Dungeon Sprint DCSS version 0.30-a0-1160-g6e42c06551 (webtiles) character file. Game seed: 5506268595799663805 4 Djinni the Conjurer (level 1, -3/11 HPs) Began as an Octopode Conjurer on Apr 25, 2023. Slain by a scorpion (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:11 (52 turns). Djinni the Conjurer (Octopode Conjurer) Turns: 52, Time: 00:00:12 Health: -3/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: lethally poisoned (-3 -> -10) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.2 Dodging + Level 3.2 Stealth + Level 2.1 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Dazzling Flash Conj/Hex 22% N/A 17% 3 Fulminant Prism Conj/Hex 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the bat. The bat barely misses you. You tentacle-slap the bat. You kill the bat! You tentacle-slap the rat but do no damage. Your grab misses the rat. The rat bites you but does no damage. You tentacle-slap the rat but do no damage. You grab the rat. You constrict the rat. The rat barely misses you. You tentacle-slap the rat but do no damage. The rat is moderately wounded. You constrict the rat. The rat bites you. You barely miss the rat. The rat is severely wounded. You constrict the rat. You kill the rat! There is an open door to the Dungeon, spattered with blood here. Items here: )) ††. You start resting. HP restored. You start resting. Magic restored. As you open the door, it creaks loudly! A sleepcap, an iguana, 2 scorpions and a gnoll come into view. The magic dart hits the scorpion but does no damage. The scorpion misses you. The magic dart hits the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! You barely miss the scorpion. Your grab misses the scorpion. The scorpion is lightly wounded. You feel very sick. The gnoll shouts! The scorpion stings you. You tentacle-slap the scorpion. Your grab misses the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)....@sflsg.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sleepcap, 2 scorpions, an iguana and a gnoll. Vanquished Creatures 2 bats (D) 2 goblins (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Djinni the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 48 | D | Noticed a scorpion 48 | D | Noticed a sleepcap 48 | D | Noticed an iguana 48 | D | Noticed a scorpion 52 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.2 Dodging | | 2.2 Spellcasting | | 2.1 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 15 Constrict || 4 Cast: Magic Dart || 5 Armour: Skin || 3 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 18 | 0 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 18 | 0 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 52 daAuts