ASSERT(m) in 'mon-util.cc' at line 2481 failed. Version: Dungeon Crawl Stone Soup 0.31-a0-1338-gb567cfdca4 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 15920231471930415209, deterministic pregen: 1 Command line: /usr/games/crawl-git-b567cfdca4 -name DoNotCum -rc /dgldir/rcfiles/crawl-git/DoNotCum.rc -macro /dgldir/rcfiles/crawl-git/DoNotCum.macro -morgue /dgldir/morgue/DoNotCum/ -webtiles-socket /crawl-master/webserver/sockets/DoNotCum:2023-12-22.04:09:27.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 23 stack frames. /usr/games/crawl-git-b567cfdca4(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x55f0413e6d9f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-b567cfdca4(_Z13do_crash_dumpv+0x418) [0x55f0413f1018]: do_crash_dump() /usr/games/crawl-git-b567cfdca4(_Z20crash_signal_handleri+0x1fa) [0x55f0413e722a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f20c3db1210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f20c3f7224b]: /usr/games/crawl-git-b567cfdca4(+0x46875d) [0x55f0413f075d]: /usr/games/crawl-git-b567cfdca4(+0x468915) [0x55f0413f0915]: /usr/games/crawl-git-b567cfdca4(_Z11exper_valueRK7monsterbb+0x5fc) [0x55f0417b4a7c]: exper_value(monster const&, bool, bool) /usr/games/crawl-git-b567cfdca4(_Z17mons_threat_levelRK7monsterb+0xe3) [0x55f0417b4e53]: mons_threat_level(monster const&, bool) /usr/games/crawl-git-b567cfdca4(_Z15mons_is_notableRK7monster+0xbc) [0x55f0417b590c]: mons_is_notable(monster const&) /usr/games/crawl-git-b567cfdca4(_Z12seen_monsterP7monster+0xb1) [0x55f041794541]: seen_monster(monster*) /usr/games/crawl-git-b567cfdca4(_Z23update_monsters_in_viewv+0x14a) [0x55f041a00ffa]: update_monsters_in_view() /usr/games/crawl-git-b567cfdca4(_Z23moveto_location_effects20dungeon_feature_typebRK9coord_def+0x1cc) [0x55f0418597cc]: moveto_location_effects(dungeon_feature_type, bool, coord_def const&) /usr/games/crawl-git-b567cfdca4(_Z19move_player_to_gridRK9coord_defb+0x11f) [0x55f04185a11f]: move_player_to_grid(coord_def const&, bool) /usr/games/crawl-git-b567cfdca4(_Z18move_player_action9coord_def+0x19b3) [0x55f0417e24f3]: move_player_action(coord_def) /usr/games/crawl-git-b567cfdca4(_Z15process_command12command_typeS_+0x14bf) [0x55f041a8c2df]: process_command(command_type, command_type) /usr/games/crawl-git-b567cfdca4(_ZN12BaseRunDelay6handleEv+0x11d) [0x55f04140c23d]: BaseRunDelay::handle() /usr/games/crawl-git-b567cfdca4(_Z12handle_delayv+0x39) [0x55f04140af29]: handle_delay() /usr/games/crawl-git-b567cfdca4(+0xb003ff) [0x55f041a883ff]: /usr/games/crawl-git-b567cfdca4(+0xb01115) [0x55f041a89115]: /usr/games/crawl-git-b567cfdca4(main+0x1ab) [0x55f041337bdb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f20c3d920b3]: /usr/games/crawl-git-b567cfdca4(_start+0x2e) [0x55f04133876e]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-b567cfdca4/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-b567cfdca4/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-b567cfdca4/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = random_map_in_depth, level layout type = open_caves, absdepth0 = 4 Level vaults: corexii_shantytown layout_cave_pools bloody_makhleb roderic_lattice_a Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the jackal! You kill the jackal! You finish channelling your searing ray. The jackal completely misses you. The gnoll closely misses you. The searing ray hits the jackal! You kill the jackal! The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. The frilled lizard bites you. Lua - Auto Kill stopped. Not in fighting shape. The gnoll attacks as it pursues you! The gnoll closely misses you. You see here a jackal corpse. The searing ray hits the frilled lizard. You kill the frilled lizard! The searing ray hits the gnoll. You kill the gnoll! (Press . to maintain the ray.) Auto Killed stopped - Key pressed Key pressed, stopping explore. HP restored. You see here a jackal corpse. Things that are here: a +0 spear; a jackal corpse The gnoll shouts! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! Your Translocations skill increases to level 2! p - a scroll labelled QUECUCEUSY There is a stone staircase leading down here. Things that are here: a +0 spear; a jackal corpse You see here a staff of cold. Found Daamecum's One-of-a-Kind Rings. There is an entrance to Daamecum's One-of-a-Kind Rings here. You now have 55 gold pieces (gained 11). A hobgoblin comes into view. A hobgoblin comes into view. The hobgoblin shouts! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) There is a shaft here. q - an amulet of regeneration An adder comes into view. The adder hisses angrily. The searing ray hits the adder. The adder is severely wounded. