Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af2af (webtiles) character file. Game seed: 10750728961279711118 151 Doorstop00 the Conjurer (level 5, -4/29 HPs) Began as a Deep Elf Conjurer on June 5, 2024. Killed by miscasting Fulminant Prism (10 damage) ... in a sewer. The game lasted 00:21:19 (2316 turns). Doorstop00 the Conjurer (Deep Elf Conjurer) Turns: 2316, Time: 00:21:20 Health: -4/29 AC: 3 Str: 6 XL: 5 Next: 10% Magic: 8/13 EV: 11 Int: 23 God: Gold: 78 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . j - +1 mace (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . o - +0 mask of the Dragon {Will+ Slay+3 SInv} rElec . (no cloak) rCorr . (no gloves) SInv + e - +0 pair of boots Will +.... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-4 -> -28), very slightly contaminated, slowed, very slow A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 78 gold pieces. Inventory: Hand Weapons j - a +1 mace of protection (weapon) Armour a - a +0 robe (worn) e - a +0 pair of boots (worn) h - an orb of energy o - the +0 mask of the Dragon (worn) {Will+ Slay+3 SInv} (You found it on level 2 of the Dungeon) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. q - a +0 leather armour Jewellery i - a ring of ice p - an amulet of faith Wands m - a wand of flame (13) Scrolls l - a scroll of noise Potions d - a potion of lignification {unknown} f - a potion of curing {unknown} g - a potion of mutation {unknown} k - a potion of degeneration {unknown} n - a potion of resistance Skills: * Level 1.1 Fighting * Level 0.9 Armour + Level 2.7 Dodging - Level 2.4 Stealth * Level 4.5 Spellcasting + Level 5.5 Conjurations * Level 1.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 24% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 (+2d2 32% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Shops: D:1 [ Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (100% to hit) The magic dart hits the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are poisoned. You have difficulty breathing. You feel yourself slow down. The kobold brigand throws a poisoned dart. The poisoned dart misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 24% risk of failure) Press: ? - help, Dir - move target, p - kobold brigand Out of range. Okay, then. You feel very sick. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. You feel as though you will be slow longer. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are more poisoned. You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel as though you will be slow longer. The kobold brigand throws a curare-tipped dart. The curare-tipped dart misses you. Casting: Fulminant Prism (extremely dangerous; 24% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (extremely dangerous; 24% risk of failure) Press: ? - help, Dir - move target, p - kobold brigand You miscast Fulminant Prism. You are very lightly contaminated with residual magic. You are blasted with magical energy! You die... #.~≈ #.~≈ ..~≈~ #.~≈≈ #.~≈~. #~~≈~.# .~~≈~~.################## .~K≈~~~~@~~~~~~~~~~~~~~~~ ~.K≈)~~################## ..~≈~.. .~~≈~~~ .~≈≈≈~. ~~≈≈≈~K .~≈≈≈~K ..~~~.. You could see 2 kobold brigands. Vanquished Creatures Terence (D:2) 4 adders 4 river rats (Sewer) A ribbon worm (D:3) 3 bats (D:1) 2 endoplasms 3 goblins 3 hobgoblins 3 jackals 8 kobolds 5 quokkas 4 ball pythons (D:1) 2 frilled lizards (D:1) 14 rats 57 creatures vanquished. Vanquished Creatures (others) A fulminant prism (Sewer) 1 creature vanquished. Grand Total: 58 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Doorstop00 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 232 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 350 | D:1 | Found Zezimam's Armour Emporium. 408 | D:1 | Learned a level 2 spell: Searing Ray 1010 | D:1 | Reached skill level 5 in Conjurations 1154 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/10 1233 | D:2 | Noticed Terence 1311 | D:2 | Killed Terence 1516 | D:2 | Found the +0 mask of the Dragon {Will+ Slay+3 SInv} 1547 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1552 | D:2 | Learned a level 4 spell: Fulminant Prism 2043 | D:3 | Reached skill level 1 in Fighting 2047 | D:3 | Reached skill level 1 in Alchemy 2091 | D:3 | Found a glowing drain. 2099 | Sewer | Entered a sewer 2108 | Sewer | Reached XP level 5. HP: 29/29 MP: 2/13 2198 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2316 | Sewer | Killed by miscasting Fulminant Prism Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_loops_ring, serial_shops, shop, serial_glass, glass_columns_b, glass_columns_a, st_stairs_13 D:2: layout_basic, uniq_terence D:3: layout_basic, lightli_sewer_entry_pipes, uniq_ijyb Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.5 Spellcasting | 4 | 4.5 Fighting | 1 | 1.1 Alchemy | 1 | 1.2 Armour | | 0.9 Dodging | | 2.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 48 | 25 || 73 Searing Ray | 6 | 10 || 16 Fulminant Prism | | 1 || 1 Use: Scroll | | 2 || 2 Potion | | 3 || 3 Armour: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | 9 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2366 | 2306 | 60 | 542 | 1323 | 4 | 591.5 | Dungeon | 2116 | 2056 | 60 | 394 | 1287 | 3 | 705.3 | Sewer | 249 | 249 | 0 | 148 | 36 | 1 | 249.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1126 daAuts D:2: 751 daAuts Sewer: 249 daAuts D:3: 239 daAuts