Dungeon Crawl Stone Soup version 0.30-a0-1161-g0704695555 (webtiles) character file. Game seed: 15043029748828981067 26 Djinni the Caller (level 2, 0/23 HPs) Began as a Draconian Summoner on Apr 27, 2023. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:05:38 (1238 turns). Djinni the Caller (Draconian Summoner) Turns: 1238, Time: 00:05:38 Health: 0/23 AC: 4 Str: 10 XL: 2 Next: 89% Magic: 4/5 EV: 12 Int: 15 God: Gold: 32 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Scrolls d - a scroll of brand weapon {unknown} e - a scroll of amnesia {unknown} f - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of brilliance {unknown} c - 3 potions of resistance {unknown} Skills: + Level 1.1 Fighting * Level 2.0 Dodging - Level 2.3 Stealth * Level 0.3 Unarmed Combat * Level 2.2 Spellcasting + Level 4.1 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 b - Call Imp Summ 28% N/A 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 7% N/A 28% 3 Summon Lightning Spire Summ/Air 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the adder. Your tail-slap misses the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Summon Small Mammal (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You feel sick. You are no longer poisoned. The adder bites you but does no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You escape the ball python's grasp. The adder bites you. You die... #####.. #......## ........( # ....... .. .....## ..# #####.... .. # #.....r.###.#.$# .......