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! An adder comes into view. A jackal comes into view. The adder hisses angrily. The jackal barks! You hear a bark! The searing ray misses the adder. (Press . to maintain the ray.) A jackal comes into view. The searing ray hits the adder. The adder is heavily wounded. The searing ray hits the adder! You kill the adder! The searing ray hits the jackal. You kill the jackal! The searing ray misses the jackal. You finish channelling your searing ray. A jackal comes into view. x2 The searing ray misses the jackal. (Press . to maintain the ray.) The jackal barks! x2 The searing ray hits the jackal. You kill the jackal! A hobgoblin comes into view. Lua - Auto Kill stopped. Not in fighting shape. The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal completely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The searing ray hits the jackal! You kill the jackal! The searing ray hits the jackal but does no damage. (Press . to maintain the ray.) The jackal barely misses you. The searing ray hits the jackal. The jackal is severely wounded. The jackal closely misses you. The searing ray hits the jackal! You kill the jackal! You see here an adder corpse. Lua - Auto Kill stopped. Not in fighting shape. x2 A hobgoblin is nearby! Lua - Auto Kill stopped. Not in fighting shape. x2 A hobgoblin is nearby! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. (Press . to maintain the ray.) The searing ray hits the hobgoblin. The hobgoblin is almost dead. Without enough magic to sustain it, your searing ray dissipates. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. Your weapon exudes an aura of protection. The hobgoblin is almost dead. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You don't have enough magic to cast this spell. You hit the hobgoblin. Your weapon exudes an aura of protection. You kill the hobgoblin! You see here a +0 cloak. You start putting on your amulet. You continue putting on your amulet of regeneration. x5 You finish putting on your amulet of regeneration. The amulet cannot attune itself to your injured body. q - an amulet of regeneration (around neck) You start putting on your armour. You continue putting on your +0 cloak. x4 You finish putting on your +0 cloak. Your amulet attunes itself to your body as you begin to regenerate more quickly. Search for what [Enter for "."]? You now have 70 gold pieces (gained 15). You now have 78 gold pieces (gained 8). You see here a +0 robe. You see here a +0 robe. You now have 93 gold pieces (gained 15). s - a scroll labelled LOREWKE ADAD You now have 104 gold pieces (gained 11). Auto Killed stopped - Key pressed Key pressed, stopping explore. Auto kill stopped - Too dangerous: Extremely Dangerous (1) Dangerous (0) Easy (0) Harmless (0) A phantom comes into view. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A giant cockroach comes into view. The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) Your Translocations skill increases to level 3! Magic restored. You open the door. There is an open door here. You see here a +0 dagger of draining. You now have 110 gold pieces (gained 6). You open the door. There is an open door here. A hobgoblin comes into view. The hobgoblin shouts! The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You now have 128 gold pieces (gained 18). You open the door. There is an open door here. A giant cockroach comes into view. The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You see here a +0 scale mail. You open the door. There is an open door here. You now have 140 gold pieces (gained 12). A hobgoblin comes into view. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You now have 151 gold pieces (gained 11). You open the door. There is an open door here. t - an emerald potion You open the door. There is an open door here. You now have 157 gold pieces (gained 6). You open the door. There is an open door here. You open the door. An orc comes into view. It is wielding a +0 falchion. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! You have reached level 5! There is an open door here. You now have 165 gold pieces (gained 8). You open the door. There is an open door here. You now have 179 gold pieces (gained 14). t - 2 emerald potions (gained 1) You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. A giant cockroach comes into view. The searing ray hits the giant cockroach! You kill the giant cockroach! (Press . to maintain the ray.) You open the door. There is an open door here. You now have 186 gold pieces (gained 7). As you open the door, it creaks loudly! There is an open door here. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 quarterstaff. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You see here a +0 dagger. You see here a +0 dagger. There is an open door here. There is an open door here. There is a stone staircase leading up here. You see here a +0 trident. You open the door. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. Auto Killed stopped - Done exploring. Done exploring. There is an open door here. Things that are here: a +0 dagger; a stone You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the gate. An orc and a kobold come into view. The orc shouts! The kobold shouts! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) The orc hits you with a +0 club. The orc hits you with a +0 club. You finish channelling your searing ray. The orc closely misses you. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) Magic restored. There is an open gate here. Things that are here: a +0 club; 4 stones; a kobold corpse As you open the door, it creaks loudly! A kobold comes into view. It is wielding a +0 dagger. