Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 3256387574507922610 121 Doido the Chiller (level 5, 0/33 HPs) Began as an Octopode Wanderer on Apr 17, 2025. Slain by a hound (6 damage) ... on level 4 of the Dungeon. The game lasted 00:08:36 (2382 turns). Doido the Chiller (Octopode Wanderer) Turns: 2382, Time: 00:08:37 Health: 0/33 AC: 1 Str: 9 (10) XL: 5 Next: 5% Magic: 9/9 EV: 11 Int: 21 (24) God: Gold: 135 SH: 0 Dex: 9 (10) Spells: 2/9 levels left rFire . . . a - +1 dagger rCold + . . (no shield) rNeg . . . c - +0 hat rPois . (no amulet) rElec . h - ring "Wiusmoxa" {rC+ Will- Int+5 Stlth+} rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) e - a +0 spear Missiles f - 11 poisoned darts (quivered) Armour c - a +0 hat (worn) Jewellery h - the ring "Wiusmoxa" (left tentacle) {rC+ Will- Int+5 Stlth+} (You found it on level 2 of the Dungeon) [ring of protection from cold] Int+5: It affects your intelligence (+5). rC+: It protects you from cold. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. Scrolls d - a scroll of enchant weapon g - a scroll of teleportation i - a scroll of immolation {unknown} Potions b - a potion of curing k - a potion of ambrosia {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Dodging - Level 1.3 Stealth + Level 2.8 Spellcasting - Level 3.5 Conjurations - Level 4.0 Ice Magic - Level 1.0 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Ozocubu's Armour Ice 19% N/A 8% 3 c - Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 76% 1d8 2% 1 Sandblast Erth 6% 2d5 14% 1 Hailstorm Conj/Ice 18% 3d7 9% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Passwall Erth 3% N/A 38% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the quokka! A jackal comes into view. The helpless jackal fails to defend itself. You hit the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. You hit the jackal. You kill the jackal! A hound and a jackal come into view. An adder and a jackal come into view. The jackal barks! x2; You hear a bark! x2 The jackal barks! A jackal comes into view. The jackal bites you but does no damage. You barely miss the jackal. Your grab misses the jackal. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. A jackal comes into view. You hit the hound. Your grab misses the hound. The hound is lightly wounded. The jackal completely misses you. You hit the hound. You grab the hound. You squeeze the hound, but do no damage. The hound is moderately wounded. You constrict the hound. The adder bites you. The jackal closely misses you. The hound barely misses you. You release your grip on the hound. The adder attacks as it pursues you! The adder bites you. The hound bites you. The adder bites you. The hound bites you. The hound attacks as it pursues you! The hound closely misses you. The hound bites you. You hit the hound. Your grab misses the hound. The hound is heavily wounded. The hound bites you. * * * LOW HITPOINT WARNING * * * It was a potion of magic. Magic courses through your body. The hound bites you. * * * LOW HITPOINT WARNING * * * The hound bites you. You die... #.# ..# #.# .. #. #.# .# ... #<##.#... #.#....# #...# # ##..# ##.. #.## #... #@.# #..# ##h###..# #Sh...# ###h### #hh# .....h......... #####.......... .h.......... ............. You could see a hound, an adder and 4 jackals. Vanquished Creatures An orc wizard (D:3) An adder (D:2) A ribbon worm (D:3) A dart slug (D:3) 4 orcs 3 ball pythons 8 endoplasms 5 giant cockroaches 4 hobgoblins 10 jackals 2 kobolds 2 quokkas 4 bats 4 frilled lizards 5 goblins 2 rats (D:1) 57 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 6 foxfires 7 creatures vanquished. Grand Total: 64 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doido the Octopode Wanderer began the quest for the Orb. 0 | D:1 | Doido set off with the following items: a +0 dagger, a | scroll of summoning, a +0 hat; and the following spells | available to memorise: Freeze, Foxfire, Ozocubu's Armour, | Hailstorm, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 110 | D:1 | Learned a level 1 spell: Foxfire 269 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3 1031 | D:2 | Reached XP level 3. HP: 19/23 MP: 4/4 1054 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1307 | D:2 | Identified the ring "Wiusmoxa" {rC+ Will- Int+5 Stlth+} 1657 | D:3 | Reached XP level 4. HP: 25/28 MP: 4/6 2203 | D:3 | Learned a level 3 spell: Mephitic Cloud 2307 | D:3 | Reached XP level 5. HP: 29/33 MP: 7/9 2382 | D:4 | Slain by a hound Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic, grunt_decor_arrowhead, minmay_misc_feat_square D:2: layout_basic D:3: minmay_spotlight, layout_basic D:4: layout_rooms, pdpol_temple_overflow_zin_treasury_gozag_greed, roderic_roman_lattice Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.5 Spellcasting | 2 | 2.8 Fighting | | 1.0 Dodging | | 1.0 Stealth | | 1.3 Ice Magic | | 4.0 Invocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 78 | 70 || 148 Constrict | 20 | 10 || 30 Tentacles | 14 | 8 || 22 Throw: Dart | 7 | || 7 Cast: Foxfire | 3 | 1 || 4 Ozocubu's Armour | 2 | 1 || 3 Use: Scroll | 1 | 3 || 4 Potion | | 4 || 4 Stab: Sleeping | 11 | 2 || 13 Armour: Skin | 36 | 68 || 104 Dodge: Dodged | 40 | 37 || 77