Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 10954342666962998008 0 Djinni the Caller (level 1, 13/13 HPs) Began as a Merfolk Summoner on Apr 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:42 (18 turns). Djinni the Caller (Merfolk Summoner) Turns: 18, Time: 00:00:42 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 14 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 48% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 7% 2 Call Canine Familiar Summ 12% N/A 14% 3 Summon Guardian Golem Hex/Summ 7% N/A 30% 3 Summon Lightning Spire Summ/Air 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Djinni the Merfolk Summoner. Are you destined to find the majestic Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a scroll labelled ANIERR IJACEO. Found a staircase leading out of the dungeon. Your legs become a tail as you enter the water. Found a stone staircase leading down. Okay, then. Found 13 gold pieces. Found a whip. c - a scroll labelled ANIERR IJACEO You now have 13 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣≈~~~~~~~~~♣ ###. ♣♣~~~~~~~~~♣♣####... ♣≈~~~~<~~~~≈♣.....###. ♣♣~~~~~~~~~♣♣......... ♣≈~~~~~~~~~♣♣...#.....# ~~≈≈♣♣♣≈≈♣≈~~.......#.# .~♣♣ ♣♣♣♣♣~......... # . .#..#...>.##.#.... ..........@.....# .#####.......#.## #.....### #.....# ####...# ..)... ......# .......# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Djinni the Merfolk Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 18 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms, shapermc_ecumenical_altar_starsandcircs, minmay_tetromino_o4