Dungeon Sprint DCSS version 0.30-a0-1161-g0704695555 (webtiles) character file. Game seed: 3284088501996171669 0 Djinni the Magician (level 1, -6/16 HPs) Began as a Djinni Fire Elementalist on Apr 27, 2023. Frozen to death by an endoplasm (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (14 turns). Djinni the Magician (Djinni Fire Elementalist) Turns: 14, Time: 00:00:17 Health: -6/16 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-7 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 0.3 Fighting * Level 2.4 Dodging - Level 1.5 Stealth + Level 0.2 Unarmed Combat * Level 2.5 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d5 11% 2 c - Volatile Blastmotes Fire/Tloc 20% 2d11 22% 3 d - Inner Flame Hex/Fire 10% N/A 22% 3 e - Flame Wave Conj/Fire 10% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, Djinni the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. You reach down and open the door. A hobgoblin, a quokka, a ball python, an endoplasm and a rat come into view. You conjure some foxfire! The rat closely misses you. Your foxfire dissipates! You closely miss the rat. The rat closely misses you. You hit the rat. The rat is heavily wounded. The hobgoblin shouts! The endoplasm quivers. The ball python hisses angrily. The rat misses you. You hit the rat. You kill the rat! The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ▓+▓ ▓.▓ ▓.▓ ▓g▓ ▓r▓ ▓S▓ ▓J▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see an endoplasm, a quokka, a hobgoblin and a ball python. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Djinni the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | Djinni set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 14 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total ---------------------------++------- Melee: Unarmed || 8 Cast: Foxfire || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 0 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts