Dungeon Crawl Stone Soup version 0.31-a0-963-ga325b2283a (webtiles) character file. Game seed: 16147252009171889459 79 DoNotCum the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 24, 2023. Slain by Terence ... wielding a +0 hand axe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1917 turns). DoNotCum the Conjurer (Deep Elf Conjurer) Turns: 1917, Time: 00:02:39 Health: -3/24 AC: 4 Str: 4 XL: 4 Next: 16% Magic: 2/12 EV: 12 Int: 25 God: Gold: 109 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . i - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +2 hat (worn) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} f - 3 scrolls of blinking {unknown} h - a scroll of fog {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic d - a potion of resistance {unknown} g - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d6 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is lightly wounded. Terence hits you but does no damage. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (lightly wounded, 100% to hit) The magic dart hits Terence! Terence is moderately wounded. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 86% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 hand axe. The searing ray hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. The searing ray hits Terence. Terence is severely wounded. Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence attacks as he pursues you! Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 hand axe. You die... ###########.#.##....#.# #.# ...............#.####.# #.# ...########.#.##......# ..## #.#.####.#### .## #.#......# .# #.#.###### .# #.#......### .# #.####.....# ># #.# #@#.#.# .##########.# #@#.#.# ............####.#...# ##########..##...#########.# #..##.#...##.....<# #.....#.#.##.# #.#####.#.##.# #.# #.#.##.# #.# #.#.##.# You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) 2 dart slugs (D:1) 6 bats (D:1) 5 endoplasms 5 goblins (D:1) A hobgoblin (D:1) 4 quokkas (D:1) 3 ball pythons 4 frilled lizards 4 kobolds (D:1) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DoNotCum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 149 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 513 | D:1 | Reached skill level 5 in Conjurations 513 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 576 | D:1 | Learned a level 2 spell: Searing Ray 1001 | D:1 | Found a faded altar of an unknown god. 1384 | D:2 | Noticed Jessica 1387 | D:2 | Killed Jessica 1388 | D:2 | Reached XP level 4. HP: 24/24 MP: 7/12 1889 | D:2 | Noticed Terence 1917 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_basic, serial_bayou_pond_c, hangedman_decor_growths, chequers_hall_statues_wall_a, serial_park_tiny_2, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 13 || 81 Searing Ray | | 1 || 1 Armour: Robe | 9 | 10 || 19 Dodge: Dodged | 1 | 4 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1923 | 1834 | 89 | 0 | 1673 | 2 | 961.5 | Dungeon | 1923 | 1834 | 89 | 0 | 1673 | 2 | 961.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1181 daAuts D:2: 742 daAuts