Dungeon Crawl Stone Soup version 0.30-a0-469-g84de5afbc5 (webtiles) character file. Game seed: 13682742620694432606 84 Dordric the Magician (level 4, -4/30 HPs) Began as a Djinni Conjurer on Dec 19, 2022. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1882 turns). Dordric the Magician (Djinni Conjurer) Turns: 1882, Time: 00:03:11 Health: -4/30 AC: 9 Str: 10 XL: 4 Next: 74% Gold: 125 EV: 10 Int: 19 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Clarity + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.25/turn m - +4 ring of protection MPRegen 0.00/turn (no ring) @: mighty, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, clarity, frail 1, strong 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 125 gold pieces. Inventory: Armour a - a +0 robe c - a +0 ring mail (worn) Jewellery b - an amulet of faith m - a +4 ring of protection (left hand) Scrolls d - 2 scrolls of amnesia {unknown} e - a scroll of identify {unknown} g - 2 scrolls of teleportation {unknown} l - a scroll of butterflies {unknown} Potions f - a potion of flight {unknown} h - a potion of curing i - 2 potions of mutation j - a potion of berserk rage {unknown} k - a potion of might n - a potion of degeneration {unknown} Skills: + Level 2.5 Fighting - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 7% 1 b - Searing Ray Conj 38% 2d5 11% 2 c - Dazzling Flash Conj/Hex 38% N/A 21% 3 d - Fulminant Prism Conj/Hex 9% 3d7 56% 4 e - Iskenderun's Mystic Conj/Tloc 19% 2d6 56% 4 f - Summon Small Mammal Summ 76% N/A 7% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You possess an exceptional clarity of mind. You are frail. (-10% HP) Your muscles are strong. (Str +4, Int/Dex -1) Message History * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. It was a potion of mutation. You feel extremely strange. Your thoughts seem clearer. You feel frail. You feel stronger. The endoplasm hits you but does no damage. The endoplasm attacks as you move away! The endoplasm hits you but does no damage. It was a potion of might. You feel very mighty all of a sudden. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * It was a potion of curing. You feel better. The endoplasm barely misses you. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded, 92% to hit) The searing ray hits the endoplasm! You kill the endoplasm! The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded, 92% to hit) The searing ray hits the worm. The worm is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The searing ray hits the worm. The worm is almost dead. * * * LOW HITPOINT WARNING * * * The worm bites you! You die... #.#####....####.#.##.#.....# # #.............#.#.##.#.....# # #############.#.#.##.#.....### #...........#.#.#.##.#........ #.#########.#.#.#.##.#........ #.# ####.#.#.#....#........ #.# #..#.#.#.######........ #.######..#.#.#.#....'...).... #.#......(#.#@#.#.####........ #.#.####.##.#w#.#.# #........ #.#.####....#.#.#.# #........ ##.#.#.....>.#.#.#.# #........ #.........†....#.#.# ######### ####.#.......###.#.# #..#.##....†.....#.# ##.#.##'##########.# #.#.#....(..# #.# You could see a worm. Vanquished Creatures Robin (D:2) An adder (D:2) A dart slug (D:1) A worm (D:2) 3 ball pythons 7 endoplasms 5 giant cockroaches 10 goblins 7 hobgoblins A quokka (D:2) 3 bats 4 frilled lizards 2 kobolds (D:1) 6 rats 52 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) 1 creature vanquished. Grand Total: 53 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dordric the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Dordric set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 120 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 158 | D:1 | Reached skill level 1 in Fighting 333 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 333 | D:1 | Learned a level 1 spell: Summon Small Mammal 733 | D:2 | Identified the +4 helmet of the Garden {Int+2} 733 | D:2 | Noticed Robin 739 | D:2 | Killed Robin 740 | D:2 | Reached XP level 4. HP: 20/33 MP: 0/0 1091 | D:2 | Found Itotro's Jewellery Shoppe. 1643 | D:2 | Reached skill level 4 in Spellcasting 1873 | D:2 | HP: 1/34 [frozen (6)] 1874 | D:2 | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 1874 | D:2 | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 1874 | D:2 | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 1878 | D:2 | HP: 1/30 [frozen (1)] 1882 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_rooms, st_stairs_3, minivault_5, chequers_serial_rivers_room_b, minmay_splitting_lines D:2: layout_basic, serial_shops, nicolae_shop_waterfront, uniq_robin D:3: layout_rooms, mainiacjoe_overflow_paths Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.5 Spellcasting | 4 | 4.0 Dodging | | 2.2 Stealth | | 1.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 59 | 50 || 109 Summon Small Mamm | | 4 || 4 Searing Ray | | 3 || 3 Use: Potion | | 3 || 3 Armor: Ring mail | 1 | 8 || 9 Dodge: Dodged | | 11 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1881 | 1802 | 79 | 0 | 1541 | 3 | 627.0 | Dungeon | 1881 | 1802 | 79 | 0 | 1541 | 3 | 627.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1214 daAuts D:1: 656 daAuts D:3: 10 daAuts