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) There is an open door here. u - an orange potion You open the door. There is an open door here. You open the door. There is an open door here. You open the door. An orc, a kobold, a goblin and 2 hobgoblins come into view. The kobold shouts! The goblin shouts! The hobgoblin shouts! x2 You hear a shout! The kobold throws a stone. The stone closely misses you. The orc shouts! The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray misses the kobold. (Press . to maintain the ray.) A kobold comes into view. It is wielding a +0 whip. The searing ray hits the goblin! You kill the goblin! The searing ray hits the kobold. You kill the kobold! The searing ray hits the hobgoblin! You kill the hobgoblin! You finish channelling your searing ray. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) The orc closely misses you. The searing ray hits the orc. You kill the orc! A kobold is nearby! The searing ray hits the kobold. You kill the kobold! You finish channelling your searing ray. There is an open door, spattered with blood here. Items here: ( ))) [ †††. g - 2 scrolls labelled MAJAUS RESUEN (gained 1) You see here a +0 ring mail. You open the door. An orc, a goblin and a gnoll come into view. The gnoll is wielding a +0 flail and quivering a throwing net. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The orc shouts! The searing ray hits the gnoll! The gnoll is almost dead. The gnoll hits you with a +0 flail. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. HP restored. v - a throwing net There is an open door here. Items here: )) [ †. t - 3 emerald potions (gained 1) Things that are here: a +0 club; a goblin corpse You open the door. There is an open door here. You open the door. A goblin and an orc come into view. The searing ray hits the orc! You kill the orc! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) There is an open door here. Things that are here: a +0 war axe; a +0 leather armour As you open the door, it creaks loudly! A goblin and an orc come into view. The goblin shouts! The orc shouts! The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) The searing ray hits the orc! You kill the orc! There is an open door here. Things that are here: a +0 dagger; an orc corpse Things that are here: a +0 club; a goblin corpse You open the door. A goblin and a gnoll come into view. The goblin shouts! The gnoll shouts! The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the goblin. The goblin is heavily wounded. The gnoll hits you with a +0 whip! Lua - Auto Kill stopped. Not in fighting shape. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. There is an open door here. You see here a +0 whip. You open the door. A kobold comes into view. It is wielding a +0 short sword. The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) There is an open door here. Things that are here: a +0 short sword; a kobold corpse You open the door. Auto kill stopped - Too dangerous: Extremely Dangerous (1) Dangerous (0) Easy (0) Harmless (3) A phantom and 3 orcs come into view. The orc shouts! x2; You hear an angry hiss. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. The orc shouts! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. There is an open door here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - phantom Aim: a phantom (71% to hit) The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The searing ray hits the phantom! The phantom is severely damaged. The searing ray hits the phantom. The phantom is almost destroyed. The searing ray misses the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the phantom! You destroy the phantom! You finish channelling your searing ray. The orc hits you from afar with a +0 trident. Your Translocations skill increases to level 4! The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) The orc barely misses you. The searing ray misses the orc. The orc hits you from afar with a +0 trident. The searing ray hits the orc but does no damage. The orc is moderately wounded. The orc misses you. The orc closely misses you. The searing ray misses the orc. You finish channelling your searing ray. The orc completely misses you. The orc barely misses you. The searing ray hits the orc. The orc is heavily wounded. (Press . to maintain the ray.) The orc closely misses you. The orc hits you but does no damage. Lua - Auto Kill stopped. Not in fighting shape. You closely miss the orc. The orc hits you with a +0 flail! The orc completely misses you. You hit the orc. Your weapon exudes an aura of protection. You punch the orc, but do no damage. The orc is heavily wounded. The orc misses you. x2 You closely miss the orc. The orc is heavily wounded. The orc hits you with a +0 flail. The orc hits you but does no damage. You hit the orc but do no damage. The orc is heavily wounded. The orc hits you but does no damage. The orc misses you. You hit the orc. You kill the orc! The orc closely misses you. The orc misses you. Things that are here: a +0 flail; an orc corpse Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 trident and wearing a +0 chain mail (heavily wounded, 85% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) There is an open door here. Things that are here: a +0 dagger; a +0 ring mail There is an open door here. You see here a +0 whip. Things that are here: a +0 club; a goblin corpse There is an open door here. Things that are here: a +0 dagger; an orc corpse You open the door. A kobold and a hobgoblin come into view. The kobold shouts! