Dungeon Crawl Stone Soup version 0.33-a0-899-g969233c879 (webtiles) character file. Game seed: 4541219381897124383 21 Docmaja the Grave Robber (level 2, -3/17 HPs) Began as a Poltergeist Necromancer on Feb 17, 2025. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (949 turns). Docmaja the Grave Robber (Poltergeist Necromancer) Turns: 949, Time: 00:04:02 Health: -3/17 AC: 6 Str: 4 XL: 2 Next: 62% Magic: 0/5 EV: 11 Int: 23 God: Gold: 83 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . n - +5 spear "Ran Upux" {speed, rN+} rCold + . . (no offhand) rNeg + + + l - +0 pair of boots rPois ∞ b - +0 cloak rElec . i - +0 cloak rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn e - +6 ring of intelligence MPRegen 0.09/turn (no ring) %: no passive effects @: flying, trickster (+3 AC) A: cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 dagger n - the +5 spear "Ran Upux" (weapon) {speed, rN+} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. Armour b - a +0 cloak (haunted) i - a +0 cloak (haunted) l - a +0 pair of boots (haunted) Jewellery e - a +6 ring of intelligence (worn) Scrolls d - 2 scrolls of poison {unknown} f - a scroll of fear {unknown} h - a scroll of silence {unknown} j - 2 scrolls of identify {unknown} k - a scroll of amnesia {unknown} Potions c - a potion of magic g - 3 potions of curing {unknown} m - a potion of heal wounds {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 5.3 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 52% 2d10 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 26% 2d7 4% 3 Animate Dead Necr 26% N/A 14% 4 Curse of Agony Necr 26% N/A 38% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 2% risk of failure) (1/3 uses available) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +0 whip (weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer the gnoll. The gnoll is moderately wounded. The gnoll is pinned in place! The last of your harvested death is exhausted. The gnoll hits your soul wisp with a +0 flail. Your soul wisp returns to where it belongs. The gnoll is no longer weakened. The gnoll closely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll closely misses you. You see here the +5 spear "Ran Upux" {speed, rN+}. n - the +5 spear "Ran Upux" {speed, rN+} The gnoll misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll misses you. You unwield your +0 dagger. Your tendrils tingle! n - the +5 spear "Ran Upux" (weapon) {speed, rN+} You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You puncture the gnoll! You kill the gnoll! You closely miss the gnoll. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (not susceptible) There's no room for the soul wisp to form! The gnoll is unaffected. The gnoll hits you with a +0 flail. You die... #..............<# #.############### #.# #.# #.# ##.############### #.....##.........# #..##.##g........# #..##.@gw........# #..##.#####.###### #..##.##....# #..##.##....# #..##.##....###.## #..##.##.......>.. #............# #####+#..###.# ..... . You could see a ribbon worm and 2 gnolls. Vanquished Creatures A gnoll (D:2) A ball python (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) 2 giant cockroaches (D:1) A bat (D:1) 3 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Docmaja the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 484 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 515 | D:1 | Reached skill level 5 in Necromancy 534 | D:1 | Learned a level 2 spell: Grave Claw 911 | D:2 | Identified the +5 spear "Ran Upux" {speed, rN+} 949 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic, chequers_serial_rivers_micro_b, corexii_leaking_fountain D:2: layout_basic, basic_altar, kennysheep_nondescript, hangedman_decor_push, serial_bayou_crossing, minmay_split_cup_small, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.3 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 24 Spear || 3 Cast: Soul Splinter || 17 Grave Claw || 1 Armour: Skin || 21 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 945 | 938 | 7 | 0 | 758 | 2 | 472.5 | Dungeon | 945 | 938 | 7 | 0 | 758 | 2 | 472.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 878 daAuts D:2: 66 daAuts