Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 16897772021598685508 39 DoNotCum the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Jan 26, 2024. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:04:29 (1045 turns). DoNotCum the Conjurer (Deep Elf Conjurer) Turns: 1045, Time: 00:04:29 Health: -1/19 AC: 3 Str: 4 XL: 3 Next: 26% Magic: 7/10 EV: 12 Int: 24 God: Gold: 140 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv + g - +0 pair of boots Will ..... d - amulet of Doors {RegenMP Regen+ rCorr Slay-3 SInv} Stlth ++ (no ring) HPRegen 1.03/turn (no ring) MPRegen 0.52/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 140 gold pieces. Inventory: Armour a - a +0 robe (worn) g - a +0 pair of boots (worn) Jewellery d - the amulet of Doors (around neck) {RegenMP Regen+ rCorr Slay-3 SInv} (You acquired it on level 1 of the Dungeon) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Scrolls e - a scroll of summoning {unknown} i - a scroll of teleportation {unknown} j - 2 scrolls of fear {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} f - a potion of enlightenment {unknown} h - a potion of attraction {unknown} Skills: - Level 3.0 Dodging - Level 3.0 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 p - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d6 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Gozag Shops: D:1 ( Annotations: D:2 Terence Message History (Press . to maintain the ray.) You see here a +0 club. i - a scroll labelled KICZAJ GOZA Things that are here: a +0 short sword; a kobold corpse You see here a +0 club. Things that are here: a +0 club; a ball python corpse j - a scroll labelled XIZUNASUOX You now have 112 gold pieces (gained 3). j - 2 scrolls labelled XIZUNASUOX (gained 1) You see here a +0 mace. You see here a +0 mace. An endoplasm comes into view. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) You now have 124 gold pieces (gained 12). c - 3 ruby potions (gained 1) You now have 140 gold pieces (gained 16). Terence the Incautious comes into view. He is wielding a +0 flail. Found an opulent altar of Gozag. The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits Terence but does no damage. Terence is lightly wounded. The searing ray hits Terence but does no damage. Terence is lightly wounded. You finish channelling your searing ray. Terence hits you with a +0 flail! Ouch! That really hurt! Lua - Auto Kill stopped. Not in fighting shape. Okay, then. Okay, then. Terence attacks as he pursues you! Terence hits you with a +0 flail! You die... Terence says, "Rest in peace." # #.....##.# ##..## #. #.#### #.# ##.## #.###.######.# #.## #...#.#...##.# #... ###...#...##.# #### ##.#.......# #>........# ###.......# #.@.....# #.@.....# #.......# ..........# #........?..# #...........# #..._..###### #......# ##:.... You could see Terence. Vanquished Creatures A gnoll (D:1) A dart slug (D:2) 4 ball pythons 3 endoplasms A giant cockroach (D:1) 4 goblins 2 hobgoblins (D:1) A quokka (D:1) 4 bats A frilled lizard (D:2) A kobold (D:2) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DoNotCum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 554 | D:1 | Found Xamiowor's Antique Weapon Boutique. 797 | D:1 | Identified a scroll of acquirement 797 | D:1 | Acquired the amulet of Doors {RegenMP Regen+ rCorr Slay-3 | SInv} 847 | D:1 | Learned a level 2 spell: Searing Ray 871 | D:2 | Reached XP level 3. HP: 17/19 MP: 7/10 1037 | D:2 | Noticed Terence 1038 | D:2 | Found an opulent altar of Gozag. 1045 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_rooms, serial_shops, nicolae_shop_waterfront, serial_bayou_pond_d D:2: minmay_chambers_of_ones, layout_basic, basic_altar, minmay_pentomino_q2, uniq_robin, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 38 Searing Ray || 12 Use: Scroll || 3 Armour: Robe || 12 Dodge: Dodged || 10