Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.31-a0-702-gf82c85558f Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 3999723619044794817, deterministic pregen: 1 Command line: /usr/games/crawl-git-f82c85558f -name DocEon -rc /dgldir/rcfiles/crawl-git/DocEon.rc -macro /dgldir/rcfiles/crawl-git/DocEon.macro -morgue /dgldir/morgue/DocEon/ -webtiles-socket /crawl-master/webserver/sockets/DocEon:2023-09-10.16:29:37.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 27 stack frames. /usr/games/crawl-git-f82c85558f(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5627a70ef72f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-f82c85558f(_Z13do_crash_dumpv+0x418) [0x5627a70f99a8]: do_crash_dump() /usr/games/crawl-git-f82c85558f(_Z20crash_signal_handleri+0x1fa) [0x5627a70efbba]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f0728793210]: /usr/games/crawl-git-f82c85558f(_ZN13ranged_attack26post_roll_to_hit_modifiersEib+0x139) [0x5627a7593719]: ranged_attack::post_roll_to_hit_modifiers(int, bool) /usr/games/crawl-git-f82c85558f(_ZN6attack11calc_to_hitEb+0x50) [0x5627a7095090]: attack::calc_to_hit(bool) /usr/games/crawl-git-f82c85558f(_ZN6attack11init_attackE10skill_typei+0x50) [0x5627a7091470]: attack::init_attack(skill_type, int) /usr/games/crawl-git-f82c85558f(_ZN13ranged_attackC1EP5actorS1_P8item_defbS1_b+0xad) [0x5627a7593f2d]: ranged_attack::ranged_attack(actor*, actor*, item_def*, bool, actor*, bool) /usr/games/crawl-git-f82c85558f(_ZN21fire_target_behaviour16get_monster_descB5cxx11ERK12monster_info+0x1ee) [0x5627a76b310e]: fire_target_behaviour::get_monster_desc[abi:cxx11](monster_info const&) /usr/games/crawl-git-f82c85558f(_ZNK17direction_chooser28monster_description_suffixesB5cxx11ERK12monster_info+0x301) [0x5627a7189c41]: direction_chooser::monster_description_suffixes[abi:cxx11](monster_info const&) const /usr/games/crawl-git-f82c85558f(_ZNK17direction_chooser18target_descriptionB5cxx11Ev+0x423) [0x5627a718a6c3]: direction_chooser::target_description[abi:cxx11]() const /usr/games/crawl-git-f82c85558f(_ZNK17direction_chooser32print_target_monster_descriptionERb+0x32) [0x5627a718aa72]: direction_chooser::print_target_monster_description(bool&) const /usr/games/crawl-git-f82c85558f(_ZNK17direction_chooser24print_target_descriptionERb+0x13) [0x5627a718ab33]: direction_chooser::print_target_description(bool&) const /usr/games/crawl-git-f82c85558f(_ZNK17direction_chooser13describe_cellEv+0x82) [0x5627a718ac02]: direction_chooser::describe_cell() const /usr/games/crawl-git-f82c85558f(_ZN17direction_chooser19show_initial_promptEv+0x49) [0x5627a718ac99]: direction_chooser::show_initial_prompt() /usr/games/crawl-git-f82c85558f(_ZN17direction_chooser16choose_directionEv+0x177) [0x5627a718aee7]: direction_chooser::choose_direction() /usr/games/crawl-git-f82c85558f(_Z9directionR4distRK22direction_chooser_args+0x82) [0x5627a718b462]: direction(dist&, direction_chooser_args const&) /usr/games/crawl-git-f82c85558f(_Z8throw_itRN6quiver6actionE+0x265) [0x5627a76b6255]: throw_it(quiver::action&) /usr/games/crawl-git-f82c85558f(_ZN6quiver13action_cycler9do_targetEv+0xbc) [0x5627a7575cbc]: quiver::action_cycler::do_target() /usr/games/crawl-git-f82c85558f(_ZN6quiver13action_cycler6targetEv+0x107) [0x5627a757a707]: quiver::action_cycler::target() /usr/games/crawl-git-f82c85558f(_Z19fire_item_no_quiverP4dist+0x558) [0x5627a76b5988]: fire_item_no_quiver(dist*) /usr/games/crawl-git-f82c85558f(_Z15process_command12command_typeS_+0x1490) [0x5627a77855c0]: process_command(command_type, command_type) /usr/games/crawl-git-f82c85558f(+0xae6832) [0x5627a7781832]: /usr/games/crawl-git-f82c85558f(+0xae7425) [0x5627a7782425]: /usr/games/crawl-git-f82c85558f(main+0x1ab) [0x5627a704373b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f07287740b3]: /usr/games/crawl-git-f82c85558f(_start+0x2e) [0x5627a70442ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f82c85558f/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f82c85558f/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f82c85558f/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = rooms, absdepth0 = 4 Level vaults: layout_basic minmay_temple_entry_poolview serial_co_window_serial co_window_paths_b co_window_corner_a co_window_paths_b co_window_paths_b co_window_cross_1 co_window_unsneaky_path_e co_window_broadway_a co_window_of_opportunity_b co_window_of_opportunity_b co_window_2corner glass_columns_a glass_columns_a Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! r - a wand of charming (10) Things that are here: a +0 spear; a +0 robe Things that are here: a +0 spear; a gnoll corpse A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. No target in view! No target in view! 2 gnolls come into view. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. x2 The gnoll hits you from afar with a +0 spear. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! Your Ranged Weapons skill increases to level 4! You have reached level 7! Found a pair of gloves. You see here a +0 club. Things that are here: a +0 spear; a gnoll corpse You start resting. You feel your willpower return. HP restored. Found a stone staircase leading down. f - 2 scrolls labelled XOZIOG ZISALA (gained 1) There are no items here. As you read the scroll labelled XOZIOG ZISALA, it crumbles to dust. It is a scroll of enchant weapon. Your +1 sling glows red for a moment. As you read the scroll of enchant weapon, it crumbles to dust. Your +2 sling glows red for a moment. As you read the scroll labelled URRODI KUJY, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. Unknown command. As you read the scroll labelled JAMYGU UTSOGAN, it crumbles to dust. It is a scroll of enchant armour. Your +0 cloak glows green for a moment. Blink to where? Press: ? - help, Dir - move target, f - you Okay, then. As you read the scroll labelled FIANINA ZAUBI, it crumbles to dust. It is a scroll of identify. e - a potion of curing As you read the scroll of identify, it crumbles to dust. i - a potion of might As you read the scroll labelled LATRAKHEIFA, it crumbles to dust. A profound silence engulfs you. It was a scroll of silence. Unknown command. You open the door. Found 4 boomerangs and 12 stones. There is an open door here. You see here 4 boomerangs. You see here a +2 spear of venom. You see here 4 boomerangs. There is an open door here. There is an open door here. Found a shimmering altar of Xom. Found a sacrificial altar of Ru. There is an open door here. Your hearing returns. Found a white marble altar of Elyvilon. There is an open door here. You see here a +0 dagger. You see here the felid skeleton of Natasha. Found a sling. Found an escape hatch in the floor. You see here the felid skeleton of Natasha. Found 3 stones. Found an escape hatch in the ceiling. No target in view! A sleepcap comes into view. A sleepcap is nearby! A sleepcap is nearby! You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is lightly damaged. You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. Casting: Jinxbite (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. A giggling sprite leaps out and makes the sleepcap trip over its own stem. The sleepcap is almost destroyed. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap! You destroy the sleepcap! The sprites lose interest in your situation. Magic restored. There is a stone staircase leading down here. You feel your willpower return. You see here a +0 club. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! Okay, then. There is a hazy altar of Hepliaklqana here. A gnoll is nearby! A gnoll is nearby! A gnoll is nearby! You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The dart slug launches a dart at you. The slug dart misses you. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! No target in view! No target in view! No target in view! There is a dry fountain here. There is an open door here. There is an open door here. You see here a +0 dagger. There is an open door here. You now have 198 gold pieces (gained 14). There is an open door here. There is an open door here. There is a stone staircase leading down here. Natasha, Servant of Life and Death comes into view. Natasha is nearby! Natasha is nearby! Natasha is nearby! Natasha is nearby! You shoot a sling bullet. Natasha hisses angrily. The sling bullet hits Natasha. Natasha is lightly wounded. You shoot a sling bullet. The sling bullet hits Natasha. Natasha is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Natasha. Natasha closely misses you. You shoot a sling bullet. The sling bullet hits Natasha. Natasha is heavily wounded. Natasha casts a spell. You shoot a sling bullet. The sling bullet barely misses Natasha. The sling bullet closely misses the cerulean imp. Natasha barely misses you. The cerulean imp hits you but does no damage. You shoot a sling bullet. The sling bullet completely misses Natasha. The sling bullet barely misses the cerulean imp. Natasha claws you! The cerulean imp hits you from afar with a +1 spear. You shoot a sling bullet. The sling bullet hits Natasha. Natasha is severely wounded. Natasha growls. Natasha closely misses you. The cerulean imp hits you from afar with a +1 spear. Natasha completely misses you. You shoot a sling bullet. The sling bullet hits Natasha. Natasha is almost dead. The cerulean imp hits you but does no damage. Natasha mumbles some strange words. You shoot a sling bullet. The sling bullet hits Natasha! You kill Natasha! You feel Natasha's spirit has finally been put to rest. The cerulean imp disappears in a puff of smoke! x2 You see here the felid corpse of Natasha. Things that are here: a +0 long sword; 3 boomerangs; a +0 leather armour You see here a +0 club. Done exploring. Done exploring. Done exploring. You see here a +0 pair of gloves. Cloak : k - a +1 cloak Helmet : (restricted) Gloves : (unavailable) Boots : (unavailable) Shield : none Armour : c - a +0 robe Saving game... please wait. Welcome back, DocEon the Spriggan Hexslinger. Press ? for a list of commands and other information. Done exploring. Done exploring. Done exploring. Nothing quivered! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Nothing quivered! You open the door. There is an open door here. A phantom comes into view. A phantom is nearby! Nothing quivered! Nothing quivered! You shoot a sling bullet. The sling bullet hits the phantom. The phantom is lightly damaged. You shoot a sling bullet. The sling bullet closely misses the phantom. No target in view! A phantom is nearby! You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet hits the phantom! The phantom is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet closely misses the phantom. The phantom completely misses you. The phantom attacks as it pursues you! The phantom completely misses you. There is an open door here. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is severely damaged. You shoot a sling bullet. The sling bullet hits the phantom. The phantom is severely damaged. The phantom misses you. You shoot a sling bullet. The sling bullet barely misses the phantom. The phantom closely misses you. The phantom hits you. You shoot a sling bullet. The sling bullet closely misses the phantom. You shoot a sling bullet. The sling bullet hits the phantom! You destroy the phantom! Your Ranged Weapons skill increases to level 5! No target in view! No target in view! There is an open door, spattered with blood here. A centaur comes into view. A centaur is nearby! A centaur is nearby! There's something in the way. The centaur shouts! You hear a bark! Found 6 stones. A centaur is nearby! You shoot a sling bullet. The sling bullet barely misses the centaur. The centaur hits you. The centaur misses you. The centaur hits you. The centaur misses you. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur hits you. The centaur misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is lightly wounded. The centaur completely misses you. The centaur barely misses you. The centaur completely misses you. The centaur barely misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is moderately wounded. The centaur misses you. The centaur completely misses you. The centaur hits you. The centaur closely misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is heavily wounded. The centaur closely misses you. The centaur misses you. You shoot a sling bullet. The sling bullet hits the centaur but does no damage. The centaur is heavily wounded. The centaur hits you. The centaur kicks you but does no damage. The centaur closely misses you. The centaur misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is severely wounded. The centaur closely misses you. x2; The centaur completely misses you. The centaur misses you. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is almost dead. The centaur misses you. x2; The centaur closely misses you. The centaur kicks you but does no damage. You shoot a sling bullet. The sling bullet hits the centaur. The centaur is almost dead. The centaur misses you. The centaur barely misses you. You shoot a sling bullet. The sling bullet hits the centaur. You kill the centaur! No target in view! No target in view! You start resting. HP restored. Things that are here: a +0 shortbow; a centaur corpse A hound comes into view. A hound is nearby! A hound is nearby! A hound is nearby! You shoot a sling bullet. The sling bullet hits the hound. The hound is moderately wounded. You shoot a sling bullet. The sling bullet hits the hound. The hound is heavily wounded. You shoot a sling bullet. The sling bullet hits the hound. The hound is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the hound. The hound bites you but does no damage. Cast which spell? (? or * to list) Okay, then. You shoot a sling bullet. The sling bullet hits the hound. The hound is severely wounded. The hound barely misses you. You shoot a sling bullet. The sling bullet hits the hound. The hound is almost dead. The hound bites you but does no damage. The hound misses you. You shoot a sling bullet. The sling bullet hits the hound! You kill the hound! No target in view! No target in view! Cast which spell? (? or * to list) Okay, then. Unknown command. This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Found a stone staircase leading up. A hound comes into view. A hound is nearby! You shoot a sling bullet. The sling bullet hits the hound! The hound is heavily wounded. You shoot a sling bullet. The sling bullet hits the hound but does no damage. The hound is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the hound. You shoot a sling bullet. The sling bullet hits the hound. The hound is almost dead. The hound barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the hound. The hound barely misses you. The hound closely misses you. You shoot a sling bullet. The sling bullet barely misses the hound. The hound misses you. You shoot a sling bullet. The sling bullet hits the hound. You kill the hound! No target in view! No target in view! Found a stone staircase leading up. You now have 203 gold pieces (gained 5). A water moccasin comes into view. A water moccasin is nearby! A water moccasin is nearby! There's something in the way. There's something in the way. There's something in the way. There's something in the way. 2 gnolls come into view. There are monsters nearby! You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll shouts! The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 club. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! The water moccasin hisses angrily. You shoot a sling bullet. The sling bullet completely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet completely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. Casting: Sigil of Binding (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils nearby! The gnoll moves over your binding sigil and is bound in place! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. Your binding sigil wavers. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! Magic restored. Things that are here: a +0 shortbow; a centaur corpse Found 6 stones. You hear a distant slurping noise. You see here 6 stones. f - a scroll labelled VED MITTYJ MIZ An orc comes into view. It is wielding a +0 trident. An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc shouts! You shoot a sling bullet. The sling bullet hits the orc but does no damage. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! No target in view! Found a stone staircase leading down. You now have 215 gold pieces (gained 12). You open the door. There is an open door here. An orc wizard and an orc come into view. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! The orc wizard shouts! You hear a shout! The orc wizard points at you and mumbles some strange words. You resist with almost no effort. An orc wizard comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The sling bullet hits the orc wizard. The orc wizard is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The sling bullet hits the orc wizard. The orc wizard is severely wounded. You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! The orc wizard points at you and mumbles some strange words. You resist with almost no effort. Your Translocations skill increases to level 1! You shoot a sling bullet. The sling bullet hits the orc wizard but does no damage. The orc wizard is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the orc wizard. You shoot a sling bullet. The sling bullet misses the orc wizard. You shoot a sling bullet. The sling bullet hits the orc wizard. The orc wizard is heavily wounded. The orc wizard misses you. You shoot a sling bullet. The sling bullet barely misses the orc wizard. The orc wizard closely misses you. The orc wizard points at you and mumbles some strange words. The puff of flame misses you. You shoot a sling bullet. The sling bullet hits the orc wizard! You kill the orc wizard! No target in view! No target in view! A water moccasin is nearby! You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin hisses angrily. You shoot a sling bullet. The sling bullet barely misses the water moccasin. Casting: Sigil of Binding (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is nobody nearby that the sprites are interested in. Okay, then. Unknown command. Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils nearby! The water moccasin moves over your binding sigil and is bound in place! Casting: Sigil of Binding (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You start resting. A water moccasin is nearby! Casting: Sigil of Binding (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your binding sigil disappears. You inscribe a pair of binding sigils nearby! The water moccasin attacks as it pursues you! The water moccasin bites you. The water moccasin misses you. Casting: Sigil of Binding (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (extremely dangerous; 24% risk of failure) Press: ? - help, Dir - look around, f - activate The water moccasin easily resists. The water moccasin barely misses you. Casting: Cause Fear (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Cause Fear (extremely dangerous; 24% risk of failure) Press: ? - help, Dir - look around, f - activate The water moccasin looks frightened! The water moccasin has too much momentum for your sigil to bind in place! You shoot a sling bullet. The sling bullet closely misses the water moccasin. You shoot a sling bullet. The sling bullet hits the water moccasin. Your attack snaps the water moccasin out of its fear. The water moccasin is moderately wounded. The water moccasin has too much momentum for your sigil to bind in place! You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is moderately wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The water moccasin is heavily wounded. Your binding sigil wavers. x2 The water moccasin closely misses you. The water moccasin completely misses you. You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin completely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin completely misses you. The water moccasin misses you. You shoot a sling bullet. The sling bullet hits the water moccasin but does no damage. The water moccasin is heavily wounded. The water moccasin barely misses you. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is severely wounded. The water moccasin is no longer moving quickly. The water moccasin misses you. You shoot a sling bullet. The sling bullet hits the water moccasin! The water moccasin is almost dead. The water moccasin completely misses you. The water moccasin misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin closely misses you. You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin misses you. The water moccasin barely misses you. You shoot a sling bullet. The sling bullet hits the water moccasin. You kill the water moccasin! Your Ranged Weapons skill increases to level 6! No target in view! You start resting. HP restored. Magic restored. You open the door. There is an open door here. An orc comes into view. It is wielding a +0 flail. An orc is nearby! There's something in the way. An orc is nearby! An orc is nearby! No reachable target in view! A shadow imp comes into view. Found a staircase to the Ecumenical Temple. A shadow imp is nearby! You shoot a sling bullet. The sling bullet hits the shadow imp! You kill the shadow imp! No target in view! You pick up a book of Iron and begin reading... You add the spells Summon Lightning Spire, Animate Armour and Lee's Rapid Deconstruction to your library. A shadow imp comes into view. Okay, then. A shadow imp is nearby! You shoot a sling bullet. The sling bullet closely misses the shadow imp. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is moderately wounded. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is moderately wounded. You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is moderately wounded. You shoot a sling bullet. The sling bullet completely misses the shadow imp. The shadow imp misses you. You shoot a sling bullet. The sling bullet closely misses the shadow imp. The shadow imp hits you. A shadow imp is nearby! You shoot a sling bullet. The sling bullet hits the shadow imp but does no damage. The shadow imp is moderately wounded. The shadow imp closely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp. The shadow imp is severely wounded. The shadow imp shouts, "Quit, thou worthless nut-hook feeblet!" The shadow imp hits you. You shoot a sling bullet. The sling bullet closely misses the shadow imp. The shadow imp closely misses you. You shoot a sling bullet. The sling bullet hits the shadow imp. You kill the shadow imp! You have reached level 8! Okay, then. This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'e'. HP restored. Found a dagger. A jelly comes into view. The jelly moves out of view. Found 11 gold pieces. A jelly is nearby! You shoot a sling bullet. The jelly quivers. The sling bullet hits the jelly. The jelly is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the jelly. You shoot a sling bullet. The sling bullet hits the jelly. The jelly is heavily wounded. You shoot a sling bullet. The sling bullet hits the jelly! You kill the jelly! No target in view! You now have 226 gold pieces (gained 11). A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. The scorpion misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion completely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. The scorpion misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion barely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion stings you. The scorpion completely misses you. You shoot a sling bullet. The sling bullet barely misses the scorpion. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! Your Translocations skill increases to level 2! No target in view! No target in view! You start resting. HP restored. You see here a scorpion corpse. You pick up a book of Beasts and begin reading... You add the spells Summon Ice Beast, Summon Mana Viper and Monstrous Menagerie to your library. Casting: Cause Fear (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. An orc comes into view. It is wielding a +0 falchion. An orc is nearby! You shoot a sling bullet. The sling bullet hits the orc. The orc is lightly wounded. An orc comes into view. It is wielding a +0 club. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 short sword. You shoot a sling bullet. The orc shouts! The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. The sling bullet closely misses the orc. The orc shouts! You hear a shout! You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc but does no damage. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. The sling bullet hits the orc. The orc is heavily wounded. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! No target in view! No target in view! Items here: )) [ †. Things that are here: a +0 falchion; a +0 scale mail; an orc corpse An orc comes into view. It is wielding a +0 hand axe. An orc is nearby! An orc is nearby! You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is moderately wounded. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! No target in view! No target in view! You see here a +0 hand axe. A scorpion comes into view. A scorpion is nearby! A scorpion is nearby! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is lightly wounded. You shoot a sling bullet. The sling bullet barely misses the scorpion. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the scorpion. Casting: Cause Fear (extremely dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. A scorpion is nearby! You shoot a sling bullet. The sling bullet closely misses the scorpion. The scorpion completely misses you. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion closely misses you. You shoot a sling bullet. The sling bullet hits the scorpion! The scorpion is severely wounded. The scorpion barely misses you. The scorpion stings you but does no damage. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. The scorpion is severely wounded. The scorpion stings you. You are poisoned. The scorpion poisons you! You shoot a sling bullet. The sling bullet hits the scorpion. The scorpion is severely wounded. You feel very sick. The scorpion completely misses you. You shoot a sling bullet. The sling bullet hits the scorpion. You kill the scorpion! You feel very sick. Your Stealth skill increases to level 6! No target in view! You start resting. You feel sick. x8 You are no longer poisoned. You start resting. HP restored. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. 3 gnolls come into view. A gnoll is wielding a +0 club. The gnoll shouts! x2 The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You see here a throwing net. You tear a large gash into the net. You struggle against the net. You struggle against the net. You rip the net and break free! The gnoll hits you but does no damage. The gnoll throws a throwing net. The throwing net misses you. You see here a throwing net. There are no items here. You shoot a sling bullet. The sling bullet hits the gnoll! The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! No target in view! d - 2 throwing nets (gained 1) Things that are here: a +0 whip; a gnoll corpse You see here a +0 club. A gnoll is nearby! A gnoll is nearby! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! No target in view! Casting: Cause Fear (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Things that are here: a +0 halberd; a gnoll corpse Found a stone staircase leading down. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! You shoot a sling bullet. The gnoll shouts! The sling bullet hits the gnoll! The gnoll is heavily wounded. The gnoll completely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! No target in view! No target in view! Things that are here: a +0 halberd; a gnoll corpse You see here a +0 club. Things that are here: a +0 whip; a gnoll corpse Key pressed, stopping explore. You see here a +0 spear. A worm comes into view. A worm is nearby! You shoot a sling bullet. The sling bullet hits the worm. The worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the worm! The worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is heavily wounded. You shoot a sling bullet. The sling bullet hits the worm. The worm is almost dead. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet barely misses the worm. You shoot a sling bullet. The sling bullet hits the worm. You kill the worm! No target in view! No target in view! You see here a +0 spear. You see here a +0 shortbow. e - 2 potions of curing (gained 1) Done exploring. Done exploring. Done exploring. No target in view! No target in view! There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found 8 stones and a ring mail. There is a stone staircase leading up here. Okay, then. You shoot a sling bullet. The sling bullet hits the wraith! The wraith is moderately damaged. The wraith misses you. You climb upwards. There is a stone staircase leading down here. Casting: Cause Fear (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You inscribe a pair of binding sigils nearby! The wraith moves over your binding sigil and is bound in place! You shoot a sling bullet. The sling bullet