Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 14790609077169558980 440019 DocEon the Archmage (level 23, 0/124 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Was the Champion of Vehumet. Killed from afar by a golden dragon (6 damage) ... with a bolt of fire ... on level 5 of the Vaults on Apr 12, 2025. The game lasted 02:00:23 (50059 turns). DocEon the Archmage (Deep Elf Conjurer) Turns: 50059, Time: 02:00:24 Health: 0/124 AC: 14 Str: 1 XL: 23 Next: 0% Magic: 56/56 EV: 18 Int: 39 God: Vehumet [******] Gold: 1491 SH: 8 Dex: 16 Spells: 8/76 levels left rFire + + + a - staff of conjuration rCold + + . F - +3 buckler rNeg . . . S - +2 robe {rC+ rF+} rPois + q - +2 hat of Zatalae {Will+ Dex+3} rElec + v - scarf {rC+ rF+} rCorr . r - +0 pair of gloves of Inviolability {rElec rF+ Str-5} SInv . M - +2 pair of boots Will +++.. A - amulet of Vitality {Regen++ RegenMP++} Stlth ++++++ e - +4 ring of protection HPRegen 2.00/turn s - ring "Fuycoor" {rPois Int+6} MPRegen 1.50/turn %: no passive effects @: hasted, studying Stealth, very quick A: magic regeneration }: 2/15 runes: decaying, serpentine a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 41 of its levels. You visited 1 bazaar. You visited the chambers of the Necropolis 1 time. You also visited: Trove. You collected 4625 gold pieces. You spent 3134 gold pieces at shops. Inventory: Hand Weapons b - the +11 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You took it off Margery on level 3 of the Vaults) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). Armour q - the +2 hat of Zatalae (worn) {Will+ Dex+3} (You took it off Wiglaf on level 1 of the Vaults) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). r - the +0 pair of gloves of Inviolability (worn) {rElec rF+ Str-5} (You found it on level 7 of the Dungeon) rElec: It insulates you from electricity. rF+: It protects you from fire. Str-5: It affects your strength (-5). v - a scarf of resistance (worn) x - the +4 swamp dragon scales of Enyil {rPois rN+ Regen+ Str-2} (You found it on level 3 of the Depths) rPois: It protects you from poison. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). z - a +0 kite shield of reflection F - a +3 buckler (worn) M - a +2 pair of boots (worn) R - the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it in a treasure trove) *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). S - a +2 robe of resistance (worn) Magical Staves a - a staff of conjuration (weapon) Jewellery e - a +4 ring of protection (worn) s - the ring "Fuycoor" (worn) {rPois Int+6} (You found it on level 13 of the Dungeon) [ring of intelligence] rPois: It protects you from poison. Int+6: It affects your intelligence (+6). A - the amulet of Vitality (worn) {Regen++ RegenMP++} (You found it on level 4 of the Depths) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. B - an amulet of reflection G - the ring "Ymper" {rF+ rC- Dex+5 Fire} (You found it in the Necropolis) [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+5: It affects your dexterity (+5). Fire: It increases the power of your Fire spells. H - the ring "Logiop" {rElec rPois rC+ Str-2 Int+3} (You took it off a yaktaur on level 4 of the Vaults) [ring of protection from cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). T - the ring "Veimun Amia" {rCorr Str+7} (You found it in a treasure trove) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Str+7: It affects your strength (+7). U - the ring "Irhiy" {rElec rPois rF+} (You found it in a treasure trove) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. rF+: It protects you from fire. X - the ring "Anguaph" {Will- MP+9 Str+7 Dex+3} (You found it in a treasure trove) [ring of magical power] Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). Str+7: It affects your strength (+7). Dex+3: It affects your dexterity (+3). Wands t - a wand of flame (74) P - a wand of roots (28) Z - a wand of digging (1) Scrolls c - 4 scrolls of poison f - 15 scrolls of teleportation h - 3 scrolls of summoning m - 3 scrolls of blinking o - 4 scrolls of revelation E - a scroll of silence I - 3 scrolls of amnesia L - a scroll of enchant armour N - a scroll of immolation O - 10 scrolls of fear W - 7 scrolls of fog Potions d - 2 potions of might g - 7 potions of brilliance i - 7 potions of haste j - a potion of heal wounds k - 20 potions of curing l - 3 potions of resistance n - 6 potions of enlightenment p - 5 potions of cancellation w - 7 potions of mutation Q - 6 potions of magic V - 2 potions of ambrosia Y - 3 potions of invisibility Miscellaneous y - a +0 phantom mirror D - a +2 box of beasts K - a +0 phial of floods Talismans u - the inkwell talisman of Impressiveness {Str+3} (You found it on level 3 of the Dungeon) [inkwell talisman] Str+3: It affects your strength (+3). Skills: - Level 7.3 Fighting - Level 3.0 Armour + Level 14.2 Dodging + Level 15.1 Stealth - Level 5.0 Shields O Level 27 Spellcasting + Level 19.9 Conjurations - Level 4.0 Translocations - Level 7.0 Fire Magic - Level 7.0 Ice Magic - Level 23.7 Earth Magic - Level 15.0 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Fulminant Prism Conj/Alch 68% 3d28 0% 4 d - Iskenderun's Mystic Conj/Tloc 100% 2d19 (+2d11% 4 e - Hailstorm Conj/Ice 100% 3d16 0% 3 f - Frozen Ramparts Ice 100% 1d16 1% 3 g - Mephitic Cloud Conj/Alch/Air 100% N/A 0% 3 h - Ignite Poison Fire/Alch 95% N/A 1% 4 i - Irradiate Conj/Alch 68% 3d34 0% 5 j - Olgreb's Toxic Radia Alch 100% N/A 0% 4 k - Yara's Violent Unrav Hex/Alch 42% 3d17 1% 5 l - Fulsome Fusillade Conj/Alch 68% (3-5)d22 1% 8 m - Fireball Conj/Fire 63% 3d24 1% 5 n - Lehudib's Crystal Sp Conj/Erth 73% 10d17 1% 8 o - Shatter Erth 63% 3d47* 1% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Polar Vortex Ice 41% 12d5* 100% 9 Foxfire Conj/Fire 100% 2x1d9 0% 1 Kiss of Death Conj/Necr 100% 2d13 0% 1 Momentum Strike Conj/Tloc 100% 3d10 0% 2 Static Discharge Conj/Air 100% 3-8/arc 0% 2 Passwall Erth 100% N/A 0% 3 Brom's Barrelling Bould Conj/Erth 100% 2d14 0% 4 Petrify Alch/Erth 100% N/A 0% 4 Bombard Conj/Erth 73% 9d12 0% 6 Freeze Ice 100% 1d10 1% 1 Kinetic Grapnel Frge 100% 1d8 1% 1 Soul Splinter Necr 100% N/A 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Blink Tloc 100% N/A 1% 2 Call Imp Summ 100% N/A 1% 2 Construct Spike Launche Frge 100% 2d7 1% 2 Ensorcelled Hibernation Hex/Ice 100% N/A 1% 2 Grave Claw Necr 100% 2d14 1% 2 Lesser Beckoning Tloc 100% N/A 1% 2 Scorch Fire 100% 2d9 1% 2 Dazzling Flash Hex/Fire 100% N/A 1% 3 Inner Flame Hex/Fire 68% N/A 1% 3 Teleport Other Tloc 71% N/A 1% 3 Flame Wave Conj/Fire 100% 2d21 1% 4 Iskenderun's Battlesphe Conj/Frge 100% 2d18 1% 4 Sticky Flame Fire/Alch 95% 2d14 1% 4 Alistair's Walking Alem Alch/Frge 84% N/A 1% 5 Arcjolt Conj/Air 57% 1d67 1% 5 Detonation