lair:6) 25 gold pieces (16, 0, Lair:6) 12 stones (26, -38, Lair:6) a cane toad corpse (26, -37, Lair:6) the -9 tower shield of Gallantry {Int+7} Int: It affects your intelligence (+7). (34, -3, Lair:6) 9 stones (40, -38, Lair:6) a death yak skeleton (40, -37, Lair:6) a death yak skeleton (40, -15, Lair:6) a +0 mace (41, -38, Lair:6) a death yak skeleton (42, -37, Lair:6) a death yak skeleton (42, -14, Lair:6) 21 stones (45, -26, Lair:6) a +0 scale mail (45, -4, Lair:6) the +1 chain mail "Huiwk" {Harm Drain rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (50, -26, Lair:6) 32 stones (50, 16, Lair:6) a +0 dagger a +0 robe (51, -29, Lair:6) 24 stones (51, 17, Lair:6) a +0 demon trident of pain a +0 trident (62, 17, Lair:6) a lightning rod (4/4)