Dungeon Crawl Stone Soup version 0.32-a0-1295-ga78d4baa1f (webtiles) character file. Game seed: 8027766563492857934 773 Doorstop00 the Conjurer (level 7, 0/40 HPs) Began as a Deep Elf Conjurer on May 24, 2024. Slain by an adder (4 damage) ... on level 6 of the Dungeon. The game lasted 00:19:30 (4756 turns). Doorstop00 the Conjurer (Deep Elf Conjurer) Turns: 4756, Time: 00:19:30 Health: 0/40 AC: 5 Str: 6 XL: 7 Next: 53% Magic: 1/17 EV: 11 Int: 23 God: Gold: 348 SH: 0 Dex: 13 Spells: 5/16 levels left rFire + + + l - +0 short sword (protect) rCold . . . (no shield) rNeg . . . y - +2 robe of Repulsion {rF++} rPois . t - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of protection from fire HPRegen 0.26/turn B - +4 ring of slaying MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 348 gold pieces. Inventory: Hand Weapons l - a +0 short sword of protection (weapon) Armour c - a +0 leather armour t - a +0 helmet (worn) y - the +2 robe of Repulsion (worn) {rF++} (You found it on level 5 of the Dungeon) rF++: It greatly protects you from fire. Jewellery k - a ring of protection from fire (left hand) A - an amulet of guardian spirit B - a +4 ring of slaying (right hand) Wands a - a wand of flame (21) s - a wand of polymorph (12) v - a wand of digging (2) Scrolls e - a scroll of teleportation g - a scroll of torment {unknown} h - a scroll of immolation {unknown} n - 2 scrolls of amnesia {unknown} o - 2 scrolls of fog p - a scroll of enchant weapon {unknown} z - a scroll of fear {unknown} Potions d - 3 potions of curing f - 3 potions of lignification i - a potion of berserk rage j - 2 potions of mutation m - a potion of cancellation q - a potion of enlightenment r - a potion of might u - a potion of brilliance {unknown} w - a potion of resistance {unknown} x - a potion of haste {unknown} Skills: * Level 2.6 Fighting * Level 2.5 Armour + Level 2.6 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting + Level 6.8 Conjurations * Level 2.0 Translocations * Level 2.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 14% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 7% 3 Mephitic Cloud Conj/Alch/Air 20% N/A 8% 3 Silence Hex/Air 3% N/A 94% 5 Haunt Necr/Summ 3% N/A 100% 7 Borgnjor's Revivificati Necr 3% N/A 100% 8 Death's Door Necr 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:6 Altars: Dithmenos Kikubaaqudgha Wu Jian Xom Shops: D:1 : Annotations: D:5 2 transporters, scarr's ghost, amateur CoHu D:6 Blorkula the orcula Message History The gnoll attacks as it pursues you! The gnoll misses you. Casting: Fulminant Prism (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll! The gnoll is almost dead. The gnoll is knocked back by the mystic blast. The gnoll sergeant shouts! Casting: Iskenderun's Mystic Blast (quite dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, 83% to hit) The searing ray hits the gnoll! You kill the gnoll! (Press . to maintain the ray.) As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Blorkula the Orcula comes into view. He is wielding a +4 trident of protection. Your surroundings suddenly seem different. An adder comes into view. Found 2 scrolls labelled GEMYWIKLUE. Found a staircase to the Ecumenical Temple. The adder moves out of view. Your magical contamination has completely faded away. You see here 2 scrolls labelled GEMYWIKLUE. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. A centaur is nearby! The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The adder hisses angrily. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. The adder bites you. You die... ..... # ... # .... .ß. ... ... . ....## #.# .. ..#... ##.## ... ###......##...##.... ###......ß....@....ß.. #...)......##S..##.... #)