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) You have reached level 6! There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 club. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Training target 5.0 for Translocations reached! Your Translocations skill increases to level 5! You need to enable at least one skill for training. There is an open door here. You open the door. There is an open door here. You see here a +0 short sword. w - a scroll labelled IFOSANA BOLLUI You see here 4 stones. There is an open door here. Auto Killed stopped - Key pressed Key pressed, stopping explore. There is an open door here. You open the door. A kobold and an orc come into view. The orc shouts! An orc comes into view. It is wielding a +0 dagger. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The kobold shouts! The searing ray hits the orc. The orc is heavily wounded. The orc barely misses you. The searing ray hits the orc! You kill the orc! You finish channelling your searing ray. The searing ray hits the kobold. The kobold is moderately wounded. (Press . to maintain the ray.) The kobold hits you with a +0 club. The searing ray hits the kobold. You kill the kobold! There is an open door here. Things that are here: a +0 club; a +0 short sword You open the door. There is an open door here. w - 2 scrolls labelled IFOSANA BOLLUI (gained 1) There is an open door here. As you open the door, it creaks loudly! You hear a shout! A gnoll comes into view. It is wielding a +0 club. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! You hear a shout! x2 You finish channelling your searing ray. A goblin comes into view. It is wielding a +0 club. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 flail. The searing ray hits the orc! You kill the orc! Auto Killed stopped - Key pressed Key pressed, stopping explore. Okay, then. There is an open door here. You see here a +0 club. You open the door. An orc comes into view. It is wielding a +0 dagger. The searing ray hits the orc. The orc is heavily wounded. The orc shouts! (Press . to maintain the ray.) The searing ray hits the orc. You kill the orc! Things that are here: a +0 flail; a +0 club; an orc corpse There is an open door here. You see here a +0 club. You open the door. An orc comes into view. It is wielding a +0 hand axe. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) There is an open door here. You open the door. A hobgoblin comes into view. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) There is an open door here. There is an open door here. You open the door. A kobold comes into view. It is wielding a +0 whip. The searing ray hits the kobold. You kill the kobold! (Press . to maintain the ray.) There is an open door here. l - 3 potions of haste (gained 1) There is an open door here. You open the door. A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 dagger. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Your magical contamination has completely faded away. You open the door. A kobold and a goblin come into view. The kobold shouts! The goblin shouts! The searing ray hits the kobold! You kill the kobold! (Press . to maintain the ray.) The searing ray hits the goblin! You kill the goblin! There is an open door here. You see here a +0 club. There is an open door here. Things that are here: a +0 whip; a +0 ring mail; a +0 flail You open the door. There is an open door here. You now have 198 gold pieces (gained 12). An orc comes into view. It is wielding a +0 war axe. The orc shouts! The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You now have 215 gold pieces (gained 17). Things that are here: a +0 war axe; 3 boomerangs; a +0 ring mail An ufetubus comes into view. x2 The ufetubus shouts! An ice beast comes into view. Auto kill stopped - Too dangerous: Extremely Dangerous (1) Dangerous (0) Easy (2) Harmless (0) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (68% to hit) The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus misses you. The ufetubus closely misses you. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ufetubus, p - ufetubus Aim: an ufetubus (68% to hit) The searing ray hits the ufetubus! The ufetubus is severely wounded. The searing ray hits the ufetubus. The ufetubus is severely wounded. (Press . to maintain the ray.) The searing ray hits the ufetubus! You kill the ufetubus! The ufetubus barely misses you. The ufetubus hits you. x2 The ufetubus closely misses you. The ufetubus attacks as it pursues you! The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus attacks as it pursues you! The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus slips past you! The ufetubus closely misses you. x2 You hit the ufetubus but do no damage. Your weapon exudes an aura of protection. The ufetubus is severely wounded. The ufetubus hits you. The ufetubus hits you but does no damage. