Dungeon Crawl Stone Soup version 0.29-a0-557-g43b9904bd1 (webtiles) character file. Game seed: 7971715548158373221 29 DocClef the Covert (level 3, -8/35 HPs) Began as a Gnoll Delver on June 8, 2022. Mangled by a sickly merfolk siren ... wielding a +0 spear (13 damage) ... in a sewer. The game lasted 00:00:47 (402 turns). DocClef the Covert (Gnoll Delver) Turns: 402, Time: 00:00:47 Health: -8/35 AC: 3 Str: 11 XL: 3 Next: 16% Magic: 3/3 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.08/turn (no ring) @: attractive, mesmerised, very slow A: fangs 1, strong nose, distributed training a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 1 of its levels. You also visited: Sewer. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog e - a scroll of fear Potions f - a potion of haste Skills: + Level 6.5 Fighting + Level 4.5 Short Blades + Level 0.6 Long Blades + Level 0.6 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Slings + Level 0.6 Bows + Level 0.6 Crossbows + Level 0.6 Throwing + Level 0.6 Armour + Level 4.5 Dodging + Level 9.5 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 0.6 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.8 Invocations + Level 0.6 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The sickly merfolk siren barely misses you. The sickly merfolk siren chants its luring song. Your unstable footing causes you to fumble your attack. The sickly merfolk siren chants its luring song. Your unstable footing causes you to fumble your attack. The sickly merfolk siren chants its luring song. Your unstable footing causes you to fumble your attack. The sickly merfolk siren hits you with a +0 spear. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren chants its luring song. You barely miss the sickly merfolk siren. Your punch misses the sickly merfolk siren. You closely miss the sickly merfolk siren. You bite the sickly merfolk siren, but do no damage. The sickly merfolk siren hits you with a +0 spear. Your unstable footing causes you to fumble your attack. The sickly merfolk siren chants its luring song. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren hits you with a +0 spear. You barely miss the sickly merfolk siren. The sickly merfolk siren closely misses you. You hit the sickly merfolk siren. Your bite misses the sickly merfolk siren. The sickly merfolk siren is lightly wounded. The sickly merfolk siren chants its luring song. Your unstable footing causes you to fumble your attack. The sickly merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the sickly merfolk siren. The sickly merfolk siren is lightly wounded. The sickly merfolk siren misses you. You hit the sickly merfolk siren but do no damage. The sickly merfolk siren is lightly wounded. The sickly merfolk siren chants its luring song. It was a potion of attraction. You feel attractive to monsters. The sickly merfolk siren hits you with a +0 spear! You die... ##### ##≈...### #≈≈≈≈..†## #≈≈≈...####### #≈≈m@≈...††††# #≈≈≈††≈≈≈≈##.# ####≈###≈≈≈#.# ..≈.∆###≈≈≈######## #$$$..∆ #≈≈≈≈≈≈≈≈†≈≈ ####### ##########≈† ##### #∩∩≈≈ ###≈≈ You could see a sickly merfolk siren (mesmerising). Vanquished Creatures A river rat (Sewer) 5 giant cockroaches A quokka (D:5) 2 ball pythons (Sewer) A frilled lizard (Sewer) 13 rats (Sewer) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Reached skill level 9 in Stealth 0 | D:5 | DocClef the Gnoll Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 23/23 MP: 1/1 22 | D:5 | Found a glowing drain. 102 | Sewer | Entered a sewer 295 | Sewer | Reached XP level 2. HP: 29/29 MP: 2/2 355 | Sewer | Noticed a sickly merfolk siren 367 | Sewer | Reached XP level 3. HP: 34/35 MP: 3/3 402 | Sewer | Mangled by a sickly merfolk siren Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, cheibriados_altar_1, minmay_temple_entry_from_below_b, gup_sewer_entry_pipe, chequers_serial_rivers_small_b, feat_on_display Sewer: sewer_sea Skill XL: | | ---------------+-+----- Stealth | | 9.5 Fighting | | 6.5 Short Blades | | 4.5 Long Blades | | 0.6 Axes | | 0.6 Maces & Flails | | 0.6 Polearms | | 0.6 Staves | | 0.6 Slings | | 0.6 Bows | | 0.6 Crossbows | | 0.6 Throwing | | 0.6 Armour | | 0.6 Dodging | | 4.5 Shields | | 0.6 Unarmed Combat | | 0.6 Spellcasting | | 0.6 Conjurations | | 0.4 Hexes | | 0.4 Summonings | | 0.4 Necromancy | | 0.4 Translocations | | 0.4 Transmutations | | 0.4 Fire Magic | | 0.4 Ice Magic | | 0.4 Air Magic | | 0.4 Earth Magic | | 0.4 Poison Magic | | 0.4 Invocations | | 0.8 Evocations | | 0.6 Action || total -------------------------++------- Melee: Short sword || 72 Bite || 7 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 8 Armor: Leather armour || 12 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 414 | 414 | 0 | 47 | 189 | 2 | 207.0 | Dungeon | 106 | 106 | 0 | 47 | 0 | 1 | 106.0 | Sewer | 307 | 307 | 0 | 0 | 189 | 1 | 307.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 307 daAuts D:5: 106 daAuts