Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a659fe (webtiles) character file. Game seed: 630473083098967459 385 Dordric the Shield-Bearer (level 7, -1/52 HPs) Began as a Formicid Fighter on May 30, 2023. Slain by a water moccasin (2 damage) ... on level 4 of the Dungeon. The game lasted 00:04:31 (3035 turns). Dordric the Shield-Bearer (Formicid Fighter) Turns: 3035, Time: 00:04:32 Health: -1/52 AC: 11 Str: 20 (22) XL: 7 Next: 6% Magic: 7/7 EV: 5 Int: 10 (11) God: Gold: 202 SH: 5 Dex: 9 (12) Spells: 6/6 levels left rFire . . . f - +0 morningstar rCold . . . c - +0 buckler rNeg . . . h - +0 plate armour rPois . (helmet unavailable) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth d - ring of resist corrosion HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clever 1, electricity resistance, MP-powered wands a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 202 gold pieces. Inventory: Hand Weapons a - a +0 flail f - a +0 morningstar (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) h - a +0 plate armour (worn) Jewellery d - a ring of resist corrosion (left hand) Scrolls e - 2 scrolls of enchant weapon i - a scroll of identify n - a scroll of fear p - a scroll of amnesia Potions g - 3 potions of brilliance m - a potion of mutation Skills: - Level 3.2 Fighting + Level 5.1 Maces & Flails - Level 3.2 Armour + Level 7.4 Shields You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Simulacrum Ice/Necr 0% N/A 100% 6 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Vehumet Shops: D:4 * Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Your mind is acute. (Int +4, Str/Dex -1) You are resistant to electric shocks. (rElec) You expend magic power (3 MP) to strengthen your wands. Message History It was a potion of mutation. You feel extremely strange. You feel your magical essence link to the dungeon's wands. You feel clever. You feel insulated. You feel sick. It was a potion of cancellation. You feel magically purged. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. It was a potion of attraction. You feel attractive to monsters. You feel sick. The water moccasin bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You block the water moccasin's attack. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. You feel sick. You block the adder's attack. The water moccasin bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. Your stasis prevents you from being hasted. You feel sick. You block the water moccasin's attack. You block the adder's attack. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. You feel sick. The adder bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The water moccasin bites you. You die... ..............≈.##### ####.#.##.....≈.....# ... #.###.≈.#._.# ##. #.# #.≈.# ... ≈ # #.# #.≈.#####.≈ ..# #.≈.......≈ .#.###.≈≈≈≈≈≈≈≈≈ ................) ....#####@S###### ......###S#### #....S...# #.##.....# # #.....# #.##.....# #........# #.##...†.# # ##'##.# You could see a water moccasin and 2 adders. Vanquished Creatures A water moccasin (D:4) Pargi (Sewer) The ghost of Sobieck the Conjurer, an amateur DECj of Ignis (D:3) 5 adders (D:3) An ufetubus (D:3) 2 dart slugs (D:1) A worm (D:3) 3 orcs (D:3) 3 bats 5 endoplasms A giant cockroach (D:3) 2 goblins 4 hobgoblins 9 jackals 4 quokkas 5 ball pythons 4 frilled lizards 5 kobolds 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dordric the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 154 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 419 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 886 | D:2 | Found a faded altar of an unknown god. 1217 | D:2 | Reached skill level 5 in Shields 1478 | D:3 | Reached XP level 4. HP: 35/35 MP: 4/4 1553 | D:3 | Found a glowing drain. 1612 | Sewer | Entered a sewer 1666 | Sewer | Noticed Pargi 1676 | Sewer | Killed Pargi 1677 | Sewer | Reached skill level 6 in Shields 1677 | Sewer | Reached XP level 5. HP: 41/41 MP: 5/5 1942 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 1970 | D:3 | Noticed Sobieck's ghost (amateur DECj) 1974 | D:3 | Found a runed translucent door. 2905 | D:3 | Killed Sobieck's ghost 2906 | D:3 | Reached skill level 7 in Shields 2987 | D:4 | Found a radiant altar of Vehumet. 3017 | D:4 | Found Mukaecuz's Serpentskin Sales. 3017 | D:4 | Noticed a water moccasin 3017 | D:4 | Noticed a water moccasin 3021 | D:4 | Killed a water moccasin 3022 | D:4 | Reached skill level 5 in Maces & Flails 3022 | D:4 | Reached XP level 7. HP: 39/52 MP: 7/7 3029 | D:4 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 3029 | D:4 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 3029 | D:4 | Gained mutation: You are resistant to electric shocks. | (rElec) [potion of mutation] 3034 | D:4 | HP: 2/52 [water moccasin (4)] 3035 | D:4 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, serial_park_tiny_1, st_stairs_7, minmay_misc_feat_plants D:2: layout_rooms, basic_ecumenical_altar D:3: minmay_general_purpose_star, layout_loops_corners, gup_sewer_entry_spiral, hellmonk_ghost_happy_afterlife D:4: layout_basic, minitemple, mainiacjoe_overflow_brackets, guppyfry_shop_venom Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Shields | 5 6 7 | 7.4 Maces & Flails | 3 4 5 | 5.1 Fighting | | 3.2 Armour | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Flail | 93 | 126 | || 219 Morningstar | | 14 | 2 || 16 Ability: Dig | | 1 | || 1 Use: Potion | | 1 | 5 || 6 Scroll | | 7 | || 7 Armour: Scale mail | 17 | | || 17 Plate armour | 41 | 83 | 9 || 133 Dodge: Dodged | 27 | 49 | 1 || 77 Block: Buckler | 16 | 31 | 4 || 51 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3148 | 2968 | 180 | 53 | 2246 | 5 | 629.6 | Dungeon | 3005 | 2825 | 180 | 53 | 2164 | 4 | 751.2 | Sewer | 142 | 142 | 0 | 0 | 82 | 1 | 142.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1585 daAuts D:1: 773 daAuts D:2: 587 daAuts Sewer: 142 daAuts D:4: 59 daAuts