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus hits you but does no damage. x2 Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (severely wounded, 68% to hit) The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus completely misses you. The ufetubus misses you. The ufetubus attacks as it pursues you! The ufetubus barely misses you. The ufetubus hits you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (severely wounded, 68% to hit) The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus slips past you! The ufetubus barely misses you. The ufetubus hits you but does no damage. The ufetubus closely misses you. The ufetubus misses you. The ufetubus hits you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ufetubus! You kill the ufetubus! The mystic blast hits the ice beast! The ice beast is moderately wounded. The ice beast is knocked back by the mystic blast. Auto kill stopped - Too dangerous: Extremely Dangerous (1) Dangerous (0) Easy (0) Harmless (0) x2 An ice beast is nearby! Okay, then. Throw: throwing net Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (moderately wounded, 52% to hit) You throw a throwing net. The throwing net hits the ice beast. The ice beast is caught in the net! The ice beast is moderately wounded. The ice beast struggles against the net. The ice beast struggles against the net. The ice beast struggles against the net. The ice beast struggles against the net. The ice beast struggles against the net. The ice beast struggles against the net. Auto kill stopped - Too dangerous: Extremely Dangerous (1) Dangerous (0) Easy (0) Harmless (0) x2 An ice beast is nearby! Found a burning altar of Makhleb. Lua - Auto Kill stopped. Not in fighting shape. An adder comes into view. Auto kill stopped - Too dangerous: Extremely Dangerous (1) Dangerous (0) Easy (0) Harmless (0) x2 An ice beast is nearby! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (lightly wounded, 81% to hit) The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you. The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast closely misses you. The ice beast attacks as it pursues you! The ice beast hits you. The ice beast freezes you! You don't have enough magic to cast this spell. You feel yourself speed up. The ice beast hits you but does no damage. Auto kill stopped - Too dangerous: Extremely Dangerous (1) Dangerous (0) Easy (0) Harmless (0) x2 An ice beast is nearby! Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ice beast Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ice beast Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - ice beast Okay, then. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (severely wounded, 81% to hit) The searing ray hits the ice beast! You kill the ice beast! (Press . to maintain the ray.) Your extra speed is starting to run out. You feel yourself slow down. An adder comes into view. The searing ray hits the adder. The adder is severely wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! You now have 232 gold pieces (gained 17). A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur! The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! Lua - Auto Kill stopped. Not in fighting shape. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 orcbow (moderately wounded, 88% to hit) The searing ray hits the centaur! The centaur is severely wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow barely misses you. The searing ray hits the centaur. You kill the centaur! Your Spellcasting skill increases to level 6! Things that are here: a +0 orcbow; a centaur corpse An iguana comes into view. The iguana hisses angrily. The searing ray hits the iguana! The iguana is severely wounded. (Press . to maintain the ray.) The searing ray hits the iguana. You kill the iguana! Your Conjurations skill increases to level 6! You have reached level 7! An adder comes into view. The searing ray hits the adder. The adder is heavily wounded. The adder hisses angrily. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! A gnoll sergeant comes into view. It is wielding a +0 trident. The gnoll sergeant shouts! You hear a shout! x4 A gnoll comes into view. It is wielding a +0 orcbow. Auto kill stopped - Too dangerous: Extremely Dangerous (0) Dangerous (1) Easy (1) Harmless (0) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 scale mail (86% to hit) The searing ray hits the gnoll sergeant. The gnoll sergeant is lightly wounded. (Press . to maintain the ray.) A gnoll comes into view. It is wielding a +0 halberd. The searing ray hits the gnoll sergeant. The gnoll sergeant is moderately wounded. A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 trident. The gnoll shoots an arrow. The arrow hits you. An adder comes into view. The adder hisses angrily. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant closely misses you. The gnoll throws a stone. The stone hits you. The gnoll shoots an arrow. The arrow hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant! The gnoll sergeant is almost dead. The gnoll sergeant is knocked back by the mystic blast. The gnoll sergeant slams into the rock wall! The gnoll shoots an arrow. The arrow misses you. The gnoll hits you but does no damage. The gnoll sergeant hits you from afar with a +0 trident! The gnoll attacks as it pursues you! The gnoll misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant barely misses you. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 trident! The gnoll sergeant attacks as it pursues you! The gnoll sergeant barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. You kill the gnoll sergeant! The mystic blast hits the adder! You kill the adder! The gnoll hits you but does no damage. