Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 15579958904617854008 0 DolphinKB the Charlatan (level 1, 16/16 HPs) Began as a Ghoul Artificer on Mar 24, 2021. Safely got out of the dungeon. The game lasted 00:00:20 (117 turns). DolphinKB the Charlatan (Ghoul Artificer) Turns: 117, Time: 00:00:20 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 0/0 EV: 11 Int: 6 God: Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 club rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 leather armour (worn) Wands c - a wand of flame (15) (quivered) d - a wand of enslavement (15) e - a wand of random effects (15) Skills: + Level 1.1 Fighting + Level 1.7 Armour + Level 0.8 Dodging + Level 1.1 Stealth + Level 2.6 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Unknown command. Why would you want to do that? You start waiting. Done waiting. Unknown command. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You can't go down here! You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! You can't go down here! Are you sure you want to leave the Dungeon? This will make you lose the game! [Y]es or [N]o only, please. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############ ≈PP≈≈≈≈P≈≈P# P≈≈P≈≈≈≈≈≈≈# ≈P≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈.≈# ≈≈≈≈≈..≈...# .≈.≈.#≈.≈#.# #.≈. #####@# ### ### There were no monsters in sight! Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DolphinKB the Ghoul Artificer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 0/0 117 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_corners, chequers_mini_garden Action || total -------------------------++------- Melee: Club || 4