Dungeon Crawl Stone Soup version 0.30-a0-1112-gfb780f5df6 (webtiles) character file. Game seed: 12152190749843925339 0 Djinni the Magician (level 1, 15/15 HPs) Began as a Djinni Necromancer on Apr 19, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (4 turns). Djinni the Magician (Djinni Necromancer) Turns: 4, Time: 00:00:13 Health: 15/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.2 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 b - Vampiric Draining Necr 13% 2d6 14% 3 c - Animate Dead Necr 13% N/A 43% 4 d - Agony Necr 13% N/A 78% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Djinni the Djinni Necromancer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found 5 stones. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Necrotise, Vampiric Draining, Animate Dead, Agony. You reach down and open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##+## #...# #...##### #...#.≈≈# #...#.≈≈# #...#..≈# +.<.'@.≈+ #...#..≈# #...#.≈≈# #(..#.≈≈# #...##### #...# ##+## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Djinni the Djinni Necromancer began the quest for the Orb. 0 | D:1 | Djinni set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 4 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_rooms, serial_forest, infiniplex_forest_straight_4, infiniplex_forest_lined_room_2, infiniplex_forest_clump_curved, infiniplex_forest_clump_tiny, infiniplex_forest_straight_3, infiniplex_forest_clump_curved, infiniplex_forest_lined_2, infiniplex_forest_join, infiniplex_forest_clump_small, hangedman_decor_lopped, minmay_ruptured Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | Dungeon | 4 | 4 | 0 | 0 | 0 | 1 | 4.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 4 daAuts