Dungeon Crawl Stone Soup version 0.29-a0-664-gff9cad4a3d (webtiles) character file. Game seed: 6092611695026713226 64 DocClef the Skirmisher (level 4, 0/26 HPs) Began as a Vine Stalker Fighter on June 22, 2022. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:04 (1295 turns). DocClef the Skirmisher (Vine Stalker Fighter) Turns: 1295, Time: 00:01:05 Health: 0/26 AC: 6 Str: 21 XL: 4 Next: 12% Magic: 0/5 EV: 9 Int: 8 God: Gold: 94 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . c - +0 buckler rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.88/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) e - a scarf of harm Jewellery h - an amulet of faith Scrolls f - 3 scrolls of teleportation {unknown} g - a scroll of brand weapon {unknown} Potions d - 2 potions of might i - a potion of brilliance {unknown} Skills: + Level 4.4 Fighting - Level 1.7 Maces & Flails - Level 2.4 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 0% N/A 85% 1 Confusing Touch Hex 0% N/A 99% 3 Ozocubu's Armour Ice 0% N/A 99% 3 Vampiric Draining Necr 0% 2d6 99% 3 Metabolic Englaciation Hex/Ice 0% N/A 100% 5 Simulacrum Ice/Necr 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You barely miss Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 mace! Terence closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You barely miss Terence. Your bite misses Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Your bite misses Terence. Terence is severely wounded. Terence barely misses you. You hit Terence. Terence is almost dead. Terence hits you but does no damage. Terence barely misses you. Unknown command. You hit Terence but do no damage. You bite Terence. You drain his power. You feel invigorated. Terence is almost dead. Terence drinks a potion. Terence is healed! You completely miss Terence. You bite Terence. You drain his power. You feel invigorated. Terence is severely wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Unknown command. You hit Terence. Terence is almost dead. Terence closely misses you. x2 You hit Terence. You kill Terence! You have reached level 4! You feel stronger. You begin to heal more quickly. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You die... #. #. ### ##.##.. ###...#.# . ........# . #.......################ #.....................# #.......#############.# ##.....@# #.# ##...#J# #.# ##..... ###.# ........ .######...# ###.##.... ........### #. #.#.##.##.#.#.#### # #.#.# ............ #.#.# ###.#.#.#### #.....#### You could see an endoplasm. Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:1) A ball python (D:2) 3 endoplasms A giant cockroach (D:1) 5 goblins A hobgoblin (D:1) A kobold (D:2) A quokka (D:2) 3 bats A frilled lizard (D:1) 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocClef the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 350 | D:1 | Reached skill level 3 in Fighting 373 | D:1 | Found a faded altar of an unknown god. 402 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 1015 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/4 1166 | D:2 | Reached skill level 4 in Fighting 1280 | D:2 | Noticed Terence 1292 | D:2 | HP: 1/21 [Terence/+0 mace (3)] 1294 | D:2 | Killed Terence 1295 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1295 | D:2 | Reached XP level 4. HP: 1/26 MP: 1/5 1295 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, basic_ecumenical_altar, hangedman_abyss_or_decor_stabs, amethyst_killhole, roderic_serpentine_path D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 4 | 4.4 Maces & Flails | | 1.7 Armour | | 2.4 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Flail | 65 | 1 || 66 Bite | 12 | || 12 Use: Scroll | 2 | || 2 Armor: Scale mail | 20 | || 20 Dodge: Dodged | 31 | || 31 Block: Buckler | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1317 | 1290 | 27 | 0 | 1097 | 2 | 658.5 | Dungeon | 1317 | 1290 | 27 | 0 | 1097 | 2 | 658.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:2: 317 daAuts