Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 9215729756273321025 38 Djinni the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Apr 11, 2023. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 2 of the Dungeon. The game lasted 00:07:03 (852 turns). Djinni the Magician (Djinni Conjurer) Turns: 852, Time: 00:07:03 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 65% Gold: 4 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . b - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions c - a potion of cancellation {unknown} Skills: + Level 2.3 Dodging + Level 1.8 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Beastly Appendage Tmut 42% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +5 falchion of holy wrath, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of polymorph (6) (84% to hit) The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits Robin. Robin is moderately wounded. (Press . to maintain the ray.) Robin throws the goblin at you! A goblin comes into view. It is wielding a +0 dagger. The orc priest casts a cantrip, but nothing happens. The goblin hits you with a +0 dagger. The goblin hits you with a +0 dagger. The goblin hits you with a +0 dagger. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +5 falchion of holy wrath, wearing a +0 animal skin, wearing a +0 helmet and carrying a wand of polymorph (6) (moderately wounded, 84% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin! Robin is almost dead. (Press . to maintain the ray.) The goblin shouts! You hear a shout! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - Robin The searing ray hits Robin. You kill Robin! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! Unknown command. 2 goblins come into view. Things that are here: a +0 dagger; a goblin corpse The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #. #.# #.# . #. #.# #.# .. #. #.##########.# ...###.######.........##.# .....o..........#####.##.# ........).......'........# ...o....).......#####.#### ....o....o†g....# #.# gg.$.....g..g))@# #.# .∩!.....g.......# #.# g...............# #.# ............)...# #.# ............)...#####.# .................)....# ####################### You could see an orc priest and 4 goblins. Vanquished Creatures Robin (D:2) 2 orcs (D:2) 5 endoplasms 7 goblins 3 hobgoblins A kobold (D:2) A ball python (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Djinni the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Djinni set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 406 | D:2 | Found Pahaepri's Antique Armour Shop. 414 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 579 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 579 | D:2 | Learned a level 1 spell: Beastly Appendage 698 | D:2 | Noticed Robin 850 | D:2 | Killed Robin 851 | D:2 | Reached skill level 4 in Spellcasting 852 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_ring, moated_statue, serial_bayou_pond_b D:2: layout_basic, nicolae_ecumenical_snake_handling, basic_altar, serial_shops, shop, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.8 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 15 Searing Ray || 13 Armor: Robe || 1 Dodge: Dodged || 10