Dungeon Crawl Stone Soup version 0.26.1-11-gd32895ea62 (webtiles) character file. Game seed: 16036085014490194269 7 Dogology the Skirmisher (level 2, 26/26 HPs) Began as a Ghoul Monk on Apr 30, 2021. Safely got out of the dungeon. The game lasted 00:00:53 (397 turns). Dogology the Skirmisher (Ghoul Monk) Turns: 397, Time: 00:00:54 Health: 26/26 AC: 2 Str: 14 XL: 2 Next: 0% Magic: 1/1 EV: 13 Int: 5 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg + + + Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 club Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of remove curse {unknown} Skills: + Level 3.4 Fighting + Level 0.3 Armour + Level 2.8 Dodging + Level 2.3 Stealth - Level 3.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History The bat hits you but does no damage. The bat misses you. You claw the bat! You kill the bat! You have reached level 2! Things that are here: a +0 club; a hobgoblin corpse d - a +0 club You open the door. There is an open door here. There is an open door here. You see here a dagger. You see here a +0 dagger. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a staircase leading out of the dungeon here. You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ####### #..@..# #.....# #.....# #########'########## ≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ PP.PP.PP≈.≈.♣♣♣♣♣PP. .P.♣P♣.♣≈.≈P♣PP♣♣P♣♣ ≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 goblins (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dogology the Ghoul Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 0/0 230 | D:1 | Reached XP level 2. HP: 26/26 MP: 1/1 397 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_curves, eino_curves_02, eino_curves_04 Action || total -------------------------++------- Melee: Unarmed || 14 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 6