Dungeon Crawl Stone Soup version 0.31-a0-978-g1e143483b6 (webtiles) character file. Game seed: 11131911275423103410 0 DoNotCum the Conjurer (level 1, -3/10 HPs) Began as a Deep Elf Conjurer on Oct 31, 2023. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (30 turns). DoNotCum the Conjurer (Deep Elf Conjurer) Turns: 30, Time: 00:00:41 Health: -3/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, DoNotCum the Deep Elf Conjurer. You sense the Orb of Zot calling to you... with horror, you realize the call is coming from inside the dungeon! Press ? for a list of commands and other information. You open the large door. There is a large open door here. c - a scroll labelled HAUG YF ORYOQ A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a shout! You see here a scroll labelled XAXUDACS KUZA. The magic dart hits the gnoll. The gnoll is lightly wounded. A hobgoblin comes into view. Autokill stopped - More than one enemy in view The gnoll hits you from afar with a +0 spear. You see here 4 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The gnoll attacks as it pursues you! The gnoll misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, p - gnoll Okay, then. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The magic dart hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. Ouch! That really hurt! You die... ....$ .. ...#.### #########.# # #......##.........## .## #.......#.....##...###... . #≈..#....≈#....#.....≈#. #.§≈#..)..≈##..≈##....#.... #≈..$.?....#§§.........# #$....≈≈gg.#..#...#...≈≈... ....#≈≈§≈§@......#...≈≈≈≈#. #.. ###≈≈§....#.....≈≈≈### .. #######....####### #....# ##''## #+##....##+# #.§........# #≈≈≈§<..≈≈≈# ##≈≈≈≈≈≈§≈## You could see a gnoll and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DoNotCum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 30 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_hothouse, layout_rooms, serial_shops, shop, shop, shop, shop Action || total ---------------------------++------- Cast: Magic Dart || 4 Armour: Robe || 4 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 20 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 20 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts