Dungeon Crawl Stone Soup version 0.27-a0-1116-g91b3acb402 (webtiles) character file. Game seed: 10255092950608958759 178 DocEon the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on May 2, 2021. Slain by a hornet (18 damage) ... while paralysed by a hornet ... on level 4 of the Dungeon. The game lasted 00:06:04 (3559 turns). DocEon the Conjurer (Octopode Conjurer) Turns: 3559, Time: 00:06:04 Health: 0/31 AC: 5 Str: 6 XL: 5 Next: 58% Magic: 2/9 EV: 2 Int: 25 God: Gold: 142 SH: 0 Dex: 10 Spells: 5/10 levels left rFire + . . SeeInvis . l - +1 shortbow "Baycic" {freeze, rF+ Int+3} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - +4 ring of protection rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: paralysed, lethally poisoned (0 -> -7) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 142 gold pieces. Inventory: Hand Weapons l - the +1 shortbow "Baycic" (weapon) {freeze, rF+ Int+3} (You took it off a gnoll on level 3 of the Dungeon) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from fire. Missiles k - a throwing net Jewellery c - a +4 ring of protection (left tentacle) Scrolls h - a scroll of enchant weapon Potions a - a potion of ambrosia {unknown} e - 2 potions of attraction i - 2 potions of brilliance {unknown} Skills: - Level 2.0 Dodging - Level 4.1 Stealth + Level 3.1 Spellcasting * Level 5.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 3d5 1% 2 c - Blink Tloc N/A N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d4 10% 1 Conjure Flame Conj/Fire 18% 6-21 10% 3 Dazzling Flash Conj/Hex 36% N/A 10% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Call Imp Summ 3% N/A 16% 2 Slow Hex 3% N/A 16% 2 Frozen Ramparts Ice 6% 1d2 30% 3 Ozocubu's Armour Ice 3% N/A 30% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Hailstorm Conj/Ice 18% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Metabolic Englaciation Hex/Ice 1% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Xom Yredelemnul Shops: D:1 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You now have 142 gold pieces (gained 19). Things that are here: a stone; a +0 short sword A hornet comes into view. You see here 8 gold pieces. A hornet is nearby! A hornet is nearby! A hornet is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hornet Aim: a hornet (asleep, 100% to hit) The magic dart hits the hornet. The hornet is lightly wounded. The hornet buzzes angrily. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hornet Aim: a hornet (lightly wounded, 100% to hit) The magic dart hits the hornet but does no damage. The hornet is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hornet Aim: a hornet (lightly wounded, 71% to hit) The searing ray hits the hornet! The hornet is heavily wounded. (Press . to maintain the ray.) The searing ray misses the hornet. The searing ray hits the hornet! The hornet is severely wounded. The hornet closely misses you. The hornet barely misses you. The searing ray misses the hornet. You finish channeling your searing ray. The hornet stings you! You are poisoned. You suddenly lose the ability to move! You feel sick. The hornet stings you but does no damage. The hornet stings you!! Ouch! That really hurt! You die... .## #. ..####.. .^ ...##.########.### #..##.#..........# ### #..##.#..........# ....#.<......).......# ......................# ................y.....# ...........>.†.@..## ........)..[.......# ...........)...#.#..# ....[..<..........#.# ............(.#....... .......!..##.#........ ###..#.####.......!.. #.... .......... ..... .......... You could see a hornet. Vanquished Creatures Crazy Yiuf (D:2) A hound (D:4) Jessica (D:2) A gnoll (D:3) An adder (D:3) 2 worms 2 dart slugs 5 orcs 2 endoplasms A giant cockroach (D:2) 10 goblins 4 hobgoblins 3 jackals (D:1) 3 quokkas 4 ball pythons 5 bats 5 frilled lizards 7 kobolds 4 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocEon the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 311 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 538 | D:1 | Found a faded altar of an unknown god. 1037 | D:1 | Found Cianus's Antique Armour Shop. 1269 | D:2 | Learned a level 2 spell: Searing Ray 1376 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1441 | D:2 | Noticed Jessica 1445 | D:2 | Killed Jessica 1797 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1865 | D:2 | Learned a level 2 spell: Blink 1919 | D:2 | Found a runed translucent door. 1920 | D:2 | Noticed Crazy Yiuf 2041 | D:2 | Killed Crazy Yiuf 2042 | D:2 | Reached skill level 5 in Conjurations 2656 | D:3 | Identified the +1 shortbow "Baycic" {freeze, rF+ Int+3} 2662 | D:3 | Reached XP level 5. HP: 31/31 MP: 3/9 2772 | D:3 | Found a shimmering altar of Xom. 2904 | D:3 | Found a basalt altar of Yredelemnul. 3552 | D:4 | Noticed a hornet 3558 | D:4 | Paralysed by a hornet for 3 turns 3559 | D:4 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_basic, serial_shops, nicolae_shop_overgrown_old_shop, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic, uniq_jessica, uniq_crazy_yiuf_cottage D:3: layout_loops_ring, lemuel_tele_altar, tgw_xom, minmay_misc_feat_chi D:4: layout_rooms, amcnicky_mini_corridor_feature, moated_statue, minmay_fountain_box Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.1 Conjurations | 5 | 5.6 Spellcasting | 3 | 3.1 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Constrict | 1 | || 1 Quarterstaff | | 1 || 1 Cast: Magic Dart | 50 | 60 || 110 Searing Ray | | 7 || 7 Blink | | 1 || 1 Use: Scroll | | 5 || 5 Armor: Skin | 1 | 5 || 6 Dodge: Dodged | 2 | 12 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3560 | 3448 | 112 | 508 | 2623 | 4 | 890.0 | Dungeon | 3560 | 3448 | 112 | 508 | 2623 | 4 | 890.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1264 daAuts D:3: 1246 daAuts D:2: 883 daAuts D:4: 166 daAuts