Dungeon Crawl Stone Soup version 0.32-a0-1074-g4fd57f6e19 (webtiles) character file. Game seed: 5397474425351281931 171 Doorstop00 the Shooter (level 5, 0/41 HPs) Began as a Coglin Hunter on May 7, 2024. Killed themself with a badly aimed rupture (14 damage) ... in a sewer. The game lasted 00:07:12 (1917 turns). Doorstop00 the Shooter (Coglin Hunter) Turns: 1917, Time: 00:07:13 Health: 0/41 AC: 3 Str: 11 XL: 5 Next: 51% Magic: 5/5 EV: 11 Int: 8 God: Gold: 105 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . a - +2 sling {Lucía} rCold . . . d - +0 sling {Ilse} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 105 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Lucía} d - a +0 sling (offhand) {Ilse} Armour c - a +0 leather armour (worn) l - a +0 ring mail o - a +0 pair of gloves Wands n - a wand of warping (8) Scrolls b - a scroll of butterflies h - a scroll of revelation {unknown} i - 2 scrolls of identify {unknown} k - a scroll of noise {unknown} m - a scroll of immolation p - a scroll of poison {unknown} Potions e - a potion of enlightenment {unknown} f - a potion of attraction {unknown} g - a potion of brilliance {unknown} j - a potion of might {unknown} Skills: * Level 3.1 Fighting * Level 5.4 Ranged Weapons + Level 0.1 Armour + Level 1.8 Dodging + Level 0.9 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Swiftness Air 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: Sewer Pargi Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Pargi completely misses you. Pargi claws you but does no damage. Pargi closely misses you. You shoot a sling bullet. The sling bullet closely misses Pargi. You shoot a sling bullet. The sling bullet barely misses Pargi. Pargi bites you but does no damage. Pargi claws you. x2 You shoot a sling bullet. The sling bullet hits Pargi. Pargi is moderately wounded. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is heavily wounded. Pargi closely misses you. Pargi claws you but does no damage. Pargi claws you. You shoot a sling bullet. The sling bullet barely misses Pargi. You shoot a sling bullet. The sling bullet hits Pargi. Pargi is heavily wounded. Pargi bites you but does no damage. Pargi claws you. x2 You shoot a sling bullet. The sling bullet closely misses Pargi. You shoot a sling bullet. The sling bullet hits Pargi but does no damage. Pargi is heavily wounded. Pargi snarls, "Go! Away!" Pargi bites you. Pargi claws you. Pargi claws you but does no damage. Pargi hisses menacingly. Pargi closely misses you. Pargi claws you. x2 You are too injured to fight recklessly! Pargi attacks as he pursues you! Pargi barely misses you. Pargi misses you. Pargi claws you. Pargi attacks as he pursues you! Pargi bites you. Pargi claws you but does no damage. Pargi claws you. Pargi clenches his claws. Aiming: Warp Space Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (moderately wounded, chance to blink: 50%) Space twists violently! The rupture engulfs Pargi! Pargi is heavily wounded. Aiming: Warp Space Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Pargi Aim: Pargi (heavily wounded, chance to blink: 50%) Space twists violently! The rupture engulfs Pargi. Pargi is severely wounded. The rupture engulfs you! You blink. You die... . #.# #.# #.# #.# ##T## ##.§.## ##.....## #...≈...# #@†≈≈≈..# #.≈≈≈≈≈.# #..≈≈≈..# #...≈...# ##.....## ##.∩.## ##∩## ### You could see Pargi. Vanquished Creatures A brain worm (Sewer) A gnoll (D:1) 2 adders (D:2) 2 ufetubi (D:3) 3 dart slugs An orc (D:3) 4 ball pythons 9 bats 7 endoplasms 4 giant cockroaches 3 goblins 3 hobgoblins 6 quokkas 3 frilled lizards 3 kobolds 7 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop00 the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 65 | D:1 | Reached skill level 4 in Ranged Weapons 65 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 239 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 1222 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1761 | D:3 | Reached skill level 5 in Ranged Weapons 1855 | D:3 | Found a glowing drain. 1868 | Sewer | Entered a sewer 1884 | Sewer | Noticed a brain worm 1888 | Sewer | Killed a brain worm 1889 | Sewer | Reached XP level 5. HP: 41/41 MP: 5/5 1895 | Sewer | Noticed Pargi 1917 | Sewer | Killed themself with a badly aimed rupture Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, serial_bayou, serial_bayou_lagoon_a, serial_bayou_lake_a, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_pond_c, serial_bayou_shore_a D:2: layout_loops_ring, minmay_indecisive_spiral D:3: layout_basic, portal_sewer_entry_f Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.4 Fighting | 3 | 3.1 Armour | | 0.1 Dodging | | 1.8 Stealth | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 140 | 132 || 272 Evoke: Wand | | 1 || 1 Use: Scroll | | 1 || 1 Armour: Leather armour | 6 | 33 || 39 Dodge: Dodged | 6 | 19 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2024 | 1938 | 86 | 61 | 1540 | 4 | 506.0 | Dungeon | 1972 | 1886 | 86 | 61 | 1529 | 3 | 657.3 | Sewer | 51 | 51 | 0 | 0 | 11 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 727 daAuts D:3: 365 daAuts Sewer: 51 daAuts