Dungeon Crawl Stone Soup version 0.31-a0-925-g0a390f2509 (webtiles) character file. Game seed: 17395168730805954507 60 DocEon the Conjurer (level 3, -6/19 HPs) Began as a Deep Elf Conjurer on Oct 18, 2023. Mangled by Ijyb ... wielding a +0 dagger (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (2130 turns). DocEon the Conjurer (Deep Elf Conjurer) Turns: 2130, Time: 00:01:03 Health: -6/19 AC: 2 Str: 4 XL: 3 Next: 82% Magic: 2/11 EV: 12 Int: 24 God: Gold: 24 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . d - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: mayhem @: weak-willed A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of mayhem (worn) Scrolls e - a scroll of fear Potions b - a potion of magic c - a potion of ambrosia f - a potion of curing {unknown} i - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.0 Spellcasting + Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Ijyb Message History Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of iceblast (lightly wounded, fast, strong, frenzied and wild, 74% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) The searing ray hits Ijyb! Ijyb is heavily wounded. The searing ray misses Ijyb. Ijyb closely misses you. Ijyb hits you with a +0 dagger. The searing ray misses Ijyb. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Ijyb shouts! Ijyb closely misses you. Ijyb attacks as she pursues you! Ijyb closely misses you. As you read the scroll labelled UVVIOF ZIRY, it crumbles to dust. You assume a fearsome visage. Ijyb is unaffected. It was a scroll of fear. Ijyb hits you but does no damage. Ijyb closely misses you. Ijyb attacks as she pursues you! Ijyb hits you with a +0 dagger. x2 Okay, then. Unknown command. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. As you read the scroll labelled ABUEBB NUSTRAY, it crumbles to dust. Magic quickly surges around you. It was a scroll of vulnerability. Ijyb hits you with a +0 dagger. As you read the scroll labelled YTEZUCSAEC, it crumbles to dust. It is a scroll of identify. c - a potion of ambrosia Ijyb misses you. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * As you read the scroll labelled HEBLUA HORUNIB, it crumbles to dust. It is a scroll of enchant weapon. You aren't carrying any weapons that can be enchanted. Ijyb hits you with a +0 dagger! You die... #.# #.......# #.# ##8...$.8# #.# #........# #.# #........# #.# #.######## #.# #.# #.# #.# #######.####.#### .......@g.......# ........#######.# ...>...#......#.# .......#........# ######.#.######.# ##### ### You could see the neutral Ijyb (fast, strong, frenzied, weak-willed). Vanquished Creatures An adder (D:2) 5 bats 4 endoplasms 2 giant cockroaches 4 goblins (D:2) 6 hobgoblins 3 quokkas 6 ball pythons 2 frilled lizards (D:1) 5 kobolds 6 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) 2 goblins (D:2) 2 creatures vanquished. Grand Total: 46 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DocEon the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 225 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 743 | D:1 | Found a faded altar of an unknown god. 967 | D:1 | Learned a level 2 spell: Searing Ray 1191 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 2111 | D:2 | Reached skill level 5 in Conjurations 2111 | D:2 | Noticed Ijyb 2114 | D:2 | Reached skill level 5 in Spellcasting 2130 | D:2 | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, chequers_serial_rivers_room_b D:2: kennysheep_the_goblin_king, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 72 Searing Ray || 1 Use: Scroll || 4 Armour: Robe || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2132 | 2111 | 21 | 0 | 1944 | 2 | 1066.0 | Dungeon | 2132 | 2111 | 21 | 0 | 1944 | 2 | 1066.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1140 daAuts D:1: 991 daAuts