Dungeon Crawl Stone Soup version 0.33-a0-1014-g8cb532ef1d (webtiles) character file. Game seed: 5708468314635956685 1 Docmaja the Trooper (level 1, -1/18 HPs) Began as a Demonspawn Cinder Acolyte on Feb 28, 2025. Was a High Priest of Ignis. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (38 turns). Docmaja the Trooper (Demonspawn Cinder Acolyte) Turns: 38, Time: 00:00:11 Health: -1/18 AC: 2 Str: 14 XL: 1 Next: 16% Magic: 2/2 EV: 10 Int: 14 God: Ignis [*****.] Gold: 11 SH: 0 Dex: 8 Spells: 2/2 levels left rFire + . . a - -1 falchion (flame) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a -1 falchion of flaming (weapon) Armour b - a +0 robe (worn) Skills: + Level 3.1 Fighting + Level 2.6 Long Blades + Level 1.0 Spellcasting + Level 2.6 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 16% 2d5 13% 2 Stone Arrow Conj/Erth 0% 3d7 61% 3 Rending Blade Conj/Frge 0% 2d4 95% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You burn the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. The jackal closely misses you. A quokka comes into view. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal barely misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal closely misses you. You hit the jackal. You burn the jackal. The jackal is severely wounded. The jackal completely misses you. The jackal barely misses you. The jackal bites you. You die... Ignis goes out, and joins you in death. #.#..... #......# ....... .....# .r..# ...## #.h.# #####@h.##### #..##.⌠...... #..##........ #..##..###### #..'...######## #..##..##.....# #..##...'..<..# #..##..##.....# #####..######## You could see a quokka and 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Docmaja the Demonspawn Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_loops_cross, serial_bayou_pond_c Action || total ---------------------------++------- Melee: Falchion || 12 Armour: Robe || 24 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 22 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 22 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts