Dungeon Crawl Stone Soup version 0.32-a0-1326-g795e84f355 (webtiles) character file. Game seed: 3534644487562345496 578 Doorstop00 the Conjurer (level 7, -5/40 HPs) Began as a Deep Elf Conjurer on June 4, 2024. Was an Initiate of Vehumet. Shot with an arrow by a centaur (7 damage) ... on level 5 of the Dungeon. The game lasted 00:12:27 (4542 turns). Doorstop00 the Conjurer (Deep Elf Conjurer) Turns: 4542, Time: 00:12:28 Health: -5/40 AC: 3 Str: 6 XL: 7 Next: 13% Magic: 14/18 EV: 11 Int: 23 God: Vehumet [......] Gold: 183 SH: 0 Dex: 13 Spells: 7/18 levels left rFire . . . d - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ n - ring of poison resistance HPRegen 0.26/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 183 gold pieces. Inventory: Hand Weapons d - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) e - a +2 ring mail of cold resistance h - a +0 pair of boots (worn) Jewellery n - a ring of poison resistance (left hand) Wands g - a wand of flame (17) Scrolls j - 3 scrolls of teleportation o - a scroll of vulnerability {unknown} p - a scroll of immolation {unknown} q - a scroll of enchant armour {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} f - 3 potions of heal wounds i - a potion of attraction {unknown} k - a potion of degeneration {unknown} l - a potion of lignification {unknown} m - a potion of haste {unknown} Skills: * Level 2.1 Fighting * Level 1.9 Armour + Level 2.9 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting + Level 6.2 Conjurations * Level 1.1 Translocations * Level 2.1 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 (+2d3 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 48% 3d9 2% 2 Blink Tloc 24% N/A 8% 2 Lesser Beckoning Tloc 24% N/A 8% 2 Sigil of Binding Hex 7% N/A 26% 3 Anguish Hex/Necr 3% N/A 63% 4 Cause Fear Hex 3% N/A 63% 4 Enfeeble Hex 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Makhleb Vehumet Message History You start resting. Magic restored. You climb downwards. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow misses you. There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 shortbow and wearing a +6 ring of dexterity (100% to hit) The magic dart hits the centaur but does no damage. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The centaur shoots an arrow. The arrow hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a +0 shortbow and wearing a +6 ring of dexterity (88% to hit) The searing ray hits the centaur! The centaur is heavily wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the centaur. The centaur is almost dead. The centaur shoots an arrow. The arrow hits you! You die... #.#..########.#.#.## . #.#...........#.###### ## #.#.#######.#.#......# #.#.#.##........######.# #.............#.# #.# #.#.#(##.######.# #.# #.#.##.######.# #.# #......<†...#.######.# #.......@...c........# #.#.##.####.#.######## #.#.##.#...#........# ..#.##.#.##.#.>...... #.#?##h#.##..... .......S?..#..... .###.##.##....... # #... ##..... ..... !.... You could see a centaur. Vanquished Creatures A black bear (D:5) A howler monkey (D:5) A crimson imp (D:3) A bombardier beetle (D:5) 2 hounds Jessica (D:2) Natasha (thrice) (D:4) An orc wizard (D:3) Ijyb (D:3) 8 adders 2 dart slugs 2 ribbon worms (D:3) 8 orcs 3 endoplasms (D:2) 3 giant cockroaches 9 goblins 8 hobgoblins 9 jackals 2 quokkas 8 ball pythons 5 bats 9 frilled lizards 3 kobolds (D:4) 4 rats 95 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:5) 1 creature vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop00 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 266 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 270 | D:1 | Learned a level 2 spell: Searing Ray 421 | D:1 | Found a faded altar of an unknown god. 919 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1465 | D:2 | Noticed Jessica 1468 | D:2 | Killed Jessica 1469 | D:2 | Reached skill level 1 in Fighting 1469 | D:2 | Reached skill level 1 in Armour 1469 | D:2 | Reached skill level 5 in Conjurations 1469 | D:2 | Reached XP level 4. HP: 25/25 MP: 7/11 2206 | D:3 | Learned a level 4 spell: Fulminant Prism 2308 | D:3 | Reached XP level 5. HP: 29/29 MP: 6/13 2308 | D:3 | Noticed Ijyb 2434 | D:3 | Killed Ijyb 2802 | D:3 | Found a burning altar of Makhleb. 2802 | D:3 | Found a radiant altar of Vehumet. 2807 | D:3 | Reached skill level 5 in Spellcasting 2814 | D:3 | Became a worshipper of Vehumet 2968 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 3468 | D:4 | Reached XP level 6. HP: 35/35 MP: 11/15 3681 | D:4 | Reached skill level 1 in Alchemy 3735 | D:4 | Noticed Natasha 3739 | D:4 | Killed Natasha 3891 | D:4 | Noticed Natasha 3897 | D:4 | Killed Natasha 4221 | D:4 | Noticed Natasha 4224 | D:4 | Killed Natasha 4248 | D:5 | Entered Level 5 of the Dungeon 4261 | D:5 | Found a staircase to the Ecumenical Temple. 4432 | D:5 | Reached skill level 1 in Translocations 4432 | D:5 | Reached XP level 7. HP: 25/40 MP: 1/18 4541 | D:5 | HP: 2/40 [centaur/arrow (11)] 4542 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_rooms, basic_ecumenical_altar, st_stairs_8 D:2: layout_loops_corners, serial_bayou, serial_bayou_pond_b, serial_bayou_pond_c, serial_bayou_pond_a, serial_bayou_lake_a, serial_bayou_pond_a, minmay_misc_feat_doors, st_stairs_8, uniq_jessica D:3: layout_basic, grunt_temple_overflow_lords_of_destruction, grunt_ministairs_14, uniq_ijyb D:4: layout_loops_corners, mainiacjoe_sewer_entry_somewhere_in_here_1, uniq_natasha D:5: layout_loops_ring, minmay_temple_entry_large_hall, kennysheep_decorative_pillar, minmay_circle_x Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.1 Armour | 1 | 1.9 Conjurations | 5 6 | 6.2 Spellcasting | 4 5 6 | 6.1 Alchemy | 2 | 2.1 Translocations | 1 | 1.1 Dodging | | 2.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | | 6 | || 6 Cast: Magic Dart | 44 | 47 | 1 || 92 Searing Ray | 8 | 39 | 1 || 48 Iskenderun's Myst | | 1 | || 1 Fulminant Prism | | 1 | || 1 Use: Scroll | | 7 | || 7 Armour: Robe | 3 | 35 | 6 || 44 Dodge: Dodged | 1 | 40 | 6 || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4585 | 4470 | 115 | 1010 | 2859 | 5 | 917.0 | Dungeon | 4585 | 4470 | 115 | 1010 | 2859 | 5 | 917.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1555 daAuts D:4: 1356 daAuts D:3: 805 daAuts D:1: 677 daAuts D:5: 190 daAuts