Dungeon Crawl Stone Soup version 0.31-a0-971-g75a2e9a4b4 (webtiles) character file. Game seed: 7466785473294235893 4 Dordric the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Oct 28, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (83 turns). Dordric the Grave Robber (Mummy Necromancer) Turns: 83, Time: 00:00:24 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 0/4 EV: 12 Int: 14 God: Gold: 12 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... c - amulet of faith Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - an amulet of faith (around neck) Scrolls b - a scroll of identify {unknown} Skills: + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 80% 1d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 38% 4 Agony Necr 20% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Your jackal skeleton closely misses the jackal. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. Your jackal skeleton barely misses the jackal. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. Your jackal skeleton closely misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton closely misses the jackal. You barely miss the jackal. The jackal is lightly wounded. The jackal completely misses you. The jackal bites your jackal skeleton. x2 The jackal closely misses you. Your jackal skeleton bites the jackal but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites your jackal skeleton. Your jackal skeleton is destroyed! You are too injured to fight recklessly! The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Sorry, you're not good enough to have a special ability. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 89%) You feel a surge of power! The jackal writhes in agony! You kill the jackal! The dead are walking! The jackal bites you. You die... .#.≈≈≈≈≈.#.##...# #.#.#.#.#.#.#...# .. #.#.#.#.#.#.##...###.# # ##.##............... ................... ..##............... ########...###%# #..Z# #.@.# #######h..# ..........# .######...# ###...### #.......# #.#####.# #.# .# .......!....Zh. You could see a jackal (ally target) and a friendly jackal skeleton. Vanquished Creatures 2 bats (D:1) 3 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Dordric the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 83 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Necrotise || 8 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 83 | 83 | 0 | 0 | 42 | 1 | 83.0 | Dungeon | 83 | 83 | 0 | 0 | 42 | 1 | 83.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 83 daAuts