Dungeon Crawl Stone Soup version 0.28.0-62-gf88900778d (webtiles) character file. Game seed: 13911765646479491032 0 Djinni the Sneak (level 1, 14/14 HPs) Began as a Ghoul Enchanter on Apr 18, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:01:12 (7 turns). Djinni the Sneak (Ghoul Enchanter) Turns: 7, Time: 00:01:12 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 dagger rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility Skills: + Level 0.8 Short Blades + Level 1.7 Dodging + Level 3.2 Stealth + Level 1.7 Spellcasting + Level 2.4 Hexes You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 20% N/A 12% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Confusing Touch Hex 5% N/A 34% 3 Tukima's Dance Hex 5% N/A 34% 3 Dazzling Flash Conj/Hex 6% N/A 52% 3 Vampiric Draining Necr 0% 2d6 67% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. Message History Welcome, Djinni the Ghoul Enchanter. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a book of Debilitation. Found a staircase leading out of the dungeon. Unknown command. You pick up a book of Debilitation and begin reading... You add the spells Slow and Vampiric Draining to your library. There is a staircase leading out of the dungeon here. You open the door. There is an open door here. You're too inexperienced to learn that spell! Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### #@'..# #...#<.# ##++#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Djinni the Ghoul Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic, serial_shops, nicolae_square_shop, grunt_decor_mini_mirrors, minmay_misc_feat_doors