Dungeon Crawl Stone Soup version 0.31-a0-806-g0bc164a743 (webtiles) character file. Game seed: 18439551945812568314 50 DocEon the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Sept 21, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:46 (1889 turns). DocEon the Conjurer (Deep Elf Conjurer) Turns: 1889, Time: 00:01:47 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 6/10 EV: 12 Int: 24 God: Gold: 90 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-1 -> -11), enlightened, flying A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - a ring of ice Scrolls e - a scroll of fog {unknown} f - 2 scrolls of identify {unknown} g - 3 scrolls of poison {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} Potions b - a potion of magic h - a potion of might {unknown} Skills: - Level 3.0 Dodging - Level 3.1 Stealth * Level 4.0 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 32% N/A 11% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Message History The adder attacks as it pursues you! The adder misses you. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 82% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 82% to hit) The searing ray misses the adder. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The adder bites you but does no damage. The searing ray misses the adder. The searing ray hits Terence. Terence is severely wounded. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Terence shouts, "Get ready for death!" The searing ray hits the adder! The adder is severely wounded. The searing ray misses Terence. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You die... ##### ##...############################ ................................. ..รทรทรท............################ ##...###########@# ##...######## #S# ............# #@# ###########.# #.### # #.# #...# # #.######.# # #.....##.# # #####.##.# #.##.## #.##..# #.###.# You could see Terence and an adder. Vanquished Creatures A worm (D:2) 2 dart slugs (D:2) 3 ball pythons (D:1) 4 bats 4 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 4 hobgoblins 3 jackals (D:2) 4 kobolds 2 quokkas 3 frilled lizards 2 rats (D:1) 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocEon the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 497 | D:1 | Learned a level 2 spell: Searing Ray 635 | D:1 | Found Taepn's Weapon Boutique. 1017 | D:2 | Reached XP level 3. HP: 13/19 MP: 1/9 1858 | D:2 | Noticed Terence 1889 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, st_stairs_4 D:2: layout_basic, minmay_pentomino_v2, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Stealth | 3 | 3.1 Spellcasting | 4 | 4.0 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 79 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 29 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1888 | 1862 | 26 | 130 | 1512 | 2 | 944.0 | Dungeon | 1888 | 1862 | 26 | 130 | 1512 | 2 | 944.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 952 daAuts D:2: 936 daAuts