Catalyst Fire/Alch 95% 2d5 1% 5 Conjure Ball Lightning Conj/Air 57% 3x3d21 1% 6 Starburst Conj/Fire 63% 6d17 1% 6 Orb of Destruction Conj 71% 9d16 1% 7 Call Canine Familiar Summ 51% N/A 2% 3 Confusing Touch Hex 51% N/A 2% 3 Fugue of the Fallen Necr 51% N/A 2% 3 Sigil of Binding Hex 51% N/A 2% 3 Swiftness Air 51% N/A 2% 3 Vampiric Draining Necr 51% 2d9 2% 3 Airstrike Air 25% 2d(4-20) 2% 4 Hoarfrost Cannonade Ice/Frge 34% 3d8/3d16 4% 5 Nazja's Percussive Temp Frge 25% 4d8 6% 5 Anguish Hex/Necr 25% N/A 8% 4 Dispel Undead Necr 51% 3d19 8% 4 Eringya's Surprising Cr Summ 51% N/A 8% 4 Forge Lightning Spire Air/Frge 51% 3d8 8% 4 Plasma Beam Fire/Air 34% 2x1d47 8% 6 Curse of Agony Necr 51% N/A 22% 5 Silence Hex/Air 25% N/A 22% 5 Dispersal Tloc 35% N/A 22% 6 Gell's Gavotte Tloc 35% 2d(27-40) 22% 6 Ignition Fire 41% 3d12 54% 8 Forge Phalanx Beetle Frge 25% N/A 75% 6 Summon Cactus Giant Summ 25% N/A 75% 6 Manifold Assault Tloc 35% N/A 77% 7 Malign Gateway Summ/Tloc 31% N/A 96% 7 Diamond Sawblades Frge 25% 4d7 100% 7 Discord Hex 25% N/A 100% 8 Disjunction Tloc 35% N/A 100% 8 Maxwell's Capacitive Co Air 25% ∞ 100% 8 Summon Horrible Things Summ 25% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (0/1) D:6 Lair (5/5) D:11 Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (2/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:2 Depths (4/4) D:15 Zot (0/5) Depths:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Shops: D:1 ( D:2 * D:3 [ D:8 ? D:14 [ Orc:2 ([*( Elf:1 = Snake:1 :== Vaults:1 ( Vaults:2 [ Vaults:4 ! Depths:2 **:* Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:2 Annotations: Lair:2 exclusion: oklob plant Elf:2 3 runed translucent doors, Zenata Depths:3 4 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The lost soul sacrifices itself to reknit the undying armoury! You kill the frost giant! Vehumet accepts your kill. You feel your power returning. You kill the iron dragon! Vehumet accepts your kill. The dread lich is severely damaged. You kill the deep elf death mage! Vehumet accepts your kill. You kill the ironbound preserver! Vehumet accepts your kill. The golden dragon is lightly wounded. You destroy the phantasmal warrior! Vehumet accepts your kill. You kill the yaktaur! Vehumet accepts your kill. The titan is severely wounded. You kill the yaktaur! Vehumet accepts your kill. You kill the vault warden! Vehumet accepts your kill. The runic seal fades away. You hear a deafening roar! You hear a shout! x2 The dread lich gestures wildly while chanting. The dread lich flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A yaktaur comes into view. It is wielding a +5 bardiche of speed (from an undying armoury). The ghostly frost giant hits you from afar with a +8 glaive of flaming!!! * * * LOW HITPOINT WARNING * * * The ghostly frost giant burns you. * * * LOW HITPOINT WARNING * * * The titan gestures wildly while chanting. The titan is healed somewhat. The ghostly fire giant casts a spell at you. The fireball explodes! The fireball engulfs you. You resist. * * * LOW HITPOINT WARNING * * * An ogre mage comes into view. It is wielding a +0 flail. The golden dragon breathes fire at you. The bolt of fire hits you. You resist. You die... ....#.......... ..........$...c... ...D.)....[[[[)... .O..).[..).[.).[.. ....[..vv....)...v ...........[...v.. #..)[..[[....$.... .....)...<<[...... .).{[.$.@).<.[.... .$.......