Dungeon Crawl Stone Soup version 0.30-a0-1112-gfb780f5df6 (webtiles) character file. Game seed: 11360674086890033617 16 Djinni the Magician (level 2, 21/21 HPs) Began as a Djinni Necromancer on Apr 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:07:31 (505 turns). Djinni the Magician (Djinni Necromancer) Turns: 505, Time: 00:07:31 Health: 21/21 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 29 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + + SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn d - ring of protection from fire MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves g - a staff of poison Jewellery d - a ring of protection from fire (left hand) Scrolls e - a scroll of immolation {unknown} f - a scroll of identify {unknown} Potions b - a potion of mutation {unknown} c - a potion of heal wounds {unknown} Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 3% 1 b - Vampiric Draining Necr 14% 2d7 12% 3 c - Animate Dead Necr 14% N/A 36% 4 d - Agony Necr 14% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal writhes in agony. * * * LOW HITPOINT WARNING * * * Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Sorry, you're not good enough to have a special ability. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 84%) The jackal writhes in agony. You kill the jackal! * * * LOW HITPOINT WARNING * * * The dead are walking! You start resting. Your jackal skeleton crumbles into dust! HP restored. e - a scroll labelled XUOLET USHRICK Saving game... please wait. Welcome back, Djinni the Djinni Necromancer. Press ? for a list of commands and other information. Found a stone staircase leading down. f - a scroll labelled NOMARE MUULL You see here a staff of poison. g - a staff of poison You are not religious. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Saving game... please wait. Welcome back, Djinni the Djinni Necromancer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣~~~~ ♣♣♣~≈≈≈~ ♣♣~~≈~≈≈≈ ########## ♣~~≈≈≈≈≈≈ .........#### ♣P~~≈≈≈≈≈ ##..........# ♣~~~≈≈≈≈~ #.###.......# ♣~~≈≈≈≈≈~ ##......####~~P~≈≈≈~ #>@........~~~P~~~~ ##.# ##....(.####~P~~~P~P ....###.......####~~P~~~~P .................~~~~P.PP ##............#...P~~PP..~ #..#########..#........... ..............#........... ..............#.#...###### #.....<........#(#.###### There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) A bat (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Djinni the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Djinni set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 505 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_ring, serial_shops, shop, serial_bayou, serial_bayou_pond_a, serial_bayou_shore_a, serial_bayou_lagoon_a, serial_bayou_pond_a, corner_web_ring Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Necrotise || 29 Armour: Robe || 9 Dodge: Dodged || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 504 | 504 | 0 | 100 | 138 | 1 | 504.0 | Dungeon | 504 | 504 | 0 | 100 | 138 | 1 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 504 daAuts