Dungeon Crawl Stone Soup version 0.32-a0-1151-g7caecd69e6 (webtiles) character file. Game seed: 16266566019033054003 120 Doorstop00 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on May 13, 2024. Succumbed to poison ... on level 1 of the Dungeon. The game lasted 00:14:00 (2179 turns). Doorstop00 the Conjurer (Deep Elf Conjurer) Turns: 2179, Time: 00:14:01 Health: 0/24 AC: 6 Str: 3 (6) XL: 4 Next: 75% Magic: 2/12 EV: 11 Int: 22 (23) God: Gold: 86 SH: 0 Dex: 11 (13) Spells: 4/11 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . d - +2 robe {Will+} rPois . g - +0 helmet rElec . (no cloak) rCorr . e - +0 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: mighty, lethally poisoned (0 -> -5), very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour d - a +2 robe of willpower (worn) e - a +0 pair of gloves (worn) g - a +0 helmet (worn) h - a +0 kite shield Wands j - a wand of warping (2) Potions a - 2 potions of enlightenment b - a potion of magic f - a potion of mutation {unknown} k - a potion of might Skills: * Level 0.6 Fighting + Level 2.6 Dodging + Level 2.8 Stealth * Level 0.5 Shields * Level 4.4 Spellcasting * Level 5.5 Conjurations * Level 0.3 Alchemy * Level 0.1 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d7 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Silence Hex/Air 2% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Message History The gnoll hits your fulminant prism with a +0 spear. Your fulminant prism explodes! The blast of energy engulfs the gnoll! The gnoll is heavily wounded. The blast of energy engulfs Sigmund! Sigmund is heavily wounded. You hear a shout! x2 Casting: Fulminant Prism (astonishingly dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Fulminant Prism (astonishingly dangerous; 30% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (astonishingly dangerous; 30% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are very lightly contaminated with residual magic. There is a flash of cinnabar. You are lethally poisoned! You feel very sick. You feel very sick. You feel very sick. There is a stone staircase leading up here. * * * LOW HITPOINT WARNING * * * You feel very sick. You climb upwards. Reactivating autopickup. * * * LOW HITPOINT WARNING * * * You feel very sick. There is a stone staircase leading down here. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You die... #######............. #......>............ ##.#####.......(..... #..# #####.#....... #.## #.......)... #.# ##.#####..... #.# #..#...###).. #########.#######..#.>.'.###. #...........@...(..#...#.#### #.#######.######...#...#.#.## #.# ####.######...#####'##)# #.# #........##......#..##.. #.# #................'..#.#. #.## #........##.#....#..###. #..######.######.#.#####'##.# ##..#####.# #.#.#...#.##.# ##...##..# #(#(#.<.'.#.## There were no monsters in sight! Vanquished Creatures Jessica (D:2) Robin (D:2) 2 gnolls (D:2) An adder (D:2) 2 dart slugs 3 ribbon worms 5 bats 3 endoplasms 3 giant cockroaches (D:1) 5 goblins 7 hobgoblins A quokka (D:1) A ball python (D:1) 5 frilled lizards 5 kobolds A rat (D:2) 46 creatures vanquished. Vanquished Creatures (others) 2 fulminant prisms (D:2) 2 creatures vanquished. Grand Total: 48 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop00 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 217 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 220 | D:1 | Learned a level 2 spell: Searing Ray 394 | D:1 | Found a faded altar of an unknown god. 995 | D:2 | Noticed Robin 999 | D:2 | Killed Robin 1000 | D:2 | Reached XP level 3. HP: 19/20 MP: 3/10 1018 | D:1 | Reached skill level 5 in Conjurations 1153 | D:2 | Noticed Sigmund 1352 | D:2 | Noticed Jessica 1416 | D:2 | Killed Jessica 1417 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1422 | D:2 | Learned a level 4 spell: Fulminant Prism 1622 | D:2 | You fall into a shaft and drop 2 floors! 2179 | D:1 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_rooms, hellmonk_ecumenical_altar_crossroads, hangedman_decor_slide_cut D:2: layout_basic, kennysheep_cross_bottleneck, due_unseen_surprise, uniq_jessica, uniq_robin, uniq_sigmund D:3: layout_loops_ring D:4: layout_gridville, general_overflow_altar, st_stairs_7, nicolae_the_louvre, uniq_eustachio Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.4 Fighting | | 0.6 Dodging | | 2.6 Stealth | | 2.8 Shields | | 0.5 Alchemy | | 0.3 Evocations | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | 23 || 70 Searing Ray | 12 | 6 || 18 Fulminant Prism | | 2 || 2 Use: Scroll | 2 | || 2 Potion | | 2 || 2 Armour: Robe | 9 | 2 || 11 Dodge: Dodged | 3 | 1 || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2181 | 2170 | 11 | 832 | 715 | 4 | 545.2 | Dungeon | 2181 | 2170 | 11 | 832 | 715 | 4 | 545.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1060 daAuts D:2: 907 daAuts D:3: 175 daAuts D:4: 37 daAuts