Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 15996850775224376513 94 DoNotCum the Magician (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Jan 28, 2024. Slain by a gnoll ... wielding a +0 flail (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:48 (2273 turns). DoNotCum the Magician (Deep Elf Conjurer) Turns: 2273, Time: 00:03:48 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 38% Magic: 5/13 EV: 12 Int: 25 God: Gold: 81 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) p - a +0 helmet (worn) Magical Staves j - a staff of fire Scrolls c - a scroll of immolation {unknown} f - 3 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} l - a scroll of torment {unknown} m - a scroll of revelation {unknown} o - 3 scrolls of noise {unknown} Potions b - a potion of magic e - a potion of haste {unknown} g - a potion of heal wounds {unknown} i - a potion of attraction {unknown} k - a potion of lignification {unknown} n - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.7 Spellcasting - Level 5.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 p - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 8% 1 Summon Small Mammal Summ 28% N/A 8% 1 Jinxbite Hex 14% N/A 12% 2 Call Canine Familiar Summ 7% N/A 22% 3 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Summon Blazeheart Golem Fire/Summ 7% N/A 58% 4 Alistair's Intoxication Alch 4% N/A 91% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! A frilled lizard comes into view. Things that are here: a +0 dagger; 3 poisoned darts; a kobold corpse The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll. The gnoll is lightly wounded. You finish channelling your searing ray. A goblin comes into view. It is wielding a +0 club. The searing ray misses the frilled lizard. (Press . to maintain the ray.) The searing ray misses the frilled lizard. The searing ray misses the frilled lizard. The gnoll hits you with a +0 flail. The frilled lizard bites you. Lua - Auto Kill stopped. Not in fighting shape. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - frilled lizard Aim: a frilled lizard (100% to hit) Okay, then. The gnoll hits you with a +0 flail. The frilled lizard unfolds its giant frill. The frilled lizard barely misses you. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... . .. ..# #.# #... .. #.#.##.## ##### ....)...##..... .#....)...# # ....#....######.# . #....ggl......### ......#..@......... ....#......<....## ....##..#.###.#.... ..#........ ..... .. #.#.##... ... #[#. #.... ... . .. ...... .. # ... ...#... . You could see a gnoll, a goblin and a frilled lizard. Vanquished Creatures 2 gnolls (D:3) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 bats 5 endoplasms 5 goblins 3 hobgoblins 6 kobolds 5 quokkas 9 ball pythons A frilled lizard (D:1) 4 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DoNotCum the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 672 | D:1 | Reached skill level 5 in Conjurations 672 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1106 | D:1 | Learned a level 2 spell: Searing Ray 1610 | D:2 | Reached skill level 5 in Spellcasting 1931 | D:2 | Reached XP level 4. HP: 23/24 MP: 4/13 2273 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic, chequers_serial_rivers_small_b, moated_statue D:2: layout_loops_ring D:3: layout_rooms, cheibrodos_ashenzari_chains, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.7 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 46 | || 46 Searing Ray | 14 | 7 || 21 Armour: Robe | 11 | 5 || 16 Dodge: Dodged | 7 | 1 || 8