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 orcbow (83% to hit) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. The gnoll barely misses you. You don't have enough magic to cast this spell. Okay, then. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. Lua - Auto Kill stopped. Not in fighting shape. x5 There are monsters nearby! The gnoll shoots an arrow. The arrow completely misses you. A dart slug comes into view. The gnoll shoots an arrow. The arrow closely misses you. Lua - Auto Kill stopped. Not in fighting shape. The adder hisses angrily. The gnoll shoots an arrow. The arrow barely misses you. The adder bites you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, p - gnoll The searing ray misses the adder. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The adder misses you. The searing ray hits the adder. The adder is heavily wounded. You feel sick. The adder closely misses you. The searing ray misses the adder. You feel sick. The adder barely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. You feel sick. You feel sick. You feel sick. You are no longer poisoned. The gnoll throws a stone. The stone hits you. There is an open door here. You see here a +0 short sword. You see here a +0 flail. There is an open door here. Lua - Auto Kill stopped. Not in fighting shape. x2 A gnoll is nearby! Things that are here: a +0 dagger; a +0 ring mail There is an open door here. You see here a +0 whip. You see here a +0 club. There is an open door here. You see here a +0 dagger. Lua - Auto Kill stopped. Not in fighting shape. x2 A gnoll is nearby! Lua - Auto Kill stopped. Not in fighting shape. x2 A gnoll is nearby! You open the door. There is an open door here. Lua - Auto Kill stopped. Not in fighting shape. x2 You see here a +0 ring mail. A gnoll is nearby! There is an open door here. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (83% to hit) The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! You see here a +0 dagger. Lua - Auto Kill stopped. Not in fighting shape. You see here a +0 dagger. There is an open door here. The gnoll throws a stone. The stone closely misses you. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 trident and quivering stones (84% to hit) The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! There is an open gate here. Things that are here: a +0 club; 4 stones There is a stone staircase leading up here. The searing ray hits the dart slug! The dart slug is almost dead. (Press . to maintain the ray.) The searing ray hits the dart slug. You kill the dart slug! You see here a dart slug corpse. You now have 240 gold pieces (gained 8). Things that are here: a +0 orcbow; a +0 heavy flail; a gnoll corpse w - 3 scrolls labelled IFOSANA BOLLUI (gained 1) The gnoll shouts! The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. v - a viscous purple potion p - 2 scrolls labelled QUECUCEUSY (gained 1) A water moccasin comes into view. The searing ray hits the water moccasin! The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin bites you. The searing ray misses the water moccasin. The water moccasin closely misses you. The searing ray hits the water moccasin! The water moccasin is severely wounded. The water moccasin bites you but does no damage. The searing ray hits the water moccasin! You kill the water moccasin! You finish channelling your searing ray. Your Spellcasting skill increases to level 7! You pick up a book of Burglary and begin reading... You add the spells Passwall, Ensorcelled Hibernation and Swiftness to your library. t - 4 emerald potions (gained 1) You erupt in a blast of force! The mystic blast hits the quokka! You kill the quokka! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-1338-gb567cfdca4 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_EXPLORE repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DoNotCum] Species: Deep Elf Job: Conjurer HP: 36/36; mods: 0/0 MP: 15/19; mod: 0 Stats: 4 (4) 25 (25) 13 (13) Position: (10, 29), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/29 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | X | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 50 | 7 | 894 | 62/238 Conjurations | X | 1 | 50 | 6 | 1089 | 207/295 Hexes | X | 0 | 0 | 0 | 0 | 0/29 Summonings | X | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 0 | 0 | 0 | 0 | 0/35 Translocations | X | 0 | 0 | 5 | 630 | 0/252 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/42 Alchemy | X | 0 | 0 | 0 | 0 | 0/42 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 240 #49: 281 Mutations: Inventory bugs: Equipment: eq slot #0, inv slot #4: +0 short sword of protection eq slot #1, inv slot #17: +0 cloak eq slot #6, inv slot #0: +0 robe eq slot #7, inv slot #10: ring of resist corrosion eq slot #9, inv slot #16: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.##.#.#.#.#.##............ #.##.#...#.#.##............ #....#####.#.#####......... #.#........#.# #.......... #.##.#####.#.# ##......... #.##.# #.#.## ##...##..## #.##.# # #.#..# #.........# #.##.# #.#.#..####......... #.##.# #..@#..##........#.. #.##.# #####..........#.#.. #.##.#.......##......##.#.. #.##.#.#####.##............ #.##.# ..#............### #.##.# #.#...........## # #.##.# #.#...........#### #.##.# #.#............... #.##.#####.#..........##.#. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>