Dungeon Crawl Stone Soup version 0.27-a0-1046-g98bf31544f (webtiles) character file. Game seed: 5321064755035027906 81 Dordric the Magician (level 4, -3/31 HPs) Began as a Djinni Fire Elementalist on Apr 19, 2021. Slain by a wight ... wielding a +1 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:22 (2696 turns). Dordric the Magician (Djinni Fire Elementalist) Turns: 2696, Time: 00:04:22 Health: -3/31 AC: 3 Str: 7 XL: 4 Next: 40% Gold: 72 EV: 12 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . b - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 cloak (worn) e - a +0 ring mail Scrolls c - a scroll of fog {unknown} d - a scroll of enchant weapon {unknown} Skills: + Level 0.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Conjure Flame Conj/Fire 18% 6-21 8% 3 c - Inner Flame Hex/Fire 18% N/A 8% 3 d - Sticky Flame Conj/Fire 18% 2d4 26% 4 e - Fireball Conj/Fire 9% 3d6 56% 5 f - Animate Skeleton Necr 36% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The foxfire hits the wight but does no damage. The wight is severely damaged. The wight misses you. You conjure some foxfire! The foxfire hits the wight but does no damage. The wight is severely damaged. The foxfire hits the wight but does no damage. The wight is severely damaged. The wight hits you with a +1 short sword! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Your foxfire dissipates! The foxfire hits the wight. The wight is almost destroyed. The wight hits you with a +1 short sword. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (8% risk of failure)! Continue anyway? The fire begins to smolder! * * * LOW HITPOINT WARNING * * * The wight hits you with a +1 short sword. You die... ###........... #.....# ....[......... #.....# ......######## #.....# ......# .....# ......# ########'#.## ......# #...........# ......# #.##.....#..# ###...# #.##z##### .# #...# #.##@# # #.##.# #.##.# #.##.# #.##.# #.##.# #.##.# #.#... #.# You could see a wight. Vanquished Creatures 2 adders (D:2) 3 gnolls (D:2) A bat (D:2) 3 endoplasms 2 giant cockroaches A goblin (D:2) 3 hobgoblins 10 jackals (D:1) A quokka (D:2) A ball python (D:1) 2 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (others) 217 foxfires 217 creatures vanquished. Grand Total: 248 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dordric the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 144 | D:1 | Reached skill level 3 in Spellcasting 157 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 1018 | D:1 | Found a faded altar of an unknown god. 1110 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 1110 | D:1 | Learned a level 1 spell: Animate Skeleton 1937 | D:2 | Reached skill level 4 in Spellcasting 2134 | D:2 | Reached XP level 4. HP: 26/31 MP: 0/0 2696 | D:2 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_rooms, shapermc_ecumenical_altar_notcrosses D:2: layout_basic, grunt_ministairs_12, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.3 Fighting | | 0.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Foxfire | 97 | 30 || 127 Conjure Flame | 2 | 1 || 3 Armor: Robe | 3 | || 3 Dodge: Dodged | 10 | 1 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2695 | 2647 | 48 | 288 | 2099 | 2 | 1347.5 | Dungeon | 2695 | 2647 | 48 | 288 | 2099 | 2 | 1347.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1519 daAuts D:2: 1176 daAuts