Dungeon Crawl Stone Soup version 0.31-a0-1549-g5ff9445e89 (webtiles) character file. Game seed: 13699444799433274520 72 Doj the Digger (level 4, 30/30 HPs) Began as a Demonspawn Earth Elementalist on Jan 2, 2024. Got out of the dungeon alive. The game lasted 00:04:59 (2284 turns). Doj the Digger (Demonspawn Earth Elementalist) Turns: 2284, Time: 00:05:00 Health: 30/30 AC: 6 Str: 8 XL: 4 Next: 6% Magic: 8/8 EV: 12 Int: 18 God: Gold: 230 SH: 0 Dex: 15 Spells: 7/8 levels left rFire . . . m - +0 short sword (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ e - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: thin skeletal structure 1, powered by pain 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons m - a +0 short sword of protection (weapon) Armour a - a +0 robe (worn) Jewellery d - a ring of ice e - a +4 ring of protection (left hand) Scrolls f - a scroll of noise {unknown} h - a scroll of poison {unknown} j - a scroll of blinking {unknown} k - 4 scrolls of identify {unknown} l - 2 scrolls of amnesia {unknown} n - a scroll of silence {unknown} Potions b - a potion of magic c - a potion of lignification {unknown} g - 2 potions of haste {unknown} i - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.9 Spellcasting + Level 2.2 Conjurations + Level 3.3 Earth Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 28% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 40% 1d5 6% 1 Searing Ray Conj 20% 2d5 10% 2 Passwall Erth 14% N/A 12% 3 Stone Arrow Conj/Erth 24% 3d8 16% 3 Brom's Barrelling Bould Conj/Erth 12% 2d4 45% 4 Petrify Alch/Erth 8% N/A 63% 4 Fulminant Prism Conj/Alch 3% 3d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) You sometimes gain a little power by taking damage. Message History You now have 141 gold pieces (gained 5). You now have 143 gold pieces (gained 2). You now have 157 gold pieces (gained 14). You now have 173 gold pieces (gained 16). You now have 179 gold pieces (gained 6). You now have 197 gold pieces (gained 18). You now have 205 gold pieces (gained 8). You now have 211 gold pieces (gained 6). You now have 223 gold pieces (gained 12). There is a stormy altar of Qazlal here. There is an open door here. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 230 gold pieces (gained 7). An adder comes into view. An adder is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The blast of sand hits the adder! The adder is almost dead. The adder hisses angrily. The blast of sand hits the adder! You kill the adder! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your bones become slightly less dense. What level of the Dungeon? (default 2, ? - help) You see here an adder corpse. k - 4 scrolls labelled SYBLIA JOFFE (gained 1) There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #...#.....##...#...............'. ...........#####################. .........##.≈§§§##....#.#.#....#. .........##§§§..##.#.....#..#..#. ...........≈...§##.####≈.#####.#. .......#.#.#####§.#.#.###.#.#.##. .......#.#.#####..##.#...#.#≈#.## #####+##.#.##.##....###.####.#≈# .........#.#.#.#@...####.#.##.### .........#.#.#.######..#.#...###. .........#.###.#..#...#.#..##..'. #...####.#.####.##.####.##...###. ########.#.##.##.§##...###..≈≈##. ###........##.#.§#..###.#..#..##. .........#.###.##..##..##...##.'. ..........####.#################. ............................## #. There were no monsters in sight! Vanquished Creatures 4 adders A ribbon worm (D:2) An endoplasm (D:2) A giant cockroach (D:1) 4 hobgoblins 6 jackals A quokka (D:1) 3 ball pythons 4 bats (D:1) 2 goblins 5 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doj the Demonspawn Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 377 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 377 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 547 | D:1 | Reached skill level 3 in Earth Magic 1168 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 2015 | D:3 | Found a stormy altar of Qazlal. 2154 | D:3 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 2154 | D:3 | Reached XP level 4. HP: 30/30 MP: 5/8 2284 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, serial_forest, infiniplex_forest_corner_1, infiniplex_forest_end_3, infiniplex_forest_straight_2, infiniplex_forest_zigzag_1, infiniplex_forest_pool, infiniplex_forest_lined_ring, infiniplex_forest_end_1, infiniplex_forest_clump_double, infiniplex_forest_clump_medium, eino_curves_04 D:2: layout_loops_ring D:3: layout_loops_ring, amcnicky_altar_gilded Skill XL: | 1 2 3 | ---------------+----------+----- Earth Magic | 3 | 3.3 Conjurations | 2 | 2.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Punch | 1 | || 1 Cast: Sandblast | 54 | || 54 Armour: Robe | 15 | || 15 Dodge: Dodged | 23 | || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2311 | 2141 | 170 | 16 | 1893 | 3 | 770.3 | Dungeon | 2311 | 2141 | 170 | 16 | 1893 | 3 | 770.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1151 daAuts D:2: 805 daAuts D:3: 354 daAuts