Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 9069738597870473760 3 Djinni the Magician (level 1, 15/15 HPs) Began as a Djinni Conjurer on Apr 11, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:04:02 (175 turns). Djinni the Magician (Djinni Conjurer) Turns: 175, Time: 00:04:02 Health: 15/15 AC: 5 Str: 6 XL: 1 Next: 55% Gold: 26 EV: 9 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . d - +0 club rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... f - amulet of regeneration HPRegen 0.85/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) Armour a - a +0 robe c - a +0 robe e - a +0 ring mail (worn) Jewellery f - an amulet of regeneration (around neck) Scrolls b - a scroll of blinking {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 14% 1 b - Searing Ray Conj 32% 2d5 22% 2 c - Dazzling Flash Conj/Hex 32% N/A 41% 3 d - Fulminant Prism Conj/Hex 8% 3d7 82% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 82% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. You start removing your armour. You continue taking off your +0 ring mail. x4 You finish taking off your +0 ring mail. You start putting on your armour. You continue putting on your +0 robe. x5 You finish putting on your +0 robe. You start removing your armour. You continue taking off your +0 robe. x4 You finish taking off your +0 robe. You start putting on your armour. You continue putting on your +0 ring mail. x5 You finish putting on your +0 ring mail. Saving game... please wait. Welcome back, Djinni the Djinni Conjurer. Press ? for a list of commands and other information. No target in view! You need no library to learn spells. You aren't wearing any rings or amulets. Okay, then. There's nothing to open nearby. There are no items here. Things that are here: a frilled lizard corpse; a bat corpse f - an amulet of regeneration Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please. That beam is likely to hit you. Continue anyway? Okay, then. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. The amulet throbs as it attunes itself to your uninjured body. f - an amulet of regeneration (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ####.# #.# #.# #.# #.# #.# #.# #.# ##.# ##########.######..# ##.#######..>...............# ..........#####.#.#######.## ##.#####.....@...#.# #.# ........†#########.# #.# ##....#..# #.# ..# ###.##..# #.# ### #.##..####### #.# #......(....# #.# #..#†.#####.# #.....# #....## There were no monsters in sight! Vanquished Creatures A bat (D:1) 2 frilled lizards (D:1) A kobold (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Djinni the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 175 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 3 Armor: Robe || 1 Dodge: Dodged || 3