Dungeon Crawl Stone Soup version 0.27-a0-1555-g0e7b3fb1d2 (webtiles) character file. Game seed: 1472148170454851658 36 DocClef the Covert (level 3, -2/35 HPs) Began as a Gnoll Delver on July 14, 2021. Slain by a worm (7 damage) ... in a sewer. The game lasted 00:01:28 (321 turns). DocClef the Covert (Gnoll Delver) Turns: 321, Time: 00:01:29 Health: -2/35 AC: 6 Str: 12 XL: 3 Next: 37% Magic: 3/4 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . h - +1 ring mail of Hadjma {Harm *Corrode +Inv Stlth+} rPois . Reflect . (no helmet) rElec . Harm + (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: flying (expiring) A: fangs 1, strong nose, distributed training a: Evoke Invisibility You were in a sewer. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Sewer. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour h - the +1 ring mail of Hadjma (worn) {Harm *Corrode +Inv Stlth+} (You found it on level 5 of the Dungeon) +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. Stlth: It makes you more stealthy. Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - 2 scrolls of enchant armour {unknown} e - a scroll of fear i - 2 scrolls of teleportation {unknown} j - a scroll of summoning {unknown} Potions f - a potion of haste k - 5 potions of flight l - 2 potions of mutation {unknown} Skills: + Level 6.5 Fighting + Level 4.5 Short Blades + Level 0.7 Long Blades + Level 0.7 Axes + Level 0.7 Maces & Flails + Level 0.7 Polearms + Level 0.7 Staves + Level 0.7 Slings + Level 0.7 Bows + Level 0.7 Crossbows + Level 0.7 Throwing + Level 0.7 Armour + Level 4.5 Dodging + Level 9.5 Stealth + Level 0.7 Shields + Level 0.7 Unarmed Combat + Level 0.7 Spellcasting + Level 0.5 Conjurations + Level 0.5 Hexes + Level 0.5 Summonings + Level 0.5 Necromancy + Level 0.5 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 0.9 Invocations + Level 0.7 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the worm. Your bite misses the worm. The worm is almost dead. You are starting to lose your buoyancy. You hit the worm but do no damage. The worm is almost dead. The worm bites you. * * * LOW HITPOINT WARNING * * * The worm bites you. * * * LOW HITPOINT WARNING * * * You hit the worm. The worm is almost dead. You hit the worm. You kill the worm! The worm barely misses you. You see here a worm corpse. The worm bites you. You die... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ ≈.≈.≈≈≈.≈≈≈≈≈≈≈≈≈≈≈...≈≈≈†≈≈≈≈≈≈≈ #######################≈≈≈####### # ###### #≈≈≈# # ∆∆∆∆ #.!?.# #≈≈.# # ++#####''#####≈≈≈# # ...........≈≈≈≈≈.# ..........≈.≈≈≈≈.# ++#####@w#####≈≈≈# #†...# #≈≈.# ###### #≈≈.# ##### #######≈≈≈###.... .≈≈≈≈≈≈≈≈≈##..... ≈≈≈≈≈≈≈≈≈.####... ≈≈≈.≈.≈≈≈≈# ###. #######≈≈.####... #≈≈≈##≈..†≈ You could see a worm. Vanquished Creatures An adder (D:5) 3 worms (Sewer) 4 jackals (Sewer) A quokka (Sewer) A ball python (Sewer) 8 bats (Sewer) 3 frilled lizards (Sewer) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Reached skill level 9 in Stealth 0 | D:5 | DocClef the Gnoll Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 23/23 MP: 1/1 7 | D:5 | Identified the +1 ring mail of Hadjma {Harm *Corrode +Inv | Stlth+} 10 | D:5 | Found a glowing drain. 23 | D:5 | Reached XP level 2. HP: 25/29 MP: 2/2 41 | Sewer | Entered a sewer 227 | Sewer | Reached XP level 3. HP: 30/35 MP: 3/3 321 | Sewer | Slain by a worm Illustrated notes Levels and vault maps discovered: D:5: layout_basic, tso_oasis_becter, portal_sewer_entry_d, minivault_14, nicolae_zen_rock_garden, uniq_edmund, uniq_duvessa Sewer: sewer_fruit_machine Skill XL: | | ---------------+-+----- Stealth | | 9.5 Fighting | | 6.5 Short Blades | | 4.5 Long Blades | | 0.7 Axes | | 0.7 Maces & Flails | | 0.7 Polearms | | 0.7 Staves | | 0.7 Slings | | 0.7 Bows | | 0.7 Crossbows | | 0.7 Throwing | | 0.7 Armour | | 0.7 Dodging | | 4.5 Shields | | 0.7 Unarmed Combat | | 0.7 Spellcasting | | 0.7 Conjurations | | 0.5 Hexes | | 0.5 Summonings | | 0.5 Necromancy | | 0.5 Translocations | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Invocations | | 0.9 Evocations | | 0.7 Action || total -------------------------++------- Melee: Short sword || 69 Bite || 3 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 3 Armor: Leather armour || 2 Ring mail || 31 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 369 | 369 | 0 | 0 | 128 | 2 | 184.5 | Dungeon | 43 | 43 | 0 | 0 | 0 | 1 | 43.0 | Sewer | 325 | 325 | 0 | 0 | 128 | 1 | 325.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 325 daAuts D:5: 43 daAuts