closely misses the wraith. You shoot a sling bullet. The sling bullet hits the wraith but does no damage. The wraith is moderately damaged. You shoot a sling bullet. The sling bullet hits the wraith but does no damage. The wraith is moderately damaged. You shoot a sling bullet. The sling bullet hits the wraith. The wraith is moderately damaged. You shoot a sling bullet. The sling bullet barely misses the wraith. The wraith's lost momentum returns to it! The wraith misses you. You shoot a sling bullet. The sling bullet barely misses the wraith. The wraith hits you! You move over your own binding sigil and are bound in place! The wraith attacks as it pursues you! The wraith closely misses you. You cannot move. You cannot move. You cannot move. You cannot move. You cannot move. Casting: Sigil of Binding (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The wraith barely misses you. You shoot a sling bullet. The sling bullet hits the wraith but does no damage. The wraith is moderately damaged. The wraith closely misses you. You shoot a sling bullet. The sling bullet hits the wraith. The wraith is heavily damaged. You are no longer robbed of momentum. The wraith barely misses you. You shoot a sling bullet. The sling bullet hits the wraith but does no damage. The wraith is heavily damaged. The wraith barely misses you. You shoot a sling bullet. The sling bullet hits the wraith but does no damage. The wraith is heavily damaged. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. You shoot a sling bullet. The sling bullet closely misses the wraith. The wraith misses you. The wraith completely misses you. You shoot a sling bullet. The sling bullet hits the wraith. The wraith is heavily damaged. The wraith hits you! You shoot a sling bullet. The sling bullet hits the wraith. The wraith is severely damaged. The wraith is no longer moving quickly. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. The wraith misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! The wraith attacks as it pursues you! The wraith misses you. The wraith attacks as it pursues you! The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. The wraith attacks as it pursues you! The wraith misses you. The jinxing sprites lose interest in you. Things that are here: a +0 scale mail; a +0 trident You are too injured to fight recklessly! Casting: Jinxbite (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Dimensional Bullseye (extremely dangerous; 32% risk of failure) Press: ? - help, Dir - move target, f/p - wraith Aim: a wraith (severely damaged) You create a dimensional link between your ranged weaponry and the wraith. You are too injured to fight recklessly! Fire: a) +3 sling Press: ? - help, Shift-Dir - straight line, f/p - wraith >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.31-a0-702-gf82c85558f Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [DocEon] Species: Spriggan Job: Hexslinger HP: 16/37; mods: 0/0 MP: 12/16; mod: 0 Stats: 4 (4) 16 (16) 18 (18) Position: (25, 47), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 51 | 51/70 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/70 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/84 Polearms | X | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/84 Ranged Weapons | X | 2 | 34 | 6 | 1177 | 127/350 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 1 | 17 | 5 | 579 | 134/179 Stealth | X | 1 | 17 | 6 | 453 | 12/147 Shields | X | 0 | 0 | 0 | 0 | 0/84 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 5 | 530 | 0/212 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 1 | 16 | 4 | 506 | 153/177 Summonings | X | 0 | 0 | 0 | 0 | 0/70 Necromancy | X | 0 | 0 | 0 | 0 | 0/59 Translocations | X | 1 | 16 | 2 | 122 | 47/75 Transmutations | X | 0 | 0 | 0 | 0 | 0/29 Fire Magic | X | 0 | 0 | 0 | 51 | 51/70 Ice Magic | X | 0 | 0 | 0 | 0 | 0/70 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/50 Evocations | X | 0 | 0 | 0 | 0 | 0/29 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/35 Spell bugs: Durations: #3: 122 #54: 28 #109: 95 Attributes: #12: 226 #49: 276 Mutations: see invisible: 1 (innate) speed: 3 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +3 sling eq slot #1, inv slot #10: +1 cloak eq slot #6, inv slot #2: +0 robe }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.........# #..................# #.........# #..........[.......# '.........# #........#.######### #.<.......####........#.......# #.........##...........######.### #.........######....#### #...# #.######### #..W.# ########## #.# #....# #...# ## #.# #@...# #...### #. #.# ##### #....# #.....###. #.## #...# #....# #.....#... ..### ##.#############.###.#.#. #########................# #.#.#. ###.......#..............###.#.#. ##.#######................#.#.#. #.# #.#############.##.#.#. #.# #.# #....# #.##.#.#. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>