Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 16850922134160709944 6 DoNotCum the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on Nov 10, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (143 turns). DoNotCum the Conjurer (Deep Elf Conjurer) Turns: 143, Time: 00:00:21 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 1/6 EV: 12 Int: 22 God: Gold: 24 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Tukima's Dance Hex 3% N/A 34% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dimensional Bullseye Hex/Tloc 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Auto kill stopped - Too dangerous: Extremely Dangerous (0) Dangerous (0) Easy (3) Harmless (0) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a shout! The magic dart hits the jackal. The jackal is severely wounded. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The jackal bites you. There are monsters nearby! Lua - Auto Kill stopped. Not in fighting shape. The magic dart hits the jackal. You kill the jackal! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal comes into view. The jackal bites you but does no damage. There are monsters nearby! Lua - Auto Kill stopped. Not in fighting shape. The magic dart hits the jackal. You kill the jackal! You are out of magic! The magic dart hits the jackal. The jackal is moderately wounded. The jackal bites you. The jackal bites you. The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * A quokka comes into view. You are out of magic! You are out of magic! The jackal bites you. You die... ######### #.......# #.......# ### ### #.......# #.. ..# #.......## #.# #.####### #........# #.###.†.h.... #........###.#r#.# #........h....#..# ####.###@#####.### #...†.# ### ######.## #......# #.####[# #.####.# #.#....# ... ###.#.##.# .. #........# .. You could see a quokka and a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) 2 bats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DoNotCum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 143 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 14 Armour: Robe || 9 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 0 | 110 | 1 | 143.0 | Dungeon | 143 | 143 | 0 | 0 | 110 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 143 daAuts