Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 11251178245855365570 43 DocClef the Magician (level 3, -5/25 HPs) Began as a Gnoll Hedge Wizard on July 15, 2022. Slain by Terence ... wielding a +0 morningstar (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:11 (1849 turns). DocClef the Magician (Gnoll Hedge Wizard) Turns: 1849, Time: 00:02:12 Health: -5/25 AC: 2 Str: 9 XL: 3 Next: 58% Magic: 4/11 EV: 13 Int: 15 God: Gold: 94 SH: 0 Dex: 11 Spells: 10/16 levels left rFire . . . SeeInvis . j - +2 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons j - a +2 short sword of speed (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls a - a scroll of blinking {unknown} d - 2 scrolls of immolation {unknown} e - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - a scroll of enchant armour {unknown} Potions h - a potion of berserk rage {unknown} k - 2 potions of might {unknown} Skills: + Level 0.8 Fighting + Level 0.8 Short Blades + Level 0.8 Long Blades + Level 0.8 Axes + Level 0.8 Maces & Flails + Level 0.8 Polearms + Level 0.8 Staves + Level 0.8 Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 0.8 Throwing + Level 0.8 Armour + Level 4.5 Dodging + Level 4.1 Stealth + Level 0.8 Shields + Level 0.8 Unarmed Combat + Level 7.1 Spellcasting + Level 2.1 Conjurations + Level 0.5 Hexes + Level 2.1 Summonings + Level 0.5 Necromancy + Level 2.1 Translocations + Level 0.5 Transmutations + Level 0.5 Fire Magic + Level 0.5 Ice Magic + Level 0.5 Air Magic + Level 0.5 Earth Magic + Level 0.5 Poison Magic + Level 1.0 Invocations + Level 0.8 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Blink Tloc 22% N/A 9% 2 c - Call Imp Summ 11% N/A 9% 2 d - Slow Hex 28% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 22% N/A 5% 1 Summon Small Mammal Summ 44% N/A 5% 1 Animate Skeleton Necr 14% N/A 11% 1 Sublimation of Blood Necr 7% N/A 16% 2 Wereblood Tmut 7% N/A 16% 2 Conjure Flame Conj/Fire 9% 6-21 22% 3 Mephitic Cloud Conj/Pois/Air 8% N/A 26% 3 Confusing Touch Hex 7% N/A 30% 3 Vampiric Draining Necr 7% 2d6 30% 3 Summon Hydra Summ 5% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History The kobold is moderately wounded. The kobold shouts! The magic dart hits the kobold but does no damage. The kobold is moderately wounded. Terence shouts! The magic dart hits the kobold. You kill the kobold! The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 morningstar! The magic dart hits Terence but does no damage. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. You punch Terence, but do no damage. Terence is moderately wounded. Terence closely misses you. You hit Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you but does no damage. You hit Terence. Terence is heavily wounded. You barely miss Terence. You bite Terence, but do no damage. Terence is heavily wounded. Terence hits you with a +0 morningstar. You hit Terence. Terence is severely wounded. Terence screams, "I want your blood!" Terence hits you with a +0 morningstar! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is severely wounded. You barely miss Terence. Terence is severely wounded. Terence hits you with a +0 morningstar! You die... #.###....# #........### ####........ #.#........ #.†......... #.#########. #.# ##### #.##....# #..@@.# ####....... ∆ ....... #...... )..... ...... ..... ### #.... ∆ [. #### You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 4 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:1) A quokka (D:2) A ball python (D:1) 6 bats A frilled lizard (D:2) 6 kobolds 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocClef the Gnoll Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 8/8 419 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/10 728 | D:1 | Learned a level 2 spell: Blink 731 | D:1 | Learned a level 2 spell: Call Imp 733 | D:1 | Learned a level 1 spell: Slow 1128 | D:2 | Noticed Sigmund 1438 | D:2 | Reached XP level 3. HP: 25/25 MP: 8/11 1481 | D:2 | Found a faded altar of an unknown god. 1765 | D:2 | Reached skill level 1 in Invocations 1834 | D:2 | Noticed Terence 1849 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, kennysheep_boxes D:2: layout_basic, shapermc_ecumenical_altar_notcrosses, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Summonings | 2 | 2.1 Translocations | 2 | 2.1 Invocations | 1 | 1.0 Fighting | | 0.8 Short Blades | | 0.8 Long Blades | | 0.8 Axes | | 0.8 Maces & Flails | | 0.8 Polearms | | 0.8 Staves | | 0.8 Slings | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Throwing | | 0.8 Armour | | 0.8 Dodging | | 4.5 Stealth | | 4.1 Shields | | 0.8 Unarmed Combat | | 0.8 Spellcasting | | 7.1 Hexes | | 0.5 Necromancy | | 0.5 Transmutations | | 0.5 Fire Magic | | 0.5 Ice Magic | | 0.5 Air Magic | | 0.5 Earth Magic | | 0.5 Poison Magic | | 0.5 Evocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 19 Bite || 3 Punch || 2 Short sword || 9 Cast: Magic Dart || 80 Stab: Sleeping || 2 Armor: Robe || 12 Dodge: Dodged || 26