Dungeon Crawl Stone Soup version 0.32-a0-999-gfa1cc04b1d (webtiles) character file. Game seed: 16243664550059860786 13 Doorstop00 the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Apr 25, 2024. Slain by Sigmund ... wielding a +3 scythe of freezing (13 damage) ... on level 2 of the Dungeon. The game lasted 00:04:30 (1002 turns). Doorstop00 the Conjurer (Deep Elf Conjurer) Turns: 1002, Time: 00:04:30 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 24% Magic: 5/8 EV: 10 Int: 22 God: Gold: 25 SH: 3 Dex: 13 Spells: 4/7 levels left rFire + . . g - staff of fire rCold . . . f - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons d - a +0 short sword Armour a - a +0 robe (worn) f - a +0 buckler (worn) Magical Staves g - a staff of fire (weapon) Scrolls e - a scroll of fear Potions h - a potion of enlightenment Skills: + Level 2.6 Dodging + Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.9 Conjurations * Level 0.2 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 3% 1 b - Searing Ray Conj 48% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 56% 1d6 10% 1 Mercury Vapours Alch/Air 6% N/A 36% 2 Fulminant Prism Conj/Alch 7% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 67% 4 Olgreb's Toxic Radiance Alch 3% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of freezing and wearing a +0 robe (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of freezing and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray misses Sigmund. (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is heavily wounded. Magic courses through your body. Sigmund hits you from afar with a +3 scythe of freezing. Sigmund freezes you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +3 scythe of freezing and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +3 scythe of freezing! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. #.# #.# #.# #... #.# .... #.# ..... ## #.# ... . ....###.##.# ..# .....@.@...#..<# .######......... #.<.....# #.####### #.# #.# #.# #.# #.# You could see Sigmund. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop00 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 371 | D:1 | Found a faded altar of an unknown god. 392 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 404 | D:1 | Learned a level 2 spell: Searing Ray 993 | D:2 | Noticed Sigmund 1002 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic, ebering_ecumenical_altar_abandoned, chequers_serial_rivers_micro_a D:2: layout_loops_ring, uniq_sigmund, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 21 Searing Ray || 2 Use: Scroll || 3 Potion || 1 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1001 | 965 | 36 | 48 | 803 | 2 | 500.5 | Dungeon | 1001 | 965 | 36 | 48 | 803 | 2 | 500.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 987 daAuts D:2: 13 daAuts